z Xenonauts 2

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Zanzer
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z Xenonauts 2

Post by Zanzer »

Store Room Pointer
Funds Pointer
Unit Pointers
Fast Research
Fast Engineering
Fast Training
Fast Building
Fast Healing
Hire For Free

In order to activate certain scripts, you must perform those actions within the game.
For instance, craft something and then cancel it.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
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Xenonauts2.CT
v3.0.8
(114.78 KiB) Downloaded 217 times
Xenonauts2.CT
v1.19 (c)
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Xenonauts2.CT
v1.19 (a)
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Last edited by Zanzer on Tue Feb 27, 2024 11:12 pm, edited 6 times in total.

DaniDE
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Re: z Xenonauts 2

Post by DaniDE »

Okay that was quick :D

Was just coming here and saw one of my favorite quality tablemakers post exactly what I was looking for. Yay :)

Thank you, Zanzer!

F3n1x_ESP
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Re: z Xenonauts 2

Post by F3n1x_ESP »

I'm not sure if I'm doing something wrong, but Craft For Free option isn't working. It keeps "activating", and then stays unchecked, and of course doesn't work ingame.

As a warning, the Quantity pointer can mess up your game if you are not careful, I'm not sure how, but it can make all the infinite stuff (basic weapons, but also equipment and ground and aerial vehicle weapons) have a limit, without the option to build more. I had to restore a previous save because I couldn't fix the issue.

All other options work fine, thanks!

alked
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Re: z Xenonauts 2

Post by alked »

craft for free / hire for free / market pointer doesnt work

rubedo128
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Re: z Xenonauts 2

Post by rubedo128 »

same craft for free / hire for free doesn't work

Zanzer
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Re: z Xenonauts 2

Post by Zanzer »

Added No Reload

In order to activate certain scripts, you must perform those actions within the game.
For instance, craft something and then cancel it. Click the arrow to prepare to sell an item.

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Darkedone02
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Re: z Xenonauts 2

Post by Darkedone02 »

Market Pointer by it's name alone, we thought it manipulates the prices to fight against the reduction of the price to sell (or to buff it), but apparently it's another quantity pointer, so we basically got two quantities, which is weird.

Thanks for the no reload, I'll download the update for this here and check it out. I would kinda request a fast heal (hp restored to 100 in less then an hour). Money gain multiplier (passive income increase and other sources of income by what we put down as the multiplier).

Zanzer
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Re: z Xenonauts 2

Post by Zanzer »

Yea, the Market Pointer was just there to help you target what item gets loaded into its Quantity pointer so you can change the amount.

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Darkedone02
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Re: z Xenonauts 2

Post by Darkedone02 »

One bug I've noticed is that both the current hp, when your in the base and not in combat. The current hp of soldiers, no matter how much you change it, it's still not showing the change. like I put my current hp to 100 on both the current/max and the other pointer that is current, and it still showing that my soldier hp is 46%. So I don't think this is working while on base.

Image

One additional bug that I discovered is that if you freeze the value of both current hp pointers, it affects the enemy as well.

Zanzer
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Re: z Xenonauts 2

Post by Zanzer »

Added Fast Healing

To be fully healed, you would've needed to set all four health values.

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Darkedone02
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Re: z Xenonauts 2

Post by Darkedone02 »

Yet to see if that work on my end.

The backend on this game is wonky all of a suddent, try to activate free craft on my end and it won't go off even after I craft something. Also the game crashed on me the moment that I've look at the aircraft, can't tell if it's the cheats or the game itself.

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Anklava
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Re: z Xenonauts 2

Post by Anklava »

Zanzer wrote:
Tue Jul 18, 2023 10:27 pm
Please update the table, game version 2.16 (69416) - 12/03/2023, thank you in advance.. :roll:

apollo1
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Re: z Xenonauts 2

Post by apollo1 »

Thanks, most options still for for version 2.16 with the old table I was surprised since the update is fairly big.

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Candidate34
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Re: z Xenonauts 2

Post by Candidate34 »

Pls update to v2.16, thanks

DynamicDolphin48
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Re: z Xenonauts 2

Post by DynamicDolphin48 »

dont understand how it works, cant get anything to work

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