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The Surge 2

Posted: Mon Sep 11, 2023 5:19 am
by aSwedishMagyar
Decided to get a bit more technical with this game and figure out how to add items. Turns out it's really easy because all the function names are still in it. So I guess I'm looking for another game engine to figure out. Enjoy.

Current Table:
TheSurge2.CT
Build 40400 (Update 1)
(255.07 KiB) Downloaded 133 times
Current Options:
  • Pointers
    • Fledge::Core::Application
      • ApplicationModule
        • Player Object
          • CharacterControllerComponent
            • PxController
              • X Coordinate
              • Y Coordinate
              • Z Coordinate
          • ComponentsArray
            • CharacterStatsComponent
              • StatFlags
              • Health
              • Max Health
              • Battery
              • Stamina
              • Max Stamina
              • Super Armor
              • Tech Scrap
              • Banked Tech Scrap
              • Level
              • Additional Defense
                • Physical
                • Fire
                • Electric
                • Poison
                • Counter
                • Nano
              • Attributes
                • Strength
                • Vitality
                • Intelligence
                • Endurance
                • Agility
                • Luck
          • Populate Items
  • Scripts
    • Invulnerable
    • Undead
    • Inf Stamina
    • Inf Battery
    • Inf Items
    • No Level Up Cost
    • Modify Damage
      • Multiplier
    • Disable Combat
    • Add Tech Scrap
    • Set Battery Max
    • Modify Loot Item Probability
      • Probability
    • Modify Item Gain
      • Multiplier
    • Teleport Scripts
      • Save Current Location
      • Teleport To Selected Location
    • Noclip
    • Give Selected Item
    • Remove Selected Item (Use to get rid of unwanted items that are cluttering your inventory)
    • Unlock Achievement
  • Fledge Debug
    • Get Name From Base
    • Get Item Instance Name From Base
    • Get Name From Hash
    • Get String From ID
    • Get Hash From String
    • Get Hex String From Hash
    • Print AI Behaviors

Old Versions
TheSurge2.CT
Build 40400
(253.19 KiB) Downloaded 57 times

Re: The Surge 2

Posted: Mon Sep 11, 2023 5:24 am
by Carriva
thanks you

Re: The Surge 2

Posted: Mon Sep 11, 2023 3:19 pm
by rkuzunoha
Wow bro, thats was one of my mvp wish list of options. Thanks govner!!

Re: The Surge 2

Posted: Tue Sep 12, 2023 6:42 am
by aSwedishMagyar
Added "Unlock Achievement" and made a small update to how strings are handled for "Populate Inventory". Now they will show up as the actual in-game name. Might do the same for the add items/remove item scripts too but for now I'm kinda done. Enjoy.

Re: The Surge 2

Posted: Sun May 19, 2024 8:57 pm
by NekoMaster
aSwedishMagyar wrote:
Mon Sep 11, 2023 5:19 am
Decided to get a bit more technical with this game and figure out how to add items. Turns out it's really easy because all the function names are still in it. So I guess I'm looking for another game engine to figure out. Enjoy.

Current Table:
TheSurge2.CT

Current Options:
  • Pointers
    • Fledge::Core::Application
      • ApplicationModule
        • Player Object
          • CharacterControllerComponent
            • PxController
              • X Coordinate
              • Y Coordinate
              • Z Coordinate
          • ComponentsArray
            • CharacterStatsComponent
              • StatFlags
              • Health
              • Max Health
              • Battery
              • Stamina
              • Max Stamina
              • Super Armor
              • Tech Scrap
              • Banked Tech Scrap
              • Level
              • Additional Defense
                • Physical
                • Fire
                • Electric
                • Poison
                • Counter
                • Nano
              • Attributes
                • Strength
                • Vitality
                • Intelligence
                • Endurance
                • Agility
                • Luck
          • Populate Items
  • Scripts
    • Invulnerable
    • Undead
    • Inf Stamina
    • Inf Battery
    • Inf Items
    • No Level Up Cost
    • Modify Damage
      • Multiplier
    • Disable Combat
    • Add Tech Scrap
    • Set Battery Max
    • Modify Loot Item Probability
      • Probability
    • Modify Item Gain
      • Multiplier
    • Teleport Scripts
      • Save Current Location
      • Teleport To Selected Location
    • Noclip
    • Give Selected Item
    • Remove Selected Item (Use to get rid of unwanted items that are cluttering your inventory)
    • Unlock Achievement
  • Fledge Debug
    • Get Name From Base
    • Get Item Instance Name From Base
    • Get Name From Hash
    • Get String From ID
    • Get Hash From String
    • Get Hex String From Hash
    • Print AI Behaviors

Old Versions
TheSurge2.CT
Are they some missing weapon on the give item script ? it seems like there's no "hotNheavy" from the first mini boss in the kraken dlc, maybe it's me i'm not sure