Space Rangers HD: A War Apart

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bigday
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Re: Space Rangers HD: A War Apart

Post by bigday »

OK, I update the table again.
"the Hull series ID" should work now (for me at least).
Space Rangers HD A War Apart_all versions EN.CT
(291.42 KiB) Downloaded 367 times
Please somebody tell me if this work for you,a feedback would be nice.

Fix for "Shadow of the Empire" cheat ( fighter control works .)
Space Rangers HD A War Apart_all versions EN fix(1).CT
(291.48 KiB) Downloaded 151 times
Fix for Hyper-Space & translation + test for Stimulation/Diseases (I use Google translate, if there are any mistake, you can fix it yourself)
This should be only thing you need, two files above are not required.
Space Rangers HD A War Apart_all versions EN fix(2).CT
(290.98 KiB) Downloaded 670 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

ShroudedInCurses
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Re: Space Rangers HD: A War Apart

Post by ShroudedInCurses »

Thank you for this, I will try this out soon. I was working with one of the old tables and had to do some of the legwork myself.

Edit: IT WORKS!

ShroudedInCurses
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Re: Space Rangers HD: A War Apart

Post by ShroudedInCurses »

Nvm

MoonsMoons
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Re: Space Rangers HD: A War Apart

Post by MoonsMoons »

Does this disable achievements?

MoonsMoons
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Re: Space Rangers HD: A War Apart

Post by MoonsMoons »

Doesn't seem to work. Question marks on everything

heirtothestar
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Re: Space Rangers HD: A War Apart

Post by heirtothestar »

bigday wrote:
Tue Feb 22, 2022 1:47 pm
OK, I update the table again.
"the Hull series ID" should work now (for me at least).

Space Rangers HD A War Apart_all versions EN.CT

Please somebody tell me if this work for you,a feedback would be nice.

Fix for "Shadow of the Empire" cheat ( fighter control works .)
Space Rangers HD A War Apart_all versions EN fix(1).CT

Fix for Hyper-Space & translation + test for Stimulation/Diseases (I use Google translate, if there are any mistake, you can fix it yourself)
This should be only thing you need, two files above are not required.
Space Rangers HD A War Apart_all versions EN fix(2).CT
working but uncomplete, e.g. hull can be edit only its size, race and price.

bigday
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Re: Space Rangers HD: A War Apart

Post by bigday »

heirtothestar wrote:
Fri Mar 18, 2022 4:29 pm
bigday wrote:
Tue Feb 22, 2022 1:47 pm
OK, I update the table again.
"the Hull series ID" should work now (for me at least).

Space Rangers HD A War Apart_all versions EN.CT

Please somebody tell me if this work for you,a feedback would be nice.

Fix for "Shadow of the Empire" cheat ( fighter control works .)
Space Rangers HD A War Apart_all versions EN fix(1).CT

Fix for Hyper-Space & translation + test for Stimulation/Diseases (I use Google translate, if there are any mistake, you can fix it yourself)
This should be only thing you need, two files above are not required.
Space Rangers HD A War Apart_all versions EN fix(2).CT
working but uncomplete, e.g. hull can be edit only its size, race and price.
Could you be more specific? Which hull edit were you taking about? There are at least 3 hull editors in this. Maybe some screen shots might help.

darkvoid93
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Re: Space Rangers HD: A War Apart

Post by darkvoid93 »

bigday wrote:
Mon Mar 28, 2022 8:08 am
heirtothestar wrote:
Fri Mar 18, 2022 4:29 pm
bigday wrote:
Tue Feb 22, 2022 1:47 pm
OK, I update the table again.
"the Hull series ID" should work now (for me at least).

Space Rangers HD A War Apart_all versions EN.CT

Please somebody tell me if this work for you,a feedback would be nice.

Fix for "Shadow of the Empire" cheat ( fighter control works .)
Space Rangers HD A War Apart_all versions EN fix(1).CT

Fix for Hyper-Space & translation + test for Stimulation/Diseases (I use Google translate, if there are any mistake, you can fix it yourself)
This should be only thing you need, two files above are not required.
Space Rangers HD A War Apart_all versions EN fix(2).CT
working but uncomplete, e.g. hull can be edit only its size, race and price.
Could you be more specific? Which hull edit were you taking about? There are at least 3 hull editors in this. Maybe some screen shots might help.
the open group equipment
hull id is unresponsive
i am running ver 2.1.2400a_(42444)

also does this block achievements?

bigday
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Re: Space Rangers HD: A War Apart

Post by bigday »

[/quote]
the open group equipment
hull id is unresponsive
i am running ver 2.1.2400a_(42444)

also does this block achievements?
[/quote]

My update table only work with 2.1.2436 version. If you could not get the access to that version try get 2.1.2345 instead. There is table for that version a few page back.
And no, you still have all the achievements.

noooder
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Re: Space Rangers HD: A War Apart

Post by noooder »

bigday wrote:
Tue Mar 29, 2022 4:41 am
the open group equipment
hull id is unresponsive
i am running ver 2.1.2400a_(42444)

also does this block achievements?
[/quote]

My update table only work with 2.1.2436 version. If you could not get the access to that version try get 2.1.2345 instead. There is table for that version a few page back.
And no, you still have all the achievements.
[/quote]
hey man im using universe mod pack and it comes with its own exe file some of the stuff like acryn and ship hull series is not working also trying to enable shadow of the empire is not working would u be able to help me about it its really nice mod and adds so much to the game

cryo83
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Re: Space Rangers HD: A War Apart

Post by cryo83 »

The game has been updated to 2.1.2442 on steam version. Thankfully it is not a big pointer shift (either 16 byte or 8 byte shift backward).
Most of the table is still usable except the Hyperspace Battle, and Planet (Trade) table. I need help to fix these problem, seems the base address (for Hyperspace Battle) needs to be fixed.
The curious part seems the Weapon Types ID has been shifted forward by 1 point. (I've updated the legend, feel free to validate)
ilnazsiyraz wrote:
Mon Dec 30, 2019 10:32 am
Can I ask to change last offset of equipment durability pointer to +48 and its type to double. That byte type value killls me for the couple of years from the first version of this table. Thanks.
I've also made changes on the table to accommodate the durability values to double instead of byte

morevalar
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Re: Space Rangers HD: A War Apart

Post by morevalar »

Looks like its actually block the achivements..
After activating table in any box (credits for exaple) the game stop counting amount of sold goods.
I am using game version 2.1.2442..

Is it possible to fix?

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Anklava
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Re: Space Rangers HD: A War Apart

Post by Anklava »

bigday wrote:
Tue Feb 22, 2022 1:47 pm
OK, I update the table again.
"the Hull series ID" should work now (for me at least).
cryo83 wrote:
Fri Apr 01, 2022 1:27 am
The game has been updated to 2.1.2442 on steam version.
Thank you very much for the corrected table. The whole table works,even in GoG 2.1.2443, except for only Hyper-space.
Planet (Trade) works ONLY on planets, does not work on stations.
Did you manage to fix Hyper-space? Maybe ask other table creators like gideon25, ndck76, Zanzer for help?

SPORES
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Re: Space Rangers HD: A War Apart

Post by SPORES »

There was such a trainer. (Ranger Control Center) was called. For Space Rangers 2. In fact, it did almost everything that is in your tables. But even you don't have something that was there. A highly desirable option.
"Instant pick up of items within the pickup radius in 1 turn" ( No time wasted in pulling it to the ship ) And if you have a "capture device" with a radius of 10.000 and a force of 1.000. And you marked all the lying objects on the map in order to pick them up. Over the next 1 turn, he will instantly transfer everything to you in the hold.
I beg you to make this option.

Added after a couple of days

Please add functions, "active artifact".
Make a list of artifacts whose type can be put in an artifact slot.
For example - ID 15 "Scanner cache". By default, it gives a +10% bonus to scanner power.
Make a script. When you activate it, you get this bonus, as if you actually had this artifact in the slot.
Additionally. Make a sub-script that will set the number of these artifacts.
For example, if you put 5 there, then there will be a + 50% bonus to the power of the scanner.
Or combine and do something like this :
"Scanner cache = 0" —— no bonus
"Scanner cache = 1" —— 1 artifact. (+10%)
"Scanner cache = 5" —— 5 artifacts. (+50%)

AlexS
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Re: Space Rangers HD: A War Apart

Post by AlexS »

(Google translation)
SPORES wrote:
Tue Aug 09, 2022 12:16 pm
But even you don't have something that was there. A highly desirable option.
In the table for game version 2.1.2288 (28336 and earlier), which I posted on this forum, there is such an option, instantaneous capture of cargo of any weight at any distance.
Later, in the test version of the table, the ability to automatically (without the need to manually mark each cargo) the process of capturing only certain cargoes using a filter system (type of cargo, race, cost, etc.) was also added.
SPORES wrote:
Tue Aug 09, 2022 12:16 pm
Make a script.
To make such a script, you need to change the game code, and this table edits the values ​​in the game memory without changing the game code. Also, as far as I know, the game not only checks the integrity of the code, but also detects changes in some game values ​​as "unrealistic" if they are changed beyond the limits set by the game. Sometimes, using this table, players get carried away and improve game values ​​(especially equipment characteristics) to unrealistic levels, so even without changing the code, the game "knows" that the player is using cheats.

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