z Dwarf Fortress

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Zanzer
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z Dwarf Fortress

Post by Zanzer »

Item Tooltip Pointer
Unit Pointer
Building Pointer
Item Value Pointer
Body Attribute Pointers
Personality Trait Pointers
Diety Pointer
Remove Item Wear
Remove Starvation
Remove Dehydration
Show Exact Wealth
Instant Skill Levels
Craft For Free
Smelt For Free
Unlimited Coal
Instant Task Complete
Magma Forge Always Works
Magma Smelter Always Works
Always Craft Masterpiece
Always Engrave Masterpiece
Custom Free Crafts (Adamantine + Feather Wood)
Custom Free Smelt (Adamantine + Feather Wood)
Wood Crafts Count as Grown
Instant Teleport to Job Site
Unlimited Ammo
Unlimited Artifacts
Quantum Stockpiles
Mood Starts Instantly
Force Mood Type
Wood Blocks Create Logs Instead
Rock Quern Creates Adamantine Instead
Create Extra Blocks
Create Extra Barrels
Create Extra Bins
Create Extra Cabinets
Create Extra Chests
Create Extra Doors
Create Extra Chairs
Create Extra Tables
Mouseover for Master Engravings
Liquid of Last Tile Tooltip
Embark Base Skill Points new
Embark Base Resource Points new
Embark Dwarf Count new
Embark Change Race new
Embark Change Animals new
Embark Ignore Skill Limit
Embark Max Skills When Viewed
Embark Unlimited Skill Points
Embark Unlimited Resource Points
Old Tables
Dwarf Fortress.CT
v50.11 (c)
(639.38 KiB) Downloaded 223 times
Dwarf Fortress.CT
v50.11
(396.65 KiB) Downloaded 586 times
Dwarf Fortress.CT
v50.05
(387.31 KiB) Downloaded 1908 times
Dwarf Fortress.CT
v50.04 (e)
(262.13 KiB) Downloaded 1286 times
Dwarf Fortress.CT
v50.04 (d)
(247.37 KiB) Downloaded 662 times
Dwarf Fortress.CT
v50.04 (a)
(207.57 KiB) Downloaded 618 times
Dwarf Fortress.CT
v50.03 (b)
(169.01 KiB) Downloaded 573 times
Dwarf Fortress.CT
v50.03 (a)
(106.09 KiB) Downloaded 602 times
Dwarf Fortress.CT
v50.02
(70.17 KiB) Downloaded 921 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Dwarf Fortress.CT
v50.12
(716.42 KiB) Downloaded 218 times
Last edited by Zanzer on Sun Mar 03, 2024 12:03 am, edited 17 times in total.

rudm09
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Re: z Dwarf Fortress

Post by rudm09 »

Thanks man youre a lifesaver

Zanzer
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Re: z Dwarf Fortress

Post by Zanzer »

Can't tell if it's my scripts or the game. But I haven't had any seeds since the start.
It may be the Task Complete script that's cycling crops too fast, I don't know.
Also have an issue at times where my Hunter just gets stuck on the prey.
He'll just stand on top of it doing nothing and eventually die from dehydration.
Be warned. :)

ggkos
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Re: z Dwarf Fortress

Post by ggkos »

Zanzer wrote:
Sun Dec 11, 2022 4:45 pm
Can't tell if it's my scripts or the game. But I haven't had any seeds since the start.
It may be the Task Complete script that's cycling crops too fast, I don't know.
Also have an issue at times where my Hunter just gets stuck on the prey.
He'll just stand on top of it doing nothing and eventually die from dehydration.
Be warned. :)
Hey. i have not had such problems so far, I mainly use (create extra). I'm not good at creating cheats, can you explain in a nutshell how to use and where can it be applied (Item Tooltip Pointer) and (Item Value Pointer). Thanks.

Zanzer
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Re: z Dwarf Fortress

Post by Zanzer »

When you select an item, it'll populate the script pointers with that item's values.
If the item is in a container, you'll select the container and then select the magnifying glass next to the actual item.
This will then let you modify values on the pointers to achieve... something.
Most items in this game are simple used as whole objects, so the quantity value doesn't always have any effect.
For drinks, however, you can set the amount of beer within the barrel and you'll be set.
But yea, try not to break things by changing numbers to values that you shouldn't. Good luck! :)

By the way, I think my problem was simply that I built my farm on top of clay. I guess that's no good?

kamoteq
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Re: z Dwarf Fortress

Post by kamoteq »

Many thanks for this table! Good alternative for DFHack :)
Zanzer wrote:
Sun Dec 11, 2022 5:39 pm
By the way, I think my problem was simply that I built my farm on top of clay. I guess that's no good?
As long there is a word 'loam', it should grow fast even if clay or sand soil, but I think clay also grows it but much lower yield, thus looks like it does not produce at all.

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Simply Awesome
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Re: z Dwarf Fortress

Post by Simply Awesome »

Thanks.

ersatz
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Re: z Dwarf Fortress

Post by ersatz »

unlimited drink doesn't appear to work as far as I can tell.

Kescko
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Re: z Dwarf Fortress

Post by Kescko »

how do i remove status effect such as drowsy from my dwarfs?

Grabarz
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Re: z Dwarf Fortress

Post by Grabarz »

"Wood Blocks Create Logs Instead" -> Amount (this increases adamantine block count, not wood) what exacly it does cause i can't figure it out

When i chop the tree i get wood logs

owly_man
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Re: z Dwarf Fortress

Post by owly_man »

Might be a dumb question, but how exactly "create extra" works? :D
I tried selecting, i.e. a block, then clicked create extra blocks, but they did not appear.
upd: nvm, got it

IKJFR
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Re: z Dwarf Fortress

Post by IKJFR »

Instant skills affect everyone, not just my dwarves and animals

Zanzer
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Re: z Dwarf Fortress

Post by Zanzer »

When you craft a wooden block (from a log) it will produce additional logs instead of those blocks.

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Darkedone02
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Re: z Dwarf Fortress

Post by Darkedone02 »

wonder if the instant skills also affect attributes as well.

Zanzer
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Re: z Dwarf Fortress

Post by Zanzer »

Dwarfs have attributes? :)

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