Wo Long: Fallen Dynasty [+46]

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Balader
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Re: Wo Long: Fallen Dynasty [+45]

Post by Balader »

does anyone know the codes of Dragon Vein Essence and Dragon Vein Crystal to max dragon cure pots?

How to use this cheat table?
  1. Install Cheat Engine
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  3. Click the PC icon in Cheat Engine in order to select the game process.
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  5. Activate the trainer options by checking boxes or setting values from 0 to 1

pito101
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Re: Wo Long: Fallen Dynasty [+45]

Post by pito101 »

god blesses u my son holy shit

royalrealm121196
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Re: Wo Long: Fallen Dynasty [+45]

Post by royalrealm121196 »

How do I add address based on pointer address?

TattyFuna
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Re: Wo Long: Fallen Dynasty [+45]

Post by TattyFuna »

does anyone know the codes for the ZhuQue armor pieces?

Asura
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Re: Wo Long: Fallen Dynasty [+45]

Post by Asura »

I know that we can edit our Armor rolls with luck for the equipment drop rate cheat, but in Nioh 2, the table had a script which used to make it so that we only got the highest available rarity drops, for example in NG it used to drop mostly purples and NG+ mostly divines. I'm just wondering if it's possible to have something similar here as well.

Scheimann
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Re: Wo Long: Fallen Dynasty [+45]

Post by Scheimann »

Asura wrote:
Sat Mar 11, 2023 4:02 am
I know that we can edit our Armor rolls with luck for the equipment drop rate cheat, but in Nioh 2, the table had a script which used to make it so that we only got the highest available rarity drops, for example in NG it used to drop mostly purples and NG+ mostly divines. I'm just wondering if it's possible to have something similar here as well.
he can, but, it is an effort that he may not be interested in making, especially since he has already finished the game.

There are other free trainers on the internet with this option, you can search for them if you are very keen on this feature.

Doc Bones
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Re: Wo Long: Fallen Dynasty [+45]

Post by Doc Bones »

Image
I'm not getting a drop down menu for Equip special effects. What am I doing wrong?

EDIT: I'm dumb. I got it working.

Balader
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Re: Wo Long: Fallen Dynasty [+45]

Post by Balader »

did anyone tried out online play with modded save? is it safe to play it with legit stats? or hacked idk

Ilovemods
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Re: Wo Long: Fallen Dynasty [+45]

Post by Ilovemods »

oilnarak01 wrote:
Fri Mar 10, 2023 11:25 am
item code for demo & pre order bonus

7F 4F CC 74 D5 00 00 00 Crouching Dragon Helmet

80 61 D1 30 D6 00 00 00 Baihu Helmet
FF 3C C1 48 D7 00 00 00 Baihu Armor
80 AA BF 24 D8 00 00 00 Baihu Gaunlets
FF 61 5A 5D D9 00 00 00 Baihu Graves

80 3B C8 25 DA 00 00 00 Zhuque Helmet
FF AE C4 6D DB 00 00 00 Zhuque Armor
7F 54 FD 49 DC 00 00 00 Zhuque Gaunlets
FF 63 C9 50 DD 00 00 00 Zhuque Graves
I understand where to place all these in and got that and can pull these items. But where do you get this aob list from for the item IDs? Like if I wanted to just pull everything for myself for instance Are you dumping the game to find them? Just want to find the Id list for armor and weapons as a whole. Any help would be appreciated. Thank you.

hades
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Re: Wo Long: Fallen Dynasty [+45]

Post by hades »

using map wiped kills pandas

some id dont work like gain morality only 1 of 3 is true value
Last edited by hades on Sun Mar 12, 2023 3:16 am, edited 1 time in total.

JoeyFromTheRoc
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Re: Wo Long: Fallen Dynasty [+45]

Post by JoeyFromTheRoc »

What is this "Grace" under the weapon/armor edits?

CIKOMELANTIK
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Re: Wo Long: Fallen Dynasty [+45]

Post by CIKOMELANTIK »

JoeyFromTheRoc wrote:
Sun Mar 12, 2023 3:11 am
What is this "Grace" under the weapon/armor edits?
it's for rarity 5 item, basically new set item

Fatelord
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Re: Wo Long: Fallen Dynasty [+45]

Post by Fatelord »

Anyone knows the ID of spirit consumption ? it's not in the table ..

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Re: Wo Long: Fallen Dynasty [+45]

Post by hades »

Fatelord wrote:
Sun Mar 12, 2023 5:07 am
Anyone knows the ID of spirit consumption ? it's not in the table ..
here it on the table 02 00 00 00 80 54 D8 18 : Spirit Consumption

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Re: Wo Long: Fallen Dynasty [+45]

Post by heyboy789 »

I found some more effect ids that do not appear in the current list:

Weapon
01 00 00 00 7F B0 C3 63 : Guard Spirit Consumption
02 00 00 00 7F AA 2A 52 : Morale Rank Points Gain
01 00 00 00 7F AF 83 4C : HP Recovert upon Fatal Strike
01 00 00 00 7F 70 04 5B : Damage Dealt in Perfect Condition
01 00 00 00 FF 79 FB 6C : Damage Amplification on Enemy upon Martial Arts
01 00 00 00 FF 4D AB 52 : Spirit Attack Spirit Damage
01 00 00 00 00 55 8B 07 : Sword Spirit Damage
02 00 00 00 FF 61 19 41 : Wizardey Spell Spirit Consumption
01 00 00 00 7F 17 80 67 : Spirit Damage Bonus (Lightning Attack Power)
01 00 00 00 00 16 22 26 : Spirit Damage to Enemies with Heaviness
02 00 00 00 00 C1 62 28 : Spirit Gain from Normal Attacks
01 00 00 00 80 A4 F6 11 : Damage to Enemies with Shock
01 00 00 00 80 1F 41 3B : Damage to Enemies with Poison
01 00 00 00 FF 73 1D 42 : Spirit Damage to Enemies with Shock
02 00 00 00 FF 05 A8 57 : Melee Attack Spirit Damage
01 00 00 00 7F CC 1F 64 : Slow on Enemy upon Martial Arts
02 00 00 00 80 08 FD 13 : Spirit Attack (Guarding)
02 00 00 00 FF 47 9A 42 : Melee Attack Damage
02 00 00 00 FF B6 C1 61 : Damage Bonus (Heavy Equip Load)
01 00 00 00 80 7D 10 12 : Spirit Damage Bonus (Light Equip Load)
02 00 00 00 00 7B F2 26 : Copper Obtention
01 00 00 00 7F FA 9F 5D : Element-Imbued Weapon Damage
02 00 00 00 7F F0 A3 64 : Alliance Spirit Defense
01 00 00 00 80 A2 D4 02 : Damage Reduction upon Martial Arts
01 00 00 00 7F 74 6C 6A : Dual Sabres Damage
02 00 00 00 7F B1 3E 61 : Spirit Gain from Deflecting
01 00 00 00 80 4B C8 24 : Marking Flag Detection (Value 1)
01 00 00 00 7F 44 2A 6E : Spirit Damage Received
01 00 00 00 80 0A 38 0C : Spirit Vulnerability to Enemy upon Ranged Attack
01 00 00 00 FF 12 32 58 : Ranged Attack Headshot Damage
01 00 00 00 00 77 94 1A : Spirit Consumption
02 00 00 00 FF BE 41 68 : Ranged Attack Damage
01 00 00 00 00 E0 7A 29 : Power Drop to Enemy upon Ranged Attack
02 00 00 00 FF F3 AE 6D : Ammo Retrieval upon Ranged Attack

Armor:
02 00 00 00 7F 4A CC 68 : Spirit Attack (Guarding)
01 00 00 00 FF 08 BA 69 : Fire Phare Spell Spirit Consumption
01 00 00 00 FF 23 31 56 : Poison Accumulation on Enemies
01 00 00 00 FF 70 FE 5D : Damage Received While Attacking
01 00 00 00 80 1F 41 3B : Damage to Enemies with Poison
01 00 00 00 7F 44 2A 6E : Spirit Damage Received
01 00 00 00 FF 73 1D 42 : Spirit Damage to Enemies with Shock
01 00 00 00 80 A4 F6 11 : Damage to Enemies with Shock
01 00 00 00 7F FA 9F 5D : Element-Imbued Weapon Damage
01 00 00 00 7F 50 D3 45 : Power Drop on Enemy upon Deflecting Counterattack
02 00 00 00 7F E2 98 4C : Fatal Strike Damage
01 00 00 00 FF 7E 04 45 : Enemy Detection (Value 1)
01 00 00 00 FF 8E 92 74 : Power Gain upon Wizardry Spell (Value 1)
02 00 00 00 FF B9 AE 70 : Stealth
01 00 00 00 7F C8 EC 4C : Shock Accumulation
01 00 00 00 7F 70 04 5B : Damage Dealt in Perfect Condition
02 00 00 00 7F 9F 24 7E : Damage to Enemies with Negative Effects
01 00 00 00 FF 09 51 56 : Spirit Fervor upon Fatal Strike (Value 1)
01 00 00 00 00 E6 CB 2E : Slow on Enemy upon Wizardry Squell (Value 1)
02 00 00 00 FF 82 3F 43 : Spirit Gain from Deflecting
01 00 00 00 FF 4D AB 52 : Spirit Attack Spirit Damage
01 00 00 00 00 78 72 31 : Wizardey Spell Damage
01 00 00 00 00 16 22 26 : Spirit Damage to Enemies with Heaviness
01 00 00 00 80 4B C8 24 : Marking Flag Detection (Value 1)
01 00 00 00 7F 67 09 78 : Lighting Damage Taken
01 00 00 00 7F 0F 51 4E : Chill Accumulation
02 00 00 00 00 4A 24 3D : Ranged Attack Damage Received
01 00 00 00 7F E6 D2 43 : Spirit Vulnerability on Enemy upon Deflecting a Critical Blow
02 00 00 00 7F 47 42 7D : Halberd Damage
02 00 00 00 00 8B 86 2E : Restore HP
02 00 00 00 FF 1F FA 58 : Spirit Damage Taken in Perfect Condition
01 00 00 00 FF 35 A1 79 : Damage Taken in Perfect Condition
01 00 00 00 FF 2A B1 42 : Flame Damage Taken
01 00 00 00 7F 68 B4 4D : Damage Amplification upon Fatal Strike on Enemy (Value 1)
01 00 00 00 7F DA 14 6F : Haste upon Deflec Counterattack (Value 1)
01 00 00 00 FF BF 79 5F : Toxin Damage Taken
01 00 00 00 80 E0 27 28 : Stone Damage Taken
01 00 00 00 FF 28 A0 64 : Damage Amplification on Enemy upon Deflecting a Critical Blow (Value 1)
01 00 00 00 FF A4 9C 60 : Power Drop upon Fatal Strike on Enemy (Value 1)
01 00 00 00 FF AD 10 68 : Haste upon Deflecting a Critical Blow (Value 1)
01 00 00 00 80 57 D5 0D : Slown on Enemy upon Deflecting a Critical Blow (Value 1)
01 00 00 00 FF A0 9F 72 : Spirit Vulnerablility on Enemy upon Wizardry Spell (Value 1)
01 00 00 00 00 08 CB 06 : Poison Accumulation
02 00 00 00 7F BB F9 4C : Restore HP
01 00 00 00 7F 5F 66 5F : Power Gain upon HP Recovery (Value 1)
01 00 00 00 00 77 94 1A : Spirit Consumtion
02 00 00 00 00 2F 30 1E : Luck
02 00 00 00 00 E4 90 30 : Genuine Qui Obtention
01 00 00 00 7F 16 08 50 : Haste upon Deflection (Value 1)
01 00 00 00 FF 97 4B 43 : Spirit Fervor upton HP Recovery
01 00 00 00 FF 42 7A 56 : Damage Reduction upon HP Recovery
01 00 00 00 00 B2 6F 1B : HP Restoration from Wizardry Spell Damage
01 00 00 00 7F AE 4D 50 : Equipment Drop Rate
01 00 00 00 FF FB 41 42 : HP Recovery upon Deflection
01 00 00 00 00 03 45 39 : Negative Effect Duration
02 00 00 00 00 51 DB 09 : Spirit Fervor upon Fatal Strike (Value 1)
01 00 00 00 80 6E C1 12 : Chill Accumulation on Enemies
01 00 00 00 00 16 65 3F : Fatal Strike Damage
01 00 00 00 00 F3 F2 0C : Ice Resistance
02 00 00 00 80 A4 85 1B : Power Gain upon Martial Arts (Value 1)
01 00 00 00 00 74 70 21 : Burns Accumulation on Enemies
01 00 00 00 80 05 4E 00 : Martial Arts Spirit Damage
01 00 00 00 80 CF 28 3F : Flame Resistance
02 00 00 00 7F 31 4A 55 : Damage Taken in Desperate Condition
01 00 00 00 80 09 CC 1D : Status Effect Accumulation

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