Hogwarts Legacy

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DPockets
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Re: Hogwarts Legacy

Post by DPockets »

SunBeam wrote:
Wed Feb 08, 2023 3:27 pm
There you go, took a little nap and the "money" problem was solved all by itself :) See what happens when you guys put your minds to it? Cheerios! :P
unfortunately i broke the amount of gold i have like an idiot so im probably still going to need a gold pointer :lol:

How to use this cheat table?
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  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Eznemazajatek
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Re: Hogwarts Legacy

Post by Eznemazajatek »

Eznemazajatek wrote:
Wed Feb 08, 2023 4:38 pm
Anyone know how to get either multiple materials or freeze the existing ones? For easier crafting.. :D

Ok, I figured it out for moonstone but it doesn't work on the rest of the resources for some reason. :shock:

bobbls
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Re: Hogwarts Legacy

Post by bobbls »

Has anyone played with the "LootDropRareChanceModifier"? I've tried poking it before looting chests and can't really notice a difference in the end result

hokuten04
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Re: Hogwarts Legacy

Post by hokuten04 »

Eznemazajatek wrote:
Wed Feb 08, 2023 4:38 pm
Anyone know how to get either multiple materials or freeze the existing ones? For easier crafting.. :D
any loot that drops from kills and moonstone gets affected by the lootdropcount modifier, loot from gathering like the leech juice or mushrooms don't

vgoy1082
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Re: Hogwarts Legacy

Post by vgoy1082 »

DPockets wrote:
Wed Feb 08, 2023 4:50 pm
SunBeam wrote:
Wed Feb 08, 2023 3:27 pm
There you go, took a little nap and the "money" problem was solved all by itself :) See what happens when you guys put your minds to it? Cheerios! :P
unfortunately i broke the amount of gold i have like an idiot so im probably still going to need a gold pointer :lol:
roll back to previous save if u have one

Okami
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Re: Hogwarts Legacy

Post by Okami »

Does anyone know how to change the talent number? I am a noob at this but I can't seem to find it.

roc11
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Re: Hogwarts Legacy

Post by roc11 »

for talent points just use negative numbers, like if ur missins 15 points get urself down to level 25 then start using positive numbers to level urself up.

Saiyannn
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Re: Hogwarts Legacy

Post by Saiyannn »

nhoxsahaki wrote:
Wed Feb 08, 2023 10:02 am
killerpoedel wrote:
Wed Feb 08, 2023 9:55 am
nhoxsahaki wrote:
Wed Feb 08, 2023 9:48 am


Pointer > PlayerController> Pawn> Under BP_Biped_Player_C > Seach for whatever u want most of multipler is in it
change the value of modifier to negative and you will gain allot of gold

I hope images are allowed if not i will remove
[Link]
[Link]
It's ok I got like 500k in total from eye ball chest already much quicker your methods can be a backup for ppl that already open all the eyeball chest
I'm confused with how many different options there are, before I open an eyeball chest do I change LootDropCountModifier current, base, min or max? And what did you change it too?


Edit: For anyone wondering... you edit the value of LootDropCountModifier.Current. Changed mine to 1000 and a single eyeball chest gave me 500k. Not sure why nobody else has posted that

ViperX
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Re: Hogwarts Legacy

Post by ViperX »

roc11 wrote:
Wed Feb 08, 2023 7:11 pm
for talent points just use negative numbers, like if ur missins 15 points get urself down to level 25 then start using positive numbers to level urself up.
i tried setting experience gain to negative numbers and im not losing any levels. Just stuck at 40

Xardas115
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Re: Hogwarts Legacy

Post by Xardas115 »

roc11 wrote:
Wed Feb 08, 2023 7:11 pm
for talent points just use negative numbers, like if ur missins 15 points get urself down to level 25 then start using positive numbers to level urself up.
May I ask you what to set to negative values? Someone said its a string value but I couldn't find it..
Talents seem to be difficult to change, to me

Crazy_Richie
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Re: Hogwarts Legacy

Post by Crazy_Richie »

roc11 wrote:
Wed Feb 08, 2023 7:11 pm
for talent points just use negative numbers, like if ur missins 15 points get urself down to level 25 then start using positive numbers to level urself up.
Ok i don't know how to do that, i got myself to lvl 40 but can't get back to lvl 18.

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IFireflyl
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Re: Hogwarts Legacy

Post by IFireflyl »

Akira wrote:
Wed Feb 08, 2023 5:12 am
<snip>
Hey Akira. I appreciate the table, but I did come across something that confuses me. I am using CE 7.4.3 from DarkByte's Patreon. When I try to activate this I get an error message that I need to be using CE 7.4. I commented out the CE version checking part of the script to bypass this, but I wanted to let you know that this occurred in case there's something that you can or need to do to fix this.

Thanks for the table!

Tomhurst
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Re: Hogwarts Legacy

Post by Tomhurst »

Can anyone give me a step by step walkthrough on how to use these modifiers?

When I go to pointers on this table it's just random letters and numbers. I don't see any names like LootDropCountModifier.Current

Thanks

fallendante
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Re: Hogwarts Legacy

Post by fallendante »

roc11 wrote:
Wed Feb 08, 2023 7:11 pm
for talent points just use negative numbers, like if ur missins 15 points get urself down to level 25 then start using positive numbers to level urself up.
ok, i put a negative number in the experience multiplier pointers current,max and min and went and killed things for exp, my level didn't decrease at all. can you elaborate on your process?

ViperX
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Re: Hogwarts Legacy

Post by ViperX »

fallendante wrote:
Wed Feb 08, 2023 9:48 pm
roc11 wrote:
Wed Feb 08, 2023 7:11 pm
for talent points just use negative numbers, like if ur missins 15 points get urself down to level 25 then start using positive numbers to level urself up.
ok, i put a negative number in the experience multiplier pointers current,max and min and went and killed things for exp, my level didn't decrease at all. can you elaborate on your process?
i did the same. even tried on an earlier save where i was level 10. Put in -20000 and it just jumped me to level 40 even with it being a negative number.

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