Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

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sten7981
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by sten7981 »

Just tested it, player's HP also drops now

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

asmoranomar
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by asmoranomar »

Today is not my day. See if this one works.

Also, I snuck in a light character editor:
Image

sten7981
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by sten7981 »

It works, player HP not decreasing, and enemies HP dropped as normal. Thank you ^_^

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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by BlackMonster »

Is it possible to get a : Level up stats evry fight?

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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by B4UNAOKI »

Add Map chara graphic change.
Change for need Map load.

Note that if you use a number that is not listed, the graphics will be buggy or freeze.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>116571</ID>
      <Description>"Map Chara Graphic"</Description>
      <DropDownList ReadOnly="1" DisplayValueAsItem="1">00:Albelt
01:Jamil
02:Gray
03:Hawke
04:Aisha
05:Claudia
06:Barbara
07:Sif
08:Niedhart
09:Darque
0A:Dowd
0B:Galahad
0C:Gian
0D:Raphael
0E:Theodore
0F:Harman
10:Guella Ha
11:Red Mage
12:Elor
13:Diana
14:Myriam
15:Frielei
16:Brau
17:Sylvan
18:Captain Silver
19:Dragon Knight
1A:Farah
1B:Patrick
20:Soldier A
22:Valhallan Warrior
23:Pirate
24:Warrior
25:Amazon
26:Sorcerer
27:Sorceress
28:Dominion Knight
29:Bafal Fighter
2A:Kjaraht Soldier
2B:043?
2C:Albert2(Bushin Armor)
2D:Niedhart2(No helm)
2E:Gray2(Kijintou1)
2F:Gray3(Kijintou2)
40:Villager Woman1
41:Monica
42:???
45:Sherir
46:Sherir2
47:Patrick
48:Bishop
49:Flarma
4A:Knight
4B:Knight
4C:Knight
4E:???
4F:Minion
50:Nizam
51:Nizam Sitdown
52:Knight
53:???
54:???
58:Bishop
59:???
5B:Geccko
5C:OutLaw
5E:Geccko
5F:Geccko White
61:Constants
62:Gigant Cheaf
63:Gigant
65:Villager
66:Villager
67:Villager
68:Kid
6B:???
6C:???
6D:??? sitdown
6E:???
6F:???
70:???
73:Uhanji
77:Jamill Lady
78:Pharah
79:Villager
7A:Villager
7B:Villager
7C:Villager
7D:Villager
7E:Villager
7F:Kid
80:Villager
81:Villager
82:Villager
83:Villager
84:Villager
85:Villager
86:Villager
87:Villager
88:Villager
89:Kid
8A:Kid Dark
8B:Villager
8C:Villager
8D:Kid
8E:Villager
8F:Villager
90:Villager
91:Villager
92:Villager
93:Villager
94:Bishop
95:Bishop
96:Bishop
97:Bishop
98:Bishop
99:Villager
9A:Villager Sitdown
9B:Villager Sitdown
9C:Villager
9D:Villager
9E:Villager
9F:Kid
A0:Villager
A1:Villager
A2:Villager
A3:Villager
A4:Villager Dark
A5:Villager Dark
A6:Villager Sitdown
A7:Aisha2
A8:Marine
A9:Marine Dolphine
AB:Death
AC:Sherir3
AD:Kid
AE:Villager
AF:Villager
B0:Kid
B1:Elf
B2:Villager
B3:BOSS
B4:Villager
B5:Villager
B6:Kid
B7:Kid
B8:Elf
B9:Vampire
BA:Enemy
BB:???
BC:BOSS
BE:Villager
BF:Villager
C0:Villager
C1:Villager
C2:Snowman
C3:Living Armor
C5:Geccko Yellow
C6:Villager
C7:Villager
C8:Villager
C9:Silver
CA:Ellor2
CB:Minion
CC:Villager
E5:Ship
E6:Mount Horse(Can Dismount)
E7:Mount Horse(Can Dismount)
E8:Horse
E9:Horse
EA:Pig
EB:???
EC:???
ED:???
EE:???
EF:???
F0:Mount Horse(Can Dismount)
F1:Mount Horse(Can Dismount)
F2:Mount Niedhart Horse(Can Dismount)
F3:Mount Barbara Horse(Can Dismount)
F4:Barbara Horse
F5:Ride Ship
F6:Ride Ship
F7:Ship
F8:Ship
F9:Ship
FA:Ship
FB:Ride Ship
FC:Ship
FD:Ship
FE:???
FF:???
</DropDownList>
      <ShowAsHex>1</ShowAsHex>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Byte</VariableType>
      <Address>pParty_Work</Address>
      <Offsets>
        <Offset>6c</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

registerjunk
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by registerjunk »

How to get CE files working on the Deck since Steam Tinker removed it. Not server method

Adyllis
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by Adyllis »

I searched for a cheat for changing the equipment that was in the PS2 version and changing the strengthening material currently equipped, but it's difficult.
I found item durability, item id, and the material, but I don't know how to adjust it from there to make it stronger.

guidodi
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by guidodi »

Any chance for a cheat to avoid battles??

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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by Silvermoon »

Please add immunity to negative status and one-hit kill. Thank you

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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by B4UNAOKI »

Shop Trade Point Table

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>116603</ID>
      <Description>"Shop Trade Point"</Description>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>116573</ID>
          <Description>"Shop Trade Rank Crystal"</Description>
          <LastState Value="7" RealAddress="25A036B2EA0"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>pParty_Work</Address>
          <Offsets>
            <Offset>20</Offset>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116585</ID>
          <Description>"Shop Trade Rank Blue Dragon"</Description>
          <LastState Value="7" RealAddress="25A036B2EA4"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>pParty_Work</Address>
          <Offsets>
            <Offset>24</Offset>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116586</ID>
          <Description>"Shop Trade Rank Greatsea"</Description>
          <LastState Value="5" RealAddress="25A036B2EA8"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>pParty_Work</Address>
          <Offsets>
            <Offset>28</Offset>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116587</ID>
          <Description>"Shop Trade Point Crystal"</Description>
          <LastState Value="138789" RealAddress="25A036B2EE0"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pParty_Work</Address>
          <Offsets>
            <Offset>60</Offset>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116589</ID>
          <Description>"Shop Trade Point Blue Dragon"</Description>
          <LastState Value="148325" RealAddress="25A036B2EE4"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pParty_Work</Address>
          <Offsets>
            <Offset>64</Offset>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116588</ID>
          <Description>"Shop Trade Point Greatsea"</Description>
          <LastState Value="68556" RealAddress="25A036B2EE8"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pParty_Work</Address>
          <Offsets>
            <Offset>68</Offset>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116604</ID>
          <Description>"Shop Trade All Buy Count"</Description>
          <LastState Value="208" RealAddress="25A036B2EEC"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pParty_Work</Address>
          <Offsets>
            <Offset>6C</Offset>
            <Offset>118</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

variante
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by variante »

Looks like you can permanently edit equipment upgrade stats beyond limits, even on unupgradable gears like ring. Variable "ItemPf" controls the trade-off between 1st and 2nd stats (dmg vs DP on weapon, phys def vs magic def on armor), higher = more 1st stat and less 2nd. Variable "ItemSt" controls upgrade level for the 1st stat, appears as "+x" after equipment name (won't show if set too high). This variable is weird that it somehow ignores the least significant byte and only uses 3 bytes, but is signed. You can hit damage per hit cap (999999) this way, though it seems to be subject to overflow.
Massive weapon stats
Image
Also, you can edit fist this way, affecting martial art damage. First is counted as weapon stored in the 5th position in "EqWpn" array. Positions 6 to 10 store unlocked magic schools, since each character can only use up to 5 magic schools due to mutual exclusive rule of spells in Saga franchise (e.g. Pyro or Hydro, not both).

nishi331
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by nishi331 »

Latest edition. Nothing is reflected in the Japanese version. I want to change the map character graphic, but it doesn't work

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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by B4UNAOKI »

This code useless.
Not use.
Spoiler
Seems to me there are smarter ways to do this...
Stealth and stealth time infinite (requires use of skills)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>116610</ID>
      <Description>"Skill_Stealth_timer_fix(Use Skill Slot1/Activate and use)"</Description>
      <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="19427DBBCE0"/>
      <ShowAsHex>1</ShowAsHex>
      <ShowAsSigned>0</ShowAsSigned>
      <GroupHeader>1</GroupHeader>
      <Address>pPARTY_WORK</Address>
      <Offsets>
        <Offset>10</Offset>
        <Offset>20</Offset>
        <Offset>10</Offset>
        <Offset>140</Offset>
      </Offsets>
      <CheatEntries>
        <CheatEntry>
          <ID>116590</ID>
          <Description>"Skill_FIX_1(Stealth:28)"</Description>
          <DropDownList>*:Un use
00000028:use
</DropDownList>
          <LastState Value="00000028" RealAddress="19427DBBCE0"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>10</Offset>
            <Offset>20</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116613</ID>
          <Description>"use count?"</Description>
          <DropDownList>*:Un use
00000001:use
</DropDownList>
          <LastState Value="00000002" RealAddress="19427DBBCEC"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>1c</Offset>
            <Offset>20</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116606</ID>
          <Description>"Timer"</Description>
          <DropDownList>*:Un use
0000270f:use
</DropDownList>
          <LastState Value="00000000" RealAddress="19427DBBCF0"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>20</Offset>
            <Offset>20</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116611</ID>
          <Description>"MaxTimer"</Description>
          <DropDownList>*:Un use
0000270f:use
</DropDownList>
          <LastState Value="00000000" RealAddress="19427DBBD00"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>30</Offset>
            <Offset>20</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116612</ID>
          <Description>"Activete"</Description>
          <DropDownList>*:Un use
00000001:use
</DropDownList>
          <LastState Value="00000000" RealAddress="19427DBBD04"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>34</Offset>
            <Offset>20</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>116614</ID>
      <Description>"Skill_ShadowStep_timer_fix(Use Skill Slot2/Activate and use)"</Description>
      <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="19427DBBC90"/>
      <ShowAsHex>1</ShowAsHex>
      <ShowAsSigned>0</ShowAsSigned>
      <GroupHeader>1</GroupHeader>
      <Address>pPARTY_WORK</Address>
      <Offsets>
        <Offset>10</Offset>
        <Offset>28</Offset>
        <Offset>10</Offset>
        <Offset>140</Offset>
      </Offsets>
      <CheatEntries>
        <CheatEntry>
          <ID>116615</ID>
          <Description>"Skill_FIX_1(Shadowstep:29)"</Description>
          <DropDownList>*:Un use
00000029:use
</DropDownList>
          <LastState Value="00000000" RealAddress="19427DBBC90"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>10</Offset>
            <Offset>28</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116616</ID>
          <Description>"use count?"</Description>
          <DropDownList>*:Un use
00000001:use
</DropDownList>
          <LastState Value="00000002" RealAddress="19427DBBC9C"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>1c</Offset>
            <Offset>28</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116617</ID>
          <Description>"Timer"</Description>
          <DropDownList>*:Un use
0000270f:use
</DropDownList>
          <LastState Value="00000000" RealAddress="19427DBBCA0"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>20</Offset>
            <Offset>28</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116618</ID>
          <Description>"MaxTimer"</Description>
          <DropDownList>*:Un use
0000270f:use
</DropDownList>
          <LastState Value="00000000" RealAddress="19427DBBCB0"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>30</Offset>
            <Offset>28</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116619</ID>
          <Description>"Activete"</Description>
          <DropDownList>*:Un use
00000001:use
</DropDownList>
          <LastState Value="00000000" RealAddress="19427DBBCB4"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pPARTY_WORK</Address>
          <Offsets>
            <Offset>34</Offset>
            <Offset>28</Offset>
            <Offset>10</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Jewel

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>116580</ID>
      <Description>"Jewel"</Description>
      <LastState Value="286" RealAddress="193C0DAE5A0"/>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>2 Bytes</VariableType>
      <Address>pPARTY_WORK</Address>
      <Offsets>
        <Offset>20</Offset>
        <Offset>130</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Last edited by B4UNAOKI on Thu Dec 08, 2022 3:27 am, edited 1 time in total.

benjamin626
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by benjamin626 »

Hello - I'm trying to get the force drop to work for materials but it doesn't seem to do anything? I just select the material I want and finish a fight but it doesn't drop. What am I doing wrong?

Edit: So I messed with it more and I guess what it does is add the selected material to the item drop you choose? So it'll come with that material already applied. Is there a way to just have the material itself drop? I don't see materials on the item drop list.

For example, if I want to get +2 of a weapon, I don't think I can do that? I can have it drop with the correct material to get it to +1, but now I don't have any way to add the next material to get it to +2. Does that make sense?

asmoranomar
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Re: Romancing SaGa -Minstrel Song- Remastered - v2020.3.36.63851 - Steam

Post by asmoranomar »

Not all items are droppable at this time. There seems to be a requirement to have some of the fields populated when an item drops or the entire item may get ignored. Problem is, when I attempt to populate those fields for items that DO drop, they get ignored (See "Not Working") and I just get a generic version of that item (if it's allowed). For example: I can drop a treasure map, but even if I have a preset value that supposedly forces the area, it gets ignored and a new random area is generated for the map. The field works though, because if I edit the same map in the inventory the expected area present. Why this occurs, I have not been able to determine.

Also, how the game handles offsets in the PS2 version is different from the PC version - it's similar, but not identical. As such, there is a field (maybe more) that is referenced in the PS2 version that doesn't exist in the PC version. Or perhaps it does exist, in one of the known fields, but how it's used is unknown to me. Because of how the PS2 version handled items, such as herbs or ores - you'd have a generic version of that item with a modifier that changes it's type.....and/or other fields. The generic item by itself may be meaningless without these fields properly populated. (Herb without a type, Ore without a type, Harmonius Weapon without a temper counter, etc.)

Finally, the list of items comes from the PS2 version of the game. It looks like it's correct, but I'll be honest in saying I didn't test it much and was expecting feedback. Unfortunately, this means a few things:
[*] I don't believe all the item codes were discovered, even in the original PS2 version of the game; and new items were added to the PC version -So Items might be missing.
[*] People will need to know HOW item generation works in PS2/PC version of the game. As indicated above, you don't just get x item. You get a generic x item and modifying fields are used to determine the exact item you have. The wrong combination of modifiers may look like an item doesn't exist, when it actually does.

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