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Big Ambitions

Posted: Fri Mar 10, 2023 11:03 pm
by BabyGroot

Code: Select all

Game Name: 					Big Ambitions
Game Process : 					Big Ambitions.exe
Game Release date: 				11 Mar, 2023
CE Version : 					7.5
Game Version / Build Id / Date Patch:  		EA 0.1 (Build 1708) / 10740467 / 10 March 2023
Check build Id / Date Patches : [Link]


Notes
1. After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game.
Added Pointer Employees
Thanks for CarlosGFG the save file

Guide how to move the code into the cheat engine.

  • 1. Copy code ( SELECT ALL ) - [ CTRL+C ]
    2. Open the cheat engine [ Open my cheat table ]
    3. Paste [ CTRL+V ] into the cheat engine
    4. After that a "paste table entries" box will appear, press the word PASTE.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>105348</ID>
      <Description>"My Employees"</Description>
      <LastState/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Big Ambitions.exe
  Version: 
  Date   : 2023-03-12
  Author : BabyGroot

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(pData_MyEmployees,GameAssembly.dll,48 8B ?? ?? 33 ?? 48 85 ?? 0F 84 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 85 ?? 0F 84 ?? ?? ?? ?? 39) // should be unique
alloc(newmem,$1000,pData_MyEmployees)

alloc(pBase_MyEmployees,8)
registersymbol(pBase_MyEmployees)

label(code)
label(return)

pBase_MyEmployees:
dd

newmem:

code:
  mov [pBase_MyEmployees],rsi
  mov rax,[rsi+68]
  xor ebp,ebp
  jmp return

pData_MyEmployees:
  jmp newmem
  nop
return:
registersymbol(pData_MyEmployees pBase_MyEmployees)

[DISABLE]

pData_MyEmployees:
  db 48 8B 46 68 33 ED

unregistersymbol(*)
dealloc(*)


</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>105347</ID>
      <Description>"My Employees - [ Active, Need Selected Employee ]"</Description>
      <Options moHideChildren="1" moManualExpandCollapse="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>FF8000</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>105349</ID>
          <Description>"pBase - [ Color Silver Don't Chance ]"</Description>
          <LastState Value="3D7ABDE0" RealAddress="1BFD91BF280"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>C0C0C0</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pBase_MyEmployees]</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>105351</ID>
          <Description>"Hourly Wage"</Description>
          <LastState Value="17" RealAddress="1C03145F7B8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pBase_MyEmployees]+68</Address>
          <Offsets>
            <Offset>38</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>105352</ID>
          <Description>"Age In Days"</Description>
          <LastState Value="2205" RealAddress="1C03145F7CC"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pBase_MyEmployees]+68</Address>
          <Offsets>
            <Offset>4C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>105353</ID>
          <Description>"Satisfaction"</Description>
          <LastState Value="100" RealAddress="1C03145F7D0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pBase_MyEmployees]+68</Address>
          <Offsets>
            <Offset>50</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>105354</ID>
          <Description>"Next Sick Day"</Description>
          <LastState Value="103" RealAddress="1C03145F7E0"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pBase_MyEmployees]+68</Address>
          <Offsets>
            <Offset>60</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>105355</ID>
          <Description>"Worked Hours Today"</Description>
          <LastState Value="4" RealAddress="1C03145F7F4"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pBase_MyEmployees]+68</Address>
          <Offsets>
            <Offset>74</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>105356</ID>
          <Description>"Skills"</Description>
          <Options moHideChildren="1" moManualExpandCollapse="1"/>
          <LastState Value="" Activated="1" RealAddress="00000000"/>
          <Color>800040</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105357</ID>
              <Description>"Skills Size"</Description>
              <LastState Value="2" RealAddress="1C032530978"/>
              <Color>C0C0C0</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[pBase_MyEmployees]+68</Address>
              <Offsets>
                <Offset>18</Offset>
                <Offset>28</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>105359</ID>
                  <Description>"Skill [1]"</Description>
                  <LastState Value="92" RealAddress="1C03259BC34"/>
                  <Color>0000FF</Color>
                  <VariableType>Float</VariableType>
                  <Address>[pBase_MyEmployees]+68</Address>
                  <Offsets>
                    <Offset>14</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>28</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>105360</ID>
                  <Description>"Skill [2]"</Description>
                  <LastState Value="36" RealAddress="1C03259BBD4"/>
                  <Color>0000FF</Color>
                  <VariableType>Float</VariableType>
                  <Address>[pBase_MyEmployees]+68</Address>
                  <Offsets>
                    <Offset>14</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>28</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>105363</ID>
          <Description>"Demands"</Description>
          <Options moHideChildren="1" moManualExpandCollapse="1"/>
          <LastState Value="" Activated="1" RealAddress="00000000"/>
          <Color>800040</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105364</ID>
              <Description>"Demands Size"</Description>
              <LastState Value="2" RealAddress="1C032530918"/>
              <Color>C0C0C0</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[pBase_MyEmployees]+68</Address>
              <Offsets>
                <Offset>18</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>105361</ID>
              <Description>"Demand [1]"</Description>
              <LastState Value="0" RealAddress="1C0310447D0"/>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[pBase_MyEmployees]+68</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>105362</ID>
              <Description>"Demand [2]"</Description>
              <LastState Value="9" RealAddress="1C0310447D4"/>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[pBase_MyEmployees]+68</Address>
              <Offsets>
                <Offset>24</Offset>
                <Offset>10</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>105365</ID>
          <Description>"Training Session"</Description>
          <Options moHideChildren="1" moManualExpandCollapse="1"/>
          <LastState Value="" Activated="1" RealAddress="00000000"/>
          <Color>800040</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105366</ID>
              <Description>"Skill"</Description>
              <LastState Value="1" RealAddress="1C269C2FB10"/>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[pBase_MyEmployees]+68</Address>
              <Offsets>
                <Offset>10</Offset>
                <Offset>58</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>105367</ID>
              <Description>"Start Day"</Description>
              <LastState Value="0" RealAddress="1C269C2FB14"/>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[pBase_MyEmployees]+68</Address>
              <Offsets>
                <Offset>14</Offset>
                <Offset>58</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Options Cheats
Image


If you like my table, don’t forget to click the Image button.

Re: Big Ambitions

Posted: Sat Mar 11, 2023 10:53 pm
by deyvidey
thanks

Re: Big Ambitions

Posted: Sun Mar 12, 2023 1:38 am
by CarlosGFG
If possible could add employees script for skills and happiness

Thanks in advance for the table

Re: Big Ambitions

Posted: Sun Mar 12, 2023 6:42 am
by BabyGroot
CarlosGFG wrote:
Sun Mar 12, 2023 1:38 am
...
Can you send me your save file?
because I don't have employees yet.
I've only played 10 minutes and that's what I got.

Re: Big Ambitions

Posted: Sun Mar 12, 2023 1:20 pm
by CarlosGFG
Ok you can leave it, the location is at
C:\Users\Username\AppData\LocalLow
password: 123

Re: Big Ambitions

Posted: Sun Mar 12, 2023 2:09 pm
by BabyGroot
CarlosGFG wrote:
Sun Mar 12, 2023 1:20 pm
...
I will look for it now.
Thanks for the save file.

EDIT:
Check my post for add pointer employees.

Re: Big Ambitions

Posted: Sun Mar 12, 2023 3:12 pm
by CarlosGFG
BabyGroot wrote:
Sun Mar 12, 2023 2:09 pm
CarlosGFG wrote:
Sun Mar 12, 2023 1:20 pm
...
I will look for it now.
Thanks for the save file.

EDIT:
Check my post for add pointer employees.
Wow how fast, so brother, I'm not able to do the guide, can you send the file with this pointer added?

Re: Big Ambitions

Posted: Sun Mar 12, 2023 3:38 pm
by SweaKz
Hey, maybe i'm dumb, but how the Employee hourly salary multiplier works ? Can i make that my employees have 0 salary ? I tried to edit the float, but it changes nothing. Can someone help me lol ?

Re: Big Ambitions

Posted: Sun Mar 12, 2023 3:44 pm
by CarlosGFG
SweaKz wrote:
Sun Mar 12, 2023 3:38 pm
Hey, maybe i'm dumb, but how the Employee hourly salary multiplier works ? Can i make that my employees have 0 salary ? I tried to edit the float, but it changes nothing. Can someone help me lol ?
I'm also in doubt, so I don't even touch it, but if you're going to think about logic, I believe there's a way, have you tried to put 0?

Re: Big Ambitions

Posted: Sun Mar 12, 2023 3:48 pm
by SweaKz
CarlosGFG wrote:
Sun Mar 12, 2023 3:44 pm
SweaKz wrote:
Sun Mar 12, 2023 3:38 pm
Hey, maybe i'm dumb, but how the Employee hourly salary multiplier works ? Can i make that my employees have 0 salary ? I tried to edit the float, but it changes nothing. Can someone help me lol ?
I'm also in doubt, so I don't even touch it, but if you're going to think about logic, I believe there's a way, have you tried to put 0?
Yeah, tried it already, but does absolutely nothing :/

Re: Big Ambitions

Posted: Sun Mar 12, 2023 10:35 pm
by BabyGroot
SweaKz wrote:
Sun Mar 12, 2023 3:38 pm
Hey, maybe i'm dumb, but how the Employee hourly salary multiplier works ? Can i make that my employees have 0 salary ? I tried to edit the float, but it changes nothing. Can someone help me lol ?
hourly salary is Hourly wage?
I don't see any "hourly salary" in the game.
Spoiler
Image

Re: Big Ambitions

Posted: Sun Mar 12, 2023 10:44 pm
by CarlosGFG
The table of Hourly wage, would be the amount paid per hour worked, according to what I observed

Re: Big Ambitions

Posted: Mon Mar 13, 2023 7:50 am
by SweaKz
BabyGroot wrote:
Sun Mar 12, 2023 10:35 pm
SweaKz wrote:
Sun Mar 12, 2023 3:38 pm
Hey, maybe i'm dumb, but how the Employee hourly salary multiplier works ? Can i make that my employees have 0 salary ? I tried to edit the float, but it changes nothing. Can someone help me lol ?
hourly salary is Hourly wage?
I don't see any "hourly salary" in the game.
Spoiler
Image
Sorry for my bad english, it's right I was talking about the Hourly Wage of our employees. I just found out that you already added the possibility to edit the Hourly Wage in your new pointer employees. Thanks a lot

Re: Big Ambitions

Posted: Mon Mar 13, 2023 5:42 pm
by Mirlmunir
Hi, can you do something about hapiness ?
Even if we put 100 it reset
And can you add a pointer to modify employee skills ? Like put someone 24% to 100% etc...

Thanks for the table and the work, you are the best

Re: Big Ambitions

Posted: Wed Mar 15, 2023 8:32 am
by Darkedone02
This table needs a money multiplier setting... I would love to x4 it.