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Solasta Crown of the Magister [+37]

Posted: Fri May 05, 2023 8:12 pm
by DrummerIX
I realize there is a good table that has been out there since the release of this game, but it was requested by some that I do a table for this game also. It does have a DLC coming out soon and I don't know if this will work 100% with that, but this is working for me without any mods of course on the base game with all the current DLC.

Options[+37]:
  • Activate Trainer
  • Activate Trainer 2
  • Activate Trainer 3
  • Save Current Trainer Values
  • Load Current Trainer Values
  • Change Slot Config Description
  • Damage Modifier (God Mode,One Hit Kill, etc)
  • God Mode
  • Hero Damage Multiplier (Set to 0.0 = Off; Otherwise multiplier so 0.5 is half damage to hero party)
  • Hero Cannot Die
  • One Hit Kill
  • Enemy Damage Multiplier (Set to Zero = Off; Otherwise multiplier to damage you deal to enemies)
  • Enable Money Gain/Loss Multiplier
  • Money Gain Multiplier
  • Money Loss Multiplier
  • Enable Item Weight Multiplier
  • Item Weight Multiplier
  • Allies Always Critical Hit
  • Allies Always Max Die Roll
  • Allies No Critical Miss Rolls
  • Infinite Item Usage
  • Allies Can Memorize All Known Spells (Do A Long Rest After Activating)
  • Allies Have Infinite Movement
  • Allies Have Infinite Spell Slot Uses
  • Allies Have Infinite Sorcery Points
  • Allies Can Use Infinite Powers
  • Enable Roll Dice For Ability Scores During Character Creation Modifier
  • Roll Score
  • Add Bonus Spells/Skills/Languages To Learn During Level Up And Character Creation
  • Bonus Spells To Learn
  • Infinite Ally Buff Conditions
  • Crafting An Item Uses No Ingredients (Must Have Enough To Craft It 1 Time)
  • Crafting Only Takes 1 Hour
  • Infinite Item Charges
  • Rest Options (Change A Short Rest To Long Rest, No Rest Uses Food)
  • Change Short Rest To Long Rest
  • For Best Results In Duplicating Items
  • Enable The Following, Then Sell Item and Buy It Back
  • This causes the game to create a separate 'instance' of the item
  • ENABLE Duplicate Item (Sell It And Buy It Back)
  • Highlighted Character Current Hit Points
  • Active Battle Character Hit Points


EDIT 1:
I found a slight issue with the way I was duplicating items before. It seems to be better if you enable my new option, then sell it at a shop and buy it back for the game to create separate instances of the items. Be sure to not have these items attuned to anyone when you duplicate them.

EDIT 2:
I worked on a few more options as I played some more of this game:

[*]Add Bonus Spells To Learn During Level Up And Character Creation
[*]Bonus Spells To Learn
[*]Crafting An Item Uses No Ingredients (Must Have Enough To Craft It 1 Time)

The first one allows you to increase the number of spells wizards can learn (I didn't test this on other classes that much, but it can affect some things besides spells like the number of languages you can learn)

The second one makes crafting take no ingredients, but you do have to have the ingredients first in order to craft it one time.

I fixed an issue with the following:

[*]Infinite Ally Buff Conditions

It now affects those buffs you can get from items. You need to be careful with Flying as some puzzles require you to be on the ground with runes and things. Just turn it off and rest to get rid of it if you are using it for Flying.

Enjoy!

EDIT 2.5:
I found an issue with HeroCannotDie not working as it should due to the way the game defaults to 1 damage at times, etc. I have now fixed this issue and with it on most attacks won't drop you below 1 hp.

EDIT 3.0:
I am still playing this game and decided to add a few more options:

[*]Allies Can Use Infinite Powers
[*]Crafting Only Takes 1 Hour

I also enhanced the option:

[*]Allies Can Memorize All Known Spells (Do A Long Rest After Activating)

Now, it works for other classes besides wizard (those that know all the spells of a level and you prepare so many like Cleric, Druid, Paladin)

Enjoy! I am not sure if I will play much more, but perhaps when the DLC comes out.

EDIT 3.5:
This may be my final edit for now. I found an issue with Infinite Spell Slot Uses that could cause crashes in certain instances (when a Paladin uses Divine Smite when asked). I believe I have now fixed this problem.

I also added Feats to the Bonus Spells option, so you can grab more than 1 feat at the time you can get feats. Enjoy!

EDIT 4.0:
I found a bug in the No Ingredient Use For Crafting where it would use ingredients of non-stackable items in some instances. I have now fixed this issue I believe.

EDIT 4.5:
I thought I was done adding things, but decided I needed a Infinite Item Charge option. Also, to try to get past being stuck when required to long rest without food, I added some Rest Options that make it so you can change a Short Rest into a Long Rest and No Rest Uses Food.

[*]Infinite Item Charges
[*]Rest Options (Change A Short Rest To Long Rest, No Rest Uses Food)
[*]Change Short Rest To Long Rest

Re: Solasta Crown of the Magister [+29]

Posted: Fri May 05, 2023 10:57 pm
by Setchan
Thankyou this is for steam correct? If so ill try to see if it works for gamepass.
Or do you have one for gamepass xbox pc?

Re: Solasta Crown of the Magister [+29]

Posted: Fri May 05, 2023 11:02 pm
by DrummerIX
EDIT 1:
I found a slight issue with the way I was duplicating items before. It seems to be better if you enable my new option, then sell it at a shop and buy it back for the game to create separate instances of the items. Be sure to not have these items attuned to anyone when you duplicate them.

Re: Solasta Crown of the Magister [+29]

Posted: Fri May 05, 2023 11:03 pm
by DrummerIX
Setchan wrote:
Fri May 05, 2023 10:57 pm
Thankyou this is for steam correct? If so ill try to see if it works for gamepass.
Or do you have one for gamepass xbox pc?
You can try it on Gamepass. I'm not sure if it will work, but it might. I did make it for Steam.

EDIT: I just tested Gamepass and it works fine. Enjoy!

Re: Solasta Crown of the Magister [+32]

Posted: Sun May 07, 2023 3:35 am
by DrummerIX
EDIT 2:
I worked on a few more options as I played some more of this game:

[*]Add Bonus Spells To Learn During Level Up And Character Creation
[*]Bonus Spells To Learn
[*]Crafting An Item Uses No Ingredients (Must Have Enough To Craft It 1 Time)

The first one allows you to increase the number of spells wizards can learn (I didn't test this on other classes that much, but it can affect some things besides spells like the number of languages you can learn)

The second one makes crafting take no ingredients, but you do have to have the ingredients first in order to craft it one time.

I fixed an issue with the following:

[*]Infinite Ally Buff Conditions

It now affects those buffs you can get from items. You need to be careful with Flying as some puzzles require you to be on the ground with runes and things. Just turn it off and rest to get rid of it if you are using it for Flying.

Enjoy

Re: Solasta Crown of the Magister [+32]

Posted: Tue May 09, 2023 1:48 am
by DrummerIX
EDIT 2.5:
I found an issue with HeroCannotDie not working as it should due to the way the game defaults to 1 damage at times, etc. I have now fixed this issue and with it on most attacks won't drop you below 1 hp.

Re: Solasta Crown of the Magister [+34]

Posted: Wed May 10, 2023 1:41 am
by DrummerIX
EDIT 3.0:
I am still playing this game and decided to add a few more options:

[*]Allies Can Use Infinite Powers
[*]Crafting Only Takes 1 Hour

I also enhanced the option:

[*]Allies Can Memorize All Known Spells (Do A Long Rest After Activating)

Now, it works for other classes besides wizard (those that know all the spells of a level and you prepare so many like Cleric, Druid, Paladin)

Enjoy! I am not sure if I will play much more, but perhaps when the DLC comes out.

Re: Solasta Crown of the Magister [+34]

Posted: Wed May 10, 2023 10:44 pm
by DrummerIX
EDIT 3.5:
This may be my final edit for now. I found an issue with Infinite Spell Slot Uses that could cause crashes in certain instances (when a Paladin uses Divine Smite when asked). I believe I have now fixed this problem.

I also added Feats to the Bonus Spells option, so you can grab more than 1 feat at the time you can get feats. Enjoy!

Re: Solasta Crown of the Magister [+34]

Posted: Fri May 12, 2023 2:55 am
by DrummerIX
EDIT 4.0:
I found a bug in the No Ingredient Use For Crafting where it would use ingredients of non-stackable items in some instances. I have now fixed this issue I believe.

Re: Solasta Crown of the Magister [+37]

Posted: Sat May 13, 2023 4:07 am
by DrummerIX
EDIT 4.5:
I thought I was done adding things, but decided I needed a Infinite Item Charge option. Also, to try to get past being stuck when required to long rest without food, I added some Rest Options that make it so you can change a Short Rest into a Long Rest and No Rest Uses Food.

[*]Infinite Item Charges
[*]Rest Options (Change A Short Rest To Long Rest, No Rest Uses Food)
[*]Change Short Rest To Long Rest

Re: Solasta Crown of the Magister [+37]

Posted: Fri May 19, 2023 10:02 am
by Setchan
The Dlc drops may 25th So excited -_-!

Re: Solasta Crown of the Magister [+37]

Posted: Thu May 25, 2023 3:59 pm
by DrummerIX
Palace of the Ice DLC dropped today. It broke a couple of options, but I've updated my table offering on Patreon for this game; otherwise you can use this one here if you don't mind those couple of options being broke.

Re: Solasta Crown of the Magister [+37]

Posted: Fri Jun 09, 2023 11:16 pm
by DrummerIX
If anyone is interested, I have just released a table that works with Unfinished Business mod active as of June 9, 2023 on my Patreon. This table is also +48 there.

Re: Solasta Crown of the Magister [+37]

Posted: Sat Jun 10, 2023 7:13 pm
by Rebelicious
Any chance I could convince you to add Cantrips and Remove Spells to the bonus list on level up/creation? Sometimes you just want more cantrips or get rid of more than 1 spell.

Re: Solasta Crown of the Magister [+37]

Posted: Sat Jun 10, 2023 8:47 pm
by DrummerIX
Rebelicious wrote:
Sat Jun 10, 2023 7:13 pm
Any chance I could convince you to add Cantrips and Remove Spells to the bonus list on level up/creation? Sometimes you just want more cantrips or get rid of more than 1 spell.
I can try adding that tonight sometime.