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Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Sat Oct 29, 2022 7:20 pm
by mgj1993
Game Name: Icarus
Game Version: 1.2.22.103152-SHIPPING-STYX (DX11)

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Hey Everyone!

Here's a Demo table so you could test it, and if you feel like it's worth it, you can become

Demo Table includes:
  • Stamina
  • Max Stamina
  • Max Oxygen
  • Food
  • Max Food
  • Max Water
  • Health
  • Max Health
  • Stamina
  • Max Stamina
  • Oxygen
  • Max Oxygen
  • Food
  • Max Food
  • Water
  • Max Water
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Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Sat Oct 29, 2022 10:38 pm
by Akira
mgj1993 wrote:
Sat Oct 29, 2022 7:20 pm
Icarus
Hm just a few Pointer made with Pointerscans which will break with every single game update and the game gets updated a lot.

Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Sat Oct 29, 2022 10:51 pm
by mgj1993
Yup, I'm fully aware of it, but since I'm planning on using it as a learning curve it's perfect;)

Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Sat Oct 29, 2022 10:55 pm
by mgj1993
I was thinking of turning this all into scripts but since I'm still adding new features I decided to put it on hold, especially that I want to create some labels and symbols in the script so end goal is to have 1 script, and once addresses will change I'll simply search for hex of the script instead of going through every single one of them

Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Sat Oct 29, 2022 11:22 pm
by Akira
I have simply one pointer script which allows me to add pointer for pretty much everything.
But ofc I got also a lot of normal scripts.

Makes not much sense in my opinion to make pointer scans in the first place.
Just scan for a value, find out what accesses it and make a script for it, no real point in making pointer scans.

Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Sun Oct 30, 2022 12:08 am
by xh93
does DX 11 or 12 matters in this game in terms of "pointers"?

Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Sun Oct 30, 2022 12:21 am
by mgj1993
Pointers were tested with DX11, so on DX12 they might be just a little less stable, but it shouldn't matter that much.

Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Mon Oct 31, 2022 6:04 pm
by mgj1993
Uploaded new, extended Demo Cheat Table

Re: Icarus - REV. 1.2.22.103152-SHIPPING-STYX STYX

Posted: Mon Oct 31, 2022 9:32 pm
by RampageFormula
I don’t think I need to explain why I am locking this thread and what you did is wrong.