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Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Tue May 16, 2023 8:11 pm
by DrummerIX
I have started a table for Legend of Zelda Tears of the Kingdom in the Ryujinx emulator. I plan on adding some additional things as I have time to play, but thought I would release what I have. If you have issues, please let me know. I am currently using version 1.1 of the game.
Options[+14]:
- Activate Trainer
- Activate Trainer 1.1.1 (Controls Stamina Pointer)
- Activate Trainer 1.2.1 (Controls Health Pointer)
- Activate Trainer 1.2.2 (Controls Health Pointer)
- Activate Trainer 3.1.1 (Controls Item Gain/Loss)
- Save Current Trainer Values
- Load Current Trainer Values
- Change Slot Config Description
- Infinite Health
- Infinite Stamina
- Infinite Durability
- Set Material/Food/Arrows To Minimum Amount When Viewing Inventory
- Inventory Minimum Amount
- Force Inventory Amount Update
- Item Gain Multiplier
- Item Loss Multiplier
- Link Current Health
- Link Stamina
EDIT 1:
I was able to come up with Infinite Durability.
EDIT 1.5:
I was able to add a different set of options for Inventory since some have issues with the Item Gain/Loss Multiplier:
[*]Set Material/Food/Arrows To Minimum Amount When Viewing Inventory
[*]Inventory Minimum Amount
[*]Force Inventory Amount Update
This just requires you to view your inventory to set a minimum amount on items.
EDIT 2.0:
Infinite Durability was causing Infinite HP for enemies. It appears that they implemented durability by giving items HP and the code is similar to how it handles HP of Link and enemies. I think I have now fixed this problem, but please let me know if you still see issues. I assume others have run into this issue, but didn't report it.
EDIT 2.1:
I found an issue with the Link Health Ptr code that was causing it to get an incorrect address. I have now fixed this issue.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+10]
Posted: Wed May 17, 2023 1:28 am
by AleXSSalcedo
Trying to use Item gain multiplier but when trying to activate the "controls item gain/loss)" freezes the game for a bit then stays off.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+11]
Posted: Wed May 17, 2023 2:08 am
by DrummerIX
EDIT 1:
I was able to come up with Infinite Durability.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+10]
Posted: Wed May 17, 2023 2:09 am
by DrummerIX
AleXSSalcedo wrote: ↑Wed May 17, 2023 1:28 am
Trying to use Item gain multiplier but when trying to activate the "controls item gain/loss)" freezes the game for a bit then stays off.
I'll have to see if I can reproduce this, but not sure what else to suggest besides playing for a bit for Ryujinx to compile the things needed. If that doesn't work, then something else is going on.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+11]
Posted: Wed May 17, 2023 6:04 am
by golfings
is there anyway a cheat can be made to ignore the gloom problems on this game please
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Wed May 17, 2023 1:04 pm
by DrummerIX
EDIT 1.5:
I was able to add a different set of options for Inventory since some have issues with the Item Gain/Loss Multiplier:
[*]Set Material/Food/Arrows To Minimum Amount When Viewing Inventory
[*]Inventory Minimum Amount
[*]Force Inventory Amount Update
This just requires you to view your inventory to set a minimum amount on items.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Wed May 17, 2023 6:51 pm
by Alfon
Hi DrummerIX
if you don't mind me asking what is your ryujinx memory management mode setting? I think we need the same as your to be able to use your CT and remove any issues with hit and miss scan.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Wed May 17, 2023 7:56 pm
by DrummerIX
EDIT 2.0:
Infinite Durability was causing Infinite HP for enemies. It appears that they implemented durability by giving items HP and the code is similar to how it handles HP of Link and enemies. I think I have now fixed this problem, but please let me know if you still see issues. I assume others have run into this issue, but didn't report it.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Wed May 17, 2023 7:56 pm
by DrummerIX
Alfon wrote: ↑Wed May 17, 2023 6:51 pm
Hi DrummerIX
if you don't mind me asking what is your ryujinx memory management mode setting? I think we need the same as your to be able to use your CT and remove any issues with hit and miss scan.
I am on the default which is Host (unchecked). You also should not be using any gbatemp cheat codes as they can cause different AOB.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Wed May 17, 2023 8:09 pm
by DrummerIX
EDIT 2.1:
I found an issue with the Link Health Ptr code that was causing it to get an incorrect address. I have now fixed this issue.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Thu May 18, 2023 7:54 pm
by Alfon
edit 2.1 seem fix my crash invalid memory region on ryujinx, could be link health ptr thingy and the inf durability still make some enemy inf hp.I try to modify the aobscan with mine on your CT but without success.Have a look at this aob 8B 4C 0A 08 48 89 CA 48 89 D1 89 C9 89 C0 8D 04 01 48 it only access if the weapon hit something, the location of max durability is at [rdx+rcx-08] and current at [rdx+rcx-18] or just set [rdx+rcx+08],#25.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Sun May 21, 2023 6:13 am
by dental
Every options except infinite stamina work for me (ryujinx 1.1.811/TOTK 1.1.0). I can't get "Activate Trainer 1.1.1 (Controls Stamina Pointer)" to check might be why "Infinite Stamina" doesn't work even though that stays checked. I tried decreasing the stamina in game but that doesn't seem to work either.
Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Sun May 21, 2023 11:39 pm
by dental
I resorted to using the "TOTK-SaveGame-Editor" (1.2.0) to give myself 3000 stamina, 20 hearts, 20 weapon slots, 20 bow slots, 20 shield slots, 3000 durability for weapons, bows, and shields plus gave them bonuses as well like 5x arrows for bows. I had to pick save slot 1 for it to take since the other slots are autosave slots.
I also switched to TOTK 1.1.1/ryujinx 1.1.814. "Infinity Stamina" option in the table still don't work.

Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Mon May 22, 2023 1:11 am
by SunBeam
..the new milking cow

I see everyone is suddenly training this game out of the blue, even though it's not a PC game

Re: Legend of Zelda Tears of the Kingdom [Ryujinx] [+14]
Posted: Mon May 22, 2023 2:06 am
by DrummerIX
The other copy I see on the Internet when searching is just a copy of my table here without my name of course. It seems to have more downloads too. Nothing new, steal stuff and post it to your website as what typically happens when you post stuff.