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Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 6:11 am
by GPRR
So, I know this is a dumb question but how can I apply the changes?

I open the game and cheat engine, load the table, click on the PC icon to attach the process fm-exe then I load the table and search for my club, I then change the value of training facilities from 5 to 6(one more) but then how can I apply it? I click continue on the game and nothing happens, what's the step to make the change stick?

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 7:59 am
by d00p
tdg6661 wrote:
Fri Jan 20, 2023 6:03 am
d00p wrote:
Fri Jan 20, 2023 5:47 am
Hi,

Is there a way to prevent the club board from blocking transfers? My board is causing... problems. hehe
Increase the Transfer Budget and Balance to keep the Board intervention away.
I have already done this, but the board are still blocking some transfers... The solution I have found is to change some contract clause to 'Minimum Fee Release' and set a lower value... The problem is that not all players have contract clauses and it is not possible to add them right now.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 9:04 am
by tdg6661
GPRR wrote:
Fri Jan 20, 2023 6:11 am
So, I know this is a dumb question but how can I apply the changes?

I open the game and cheat engine, load the table, click on the PC icon to attach the process fm-exe then I load the table and search for my club, I then change the value of training facilities from 5 to 6(one more) but then how can I apply it? I click continue on the game and nothing happens, what's the step to make the change stick?
It actually automatically applied right after you finished editing, but the problem is you can't see the result in fm as a number, it described as text. Example, if set to 18 - 19 it will described as Very Good in fm, while 20 you get State of the Art.
d00p wrote:
Fri Jan 20, 2023 7:59 am
tdg6661 wrote:
Fri Jan 20, 2023 6:03 am
d00p wrote:
Fri Jan 20, 2023 5:47 am
Hi,

Is there a way to prevent the club board from blocking transfers? My board is causing... problems. hehe
Increase the Transfer Budget and Balance to keep the Board intervention away.
I have already done this, but the board are still blocking some transfers... The solution I have found is to change some contract clause to 'Minimum Fee Release' and set a lower value... The problem is that not all players have contract clauses and it is not possible to add them right now.
Nice idea, you can change it in Contract > Bonuses & Clauses > Change any item type to Minimum Fee Release; info to -1; and value to the desired player price.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 10:31 am
by kaka50
tdg6661 wrote:
Fri Jan 20, 2023 6:03 am
kaka50 wrote:
Fri Jan 20, 2023 5:21 am
also it is borken I have a couple of player their CA goes to 0

Adding more club requires to edit the script, you need to have an advanced knowledge of ASM scripting to understand how it works.
Can you make the requird modifcation and uploaded it :D :D
I think there are more than me who will be thankful for that

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 11:02 am
by tdg6661
kaka50 wrote:
Fri Jan 20, 2023 10:31 am
tdg6661 wrote:
Fri Jan 20, 2023 6:03 am
kaka50 wrote:
Fri Jan 20, 2023 5:21 am
also it is borken I have a couple of player their CA goes to 0



Adding more club requires to edit the script, you need to have an advanced knowledge of ASM scripting to understand how it works.
Can you make the requird modifcation and uploaded it :D :D
I think there are more than me who will be thankful for that
Just wait for the update pal, I'll make sure this feature will be available as I want some improvements.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 12:01 pm
by Ama15
tdg6661 wrote:
Thu Jan 19, 2023 1:19 pm
Ama15 wrote:
Thu Jan 19, 2023 9:36 am
tdg6661 wrote:
Wed Jan 18, 2023 7:07 pm
Table is updated!

Go to first page to download.
viewtopic.php?f=4&t=21979&p=273955#p273955
hello, "that job is mine" still doesn't work
So I've found that some unlockables needs IGE to be installed to work. For example, Squad Registration Options will not work if you don't have IGE, same with this option.
I have IGE and yet it still does not work, I apply for the offer and I pass the interview but in the end they do not choose me.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 12:13 pm
by tdg6661
Ama15 wrote:
Fri Jan 20, 2023 12:01 pm
tdg6661 wrote:
Thu Jan 19, 2023 1:19 pm
Ama15 wrote:
Thu Jan 19, 2023 9:36 am


hello, "that job is mine" still doesn't work
So I've found that some unlockables needs IGE to be installed to work. For example, Squad Registration Options will not work if you don't have IGE, same with this option.
I have IGE and yet it still does not work, I apply for the offer and I pass the interview but in the end they do not choose me.
Alright maybe SI removed this feature or moving it to another location, since they never noticed this hidden unlockables because this made only for FM touch, but I just saw they left it in classic fm.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Fri Jan 20, 2023 2:00 pm
by GPRR
So I just need to set the training facility number that originally is 5 to 6, hit continue and it should change from poor which is the current one, to something that is not poor? I will take a look at it today, I was sleepy last night.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Sun Jan 22, 2023 5:35 am
by greatgk
When i use the update7 ,my CE crash.How to fix this problem.Thanks!

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Sun Jan 22, 2023 9:33 am
by tdg6661
greatgk wrote:
Sun Jan 22, 2023 5:35 am
When i use the update7 ,my CE crash.How to fix this problem.Thanks!
Hi, please try to open the game first then open the table.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Sun Jan 22, 2023 3:37 pm
by greatgk
tdg6661 wrote:
Sun Jan 22, 2023 9:33 am
greatgk wrote:
Sun Jan 22, 2023 5:35 am
When i use the update7 ,my CE crash.How to fix this problem.Thanks!
Hi, please try to open the game first then open the table.
It dosen't work,the ce just closed when i open the upd7;can't see the notification window

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Sun Jan 22, 2023 6:58 pm
by Shennyr
Is there a way to set match sharpness/physical condition for the whole squad to a specific value? Not including injury removal and morale, just those options by themselves

I know I can do it one by one through the player menu but wondering if there's a club-wide option

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Sun Jan 22, 2023 8:05 pm
by kaka50
Can you make it where the prioritize attributes depending on the player training postion instead of me picking the attributes because it apply for the all team not one player??

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Mon Jan 23, 2023 12:18 am
by tdg6661
Shennyr wrote:
Sun Jan 22, 2023 6:58 pm
Is there a way to set match sharpness/physical condition for the whole squad to a specific value? Not including injury removal and morale, just those options by themselves

I know I can do it one by one through the player menu but wondering if there's a club-wide option
I believe you can do that by opening the script (press Enter in the Remove All Injuries) search for 10000 then change it to desired number. It's not recommended to go higher than 32500.
kaka50 wrote:
Sun Jan 22, 2023 8:05 pm
Can you make it where the prioritize attributes depending on the player training postion instead of me picking the attributes because it apply for the all team not one player??
No I can't, simply because it's already boost on the player individual training focus but share the rest points with other attributes. I cannot force other attributes not to receive any points because I don't know how to do it.

Re: Football Manager 2023 (23.2.0) [EPIC/PC GAMEPASS/STEAM]

Posted: Mon Jan 23, 2023 11:44 am
by Shennyr
tdg6661 wrote:
Mon Jan 23, 2023 12:18 am

I believe you can do that by opening the script (press Enter in the Remove All Injuries) search for 10000 then change it to desired number. It's not recommended to go higher than 32500.
I get that part, but it still boosts morale and removes injuries as well, would it be possible to change sharpness/condition values without changing anything else?