Call Of Duty Advanced Warfare - v1.5 (Steam)

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Paul44
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Call Of Duty Advanced Warfare - v1.5 (Steam)

Post by Paul44 »

Call Of Duty Advanced Warfare - v1.5 (Steam)

Important: this game makes heavily use of static_values/mem_locations (and in accordance offset_references)
As such, it is quite possible that some/all features will not work for a(ny) different version.
And/or will not work on your specific pc configuration...

- Health (incl demi/godmode & invisibility)
- Lock Ammo (~ no reload)
- Weapon Handling (recoil, bullet spread, sway & rapid fire, chain gun heating, battery)
- Manage Ammo (clip & holster)
- 1-Hit Kill
- Lock Cloak
- Miscellaneous:
> health hovertank
> exo upgrade points
> exo challenges
> console: fov, speed, unlimited sprint, hide hud, free roam
> informational: coordinates, list dvars, map info

Note: based on my COD MW1 REM table/experience.


- UPDATE 1 - v1.6
* updated to be more in line with other COD tables
* added 'godmode & invisible' option (see godmode)
* added: weapon handling additional features
* added: console variables
* added: list dvars
* all scripts migrated to 'jump far' instructions


Readme is included/updated !

Before reporting any issues, reproduce the situation so that I have something to go on...

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
COD AW_v1.6_Released.rar
pw = Fearless
(61.21 KiB) Downloaded 260 times
COD AW_v1.5_Released.rar
pw = Fearless
(55.28 KiB) Downloaded 242 times
Last edited by Paul44 on Sat Sep 09, 2023 9:04 am, edited 1 time in total.

paul44frf
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Posts: 66
Joined: Sat Jul 25, 2020 3:02 pm
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Re: Call Of Duty Advanced Warfare - v1.5 (Steam)

Post by paul44frf »

* Other table(s):
> #Zhir: [ viewtopic.php?t=2135 ]
> #kendoyavuz: [ viewtopic.php?t=3403 ]
note: if above table works for you, do please contact me...

* For tablemakers: most COD games seem to "behave" like this in that values are (always) static.
- You'll find most/all values much faster by selecting the game_exe in the [Memory Scan Options] drop_list...
- AOB scans are - for most games - executed with 'Writable' enabled !
- On Windows 10, 'jmp far' needed to be introduced !
- Most features in this table have been "taken" from my MW 1 REM table
(as opcodes are "pretty much" identical)

* HowTo Break Condition on a (changing) value: [ [Link] ]
(technique used to find 'cloaking')

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