TRIANGLE STRATEGY [STEAM]

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Tuuuup!
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TRIANGLE STRATEGY [STEAM]

Post by Tuuuup! »



Here is my table for this game.

Options:

inf TP
inf HP
inf Quietus use + inf Quietus points
Selected character High strenght and magic attack in battle
Hig/max movement (activate before battle)
Money, Quietus, kudos and morality,liberty and utility pointers (go menu..)
Set items 66 (go inventory)
no Materials lost
XP multiplier

v2: Fixed the inf HP script.

This is it, enjoy.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
TRIANGLE_STRATEGY-Win64-Shipping-v2.CT
(78.06 KiB) Downloaded 13836 times
TRIANGLE_STRATEGY-Win64-Shipping.CT
(78.08 KiB) Downloaded 1729 times
Last edited by Tuuuup! on Sun Oct 16, 2022 5:34 pm, edited 1 time in total.

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gunbalde60
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Re: TRIANGLE STRATEGY [STEAM]

Post by gunbalde60 »

Thank you so much!

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Carriva
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Re: TRIANGLE STRATEGY [STEAM]

Post by Carriva »

Thanks you

PlayerGmon
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Re: TRIANGLE STRATEGY [STEAM]

Post by PlayerGmon »

Thank you for the Conviction (Morality, Liberty & Utility ) editor, was kinda annoying figuring out manually what my values are 8-)

Codetalker
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Re: TRIANGLE STRATEGY [STEAM]

Post by Codetalker »

is there a way to edit the stat of character?

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gunbalde60
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Re: TRIANGLE STRATEGY [STEAM]

Post by gunbalde60 »

Codetalker wrote:
Mon Oct 17, 2022 8:41 am
is there a way to edit the stat of character?
You can but the stats don't stick if that is what you are looking for. IF done outside of battle its only cosmetic, and if done in battle its only during that battle. So not worth doing imo.

khuong
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Re: TRIANGLE STRATEGY [STEAM]

Post by khuong »

Feel free to ask me to remove if you don't' want it in this thread.

Here's a script to unlock all shop items and set stock to 99.. (unlocks items that you can't get until later in game)

If someone has a save that's like further in, I can do umm other unlocks like mock battles, and the stuff QP takes.. (I beat the game on the switch and made cheats for it there) -- I don't feel like playing it again on the PC :D and saves are in different byte order, and I can't be assed to convert it.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>70</ID>
      <Description>"Unlock Shop Items / Shop Stock"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : TRIANGLE_STRATEGY-Win64-Shipping.exe
  Version: 
  Date   : 2022-10-17
  Author : khuong

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(shopHook,TRIANGLE_STRATEGY-Win64-Shipping.exe,F6 43 10 01 75 50) // should be unique
alloc(newmem,$1000,shopHook)

label(code)
label(return)

newmem:
  mov byte ptr [rbx+10], #5
  mov byte ptr [rbx+0C], #99
code:
  test byte ptr [rbx+10],01
  jne TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA4E
  jmp return

shopHook:
  jmp newmem
  nop
return:
registersymbol(shopHook)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
shopHook:
  db F6 43 10 01 75 50

unregistersymbol(shopHook)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9F8

TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9D1: 4C 8D 34 D0           - lea r14,[rax+rdx*8]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9D5: 4D 85 F6              - test r14,r14
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9D8: 0F 84 B9 01 00 00     - je TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DB97
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9DE: 49 8B 5E 10           - mov rbx,[r14+10]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9E2: 4D 8B 76 18           - mov r14,[r14+18]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9E6: 4D 85 F6              - test r14,r14
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9E9: 74 04                 - je TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9EF
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9EB: 41 FF 46 08           - inc [r14+08]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9EF: 48 85 DB              - test rbx,rbx
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9F2: 0F 84 76 01 00 00     - je TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DB6E
// ---------- INJECTING HERE ----------
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9F8: F6 43 10 01           - test byte ptr [rbx+10],01
// ---------- DONE INJECTING  ----------
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9FC: 75 50                 - jne TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA4E
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2D9FE: 83 7D 14 00           - cmp dword ptr [rbp+14],00
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA02: 74 27                 - je TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA2B
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA04: 48 8B 05 C5 46 FD 03  - mov rax,[TRIANGLE_STRATEGY-Win64-Shipping.exe+4D020D0]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA0B: 0F B6 55 18           - movzx edx,byte ptr [rbp+18]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA0F: 48 8B 88 28 04 00 00  - mov rcx,[rax+00000428]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA16: 48 8B 49 18           - mov rcx,[rcx+18]
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA1A: 48 81 C1 18 03 00 00  - add rcx,00000318
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA21: E8 1A 60 FD FF        - call TRIANGLE_STRATEGY-Win64-Shipping.exe+D03A40
TRIANGLE_STRATEGY-Win64-Shipping.exe+D2DA26: 3B 45 14              - cmp eax,[rbp+14]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Jutao0510
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Re: TRIANGLE STRATEGY [STEAM]

Post by Jutao0510 »

gunbalde60 wrote:
Mon Oct 17, 2022 6:19 pm
Codetalker wrote:
Mon Oct 17, 2022 8:41 am
is there a way to edit the stat of character?
You can but the stats don't stick if that is what you are looking for. IF done outside of battle its only cosmetic, and if done in battle its only during that battle. So not worth doing imo.
After maxing out the levels, the status changes appear to be applied both in battle and in the field menu.
If the level is below max, I see the status return to the base value at the time of leveling up.

hedop
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Re: TRIANGLE STRATEGY [STEAM]

Post by hedop »

PlayerGmon wrote:
Sun Oct 16, 2022 6:20 pm
Thank you for the Conviction (Morality, Liberty & Utility ) editor, was kinda annoying figuring out manually what my values are 8-)
How do I get that to work? Which menu do I need to be in? Everytime I click on it it just has the little clock doing a circle and then it resets to a square. Never shows me any values or anything.

netkr0
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Re: TRIANGLE STRATEGY [STEAM]

Post by netkr0 »

I just want to say thank you for the cheat table for this great game

wkndplaya
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Re: TRIANGLE STRATEGY [STEAM]

Post by wkndplaya »

thank you for this.

leffs
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Re: TRIANGLE STRATEGY [STEAM]

Post by leffs »

Looking for a cheat table able to edit stats of the characters.

I really want to go another 1 or more new game but in faster pace and this where a stat edit cheat will come in handy.

Sword X
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Re: TRIANGLE STRATEGY [STEAM]

Post by Sword X »

Can you guys add an option with infinite turns?

quang.billy.79
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Re: TRIANGLE STRATEGY [STEAM]

Post by quang.billy.79 »

About the "Selected character High strength and magic attack in battle" cheat, I saw that you've already found the pointer of Strength and Magic in battle, could you add the pointer to other attributes like Luck, Evasion, and Accuracy? For example, I want sth like 999 (100%) crit or 999 (100%) accuracy in battle, or maybe 99 jump (so that I can jump as high as possible)

quang.billy.79
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Re: TRIANGLE STRATEGY [STEAM]

Post by quang.billy.79 »

Never mind I figured it out. Below is my table based on the author's table, which adds some options related to starts/attributes like those below
* Based on the author's "High Strength and Magic during battle for selected character", I added other attributes like High Luck (100% crit), Evasion, Accuracy, and Speed (unlimited turn),...
* Based on the author's "max movement (activate before battle)", I added the combo "max movement, accuracy, jump, luck (~ 50% crit since I don't want to be so OP)". Also, there is non Luck option if you don't want the game to be so easy

Also, you can open the script and change the value if needed. The value of "Speed" and "Movement" is a bit weird (for example, with Speed, 42ff ~ 17151 ~ 127 in-game speed, you could try to convert (00-43)(00-ff) to decimal to see what the in-game sp is), but for the value of other attributes, you could just set the number you want (100 is 100 luck ~ 50% crit).

I added two hotkeys num1 and num2 for 66 item and exp multiplier option, you could remove it
Attachments
TRIANGLE_STRATEGY-Win64-Shipping.CT
(91.64 KiB) Downloaded 1736 times

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