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The Ninja Saviors: Return of the Warriors

Posted: Tue Jul 25, 2023 1:22 pm
by DhaosCollider

Notes:
View options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE: Compact Mode
  • CE: Add Hotkeys Menu
  • CT: Save Checkbox States
    • Notes:
      • If saved, states of the checkbox will be restored when CT is started next time.
      • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
  • CT: Load Checkbox States
  • CT: Expand All
    • Note: Enable all headers.
  • CT: Check Updates
  • Stage:
    • Movement Speed Multiplier
      • times
    • Damage Multiplier
      • times: player
      • times: enemy
    • Super Armor
      • Note: Some attacks have no effect.
    • Auto Guard
      • Note: Some attacks have no effect.
    • No Battery Power Down
    • Stage Clear
  • Misc:
    • Unlock Player

<pointers>
  • Pointer->Base
    • P->GameMain
      • P->nwObjPlayer
        • Count
        • P->[0]
          • m_SubStep
          • m_StepWork0
          • m_StepWork1
          • m_StepWork2
          • m_StepWork3
          • m_StepWorkF
          • m_HitStop
          • m_StepBreak
          • m_isRelease
          • m_ObjStage
          • m_StagePri
          • m_Index
          • m_ID
          • m_AnmTblNum
          • m_SpreiteHRev
          • m_Pos
          • m_Spd
          • m_Acc
          • m_DispOfs
          • m_DispPos
          • m_FlashVal
          • m_FlashSpd
          • m_FlashLutV
          • m_StepPause
          • m_StepTimer
          • m_DispPri
          • m_DispPriOfs
          • m_DispOfsZ
          • m_DefaultDispPri
          • m_CashPosition
          • m_SuperArmorPara
          • m_DontGrapColorPara
          • m_CamTgtPos
          • m_EnemyType
          • m_BodySize
          • m_GrabMode
          • m_BodyWidth
          • m_GrabPriMode
          • m_SuperArmor
          • m_ConstantGuard
          • isCameraTarget
          • isMetallic
          • isGrabOffsetApply
          • m_DontGrab
          • m_SuperArmorTimer
          • m_OutVoice
          • m_SuperArmorChikusekiDmg
          • m_DoubleGrabIndex
          • m_MutekiTimer
          • m_Atb1
          • m_AtkPow
          • m_AtkFunc
          • m_AtkFuncSP
          • m_AtkFlag
          • m_DmgMuki
          • m_AtkSuperArmorDamageCorrect
          • m_AtkMuki
          • m_AtkHitStop
          • m_AtkEffect
          • m_AtkRect
          • m_DefRect1
          • m_DefRect2
          • m_HP
          • m_NokezoriFlip
          • isDead
          • isGuardDone
          • m_CancelLevel
          • m_GrabOffsetIndex
          • m_GrabTimer
          • m_GuardSpd
          • m_GuardTimer
          • m_AutoGuard
          • m_EventStep
          • m_EventStepSub
          • m_PadIndex
          • m_CharaID
          • m_SubWeponPow
          • m_AttackFlip
          • m_AttackCombo
          • m_AttackComboTimer
          • m_DoujiOshiTimer
          • m_PunchRendaTimer
          • m_ChikusekiDmg
          • m_BlasterMode
          • m_DeadEnd
View update history
Edit 1.1:
  • Fixed
    • Damage Multiplier
Edit 1:
  • Added
    • Stage Clear
    • Unlock Player
    • Pointer->Base
  • Fixed
    • Required.getPlayer

Re: The Ninja Saviors: Return of the Warriors

Posted: Mon Jul 31, 2023 9:47 pm
by bigclittled
Thank you.