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Hunt the Night

Posted: Fri Apr 14, 2023 12:13 pm
by BabyGroot

Code: Select all

Game Name: 				Hunt the Night
Game Process : 				Hunt the Night.exe
Game Release date: 			13 Apr, 2023
CE Version : 				7.4 (White)
Version Game / Build Id / Date Patch:  	v1.0 / 10986629 / 13 April 2023
Check build Id / Date Patches : [Link]


Notes
1. After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game.
Options Table
Image

If you like my table, don’t forget to click the Image button.

Re: Hunt the Night

Posted: Fri Apr 14, 2023 1:34 pm
by durex2
Thank you!

Re: Hunt the Night

Posted: Sat Apr 15, 2023 8:29 am
by liu-p
Thank you!

Re: Hunt the Night

Posted: Tue Apr 25, 2023 9:55 am
by Akira
Just a very small table.
Hunt the Night_v1.0.CT
Game ? | CE 7.5 | CT 1.0
(698.25 KiB) Downloaded 158 times
Scripts:
- God Mode
- Inf. Health
- Inf. Dark Energy
- Inf. Ammunition

Pointer:
- Player
- GameManager

Re: Hunt the Night

Posted: Sat May 13, 2023 6:00 pm
by unREAL

Code: Select all

[ENABLE]
alloc(Saved,32)
registersymbol(Saved)
 
Saved:
readmem(Code.FunctionalLogic.Models.Characters.Players.Inventory:EquipArmor,21)
 
Code.FunctionalLogic.Models.Characters.Players.Inventory:EquipArmor:
db C6 81 C8 00 00 00 01
jmp far "Inventory:PopulateInventory"
 
 
[DISABLE]
Code.FunctionalLogic.Models.Characters.Players.Inventory:EquipArmor:
readmem(Saved,21)
 
deAlloc(Saved)
proper code to use the "Cheat Full Equip" flag ...
activate mono - execute the script and swap your armor - now deactivate the script and you get all items...

no idea why nobody else did it before, coz changing the bool AFTER you can control the player is useless ...