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7.62 Hard Life (GOG)
Posted: Mon Oct 10, 2022 5:51 pm
by AlexS
del
Re: 7.62 Hard Life (GOG)
Posted: Wed Oct 12, 2022 5:16 am
by Candidate34
I have a problem with Labels of all enemies, I can use on the map I first enter with no problem but going next encounter it will not label enemies
Re: 7.62 Hard Life (GOG)
Posted: Wed Oct 12, 2022 11:41 am
by AlexS
(Google translate)
The script "Labels of all enemies" does not show the labels of all people in the sector, but only the enemies and only in battle mode. For example, if there are 20 people in the sector, but only 10 of them are hostile to the player, then the script will show 10 marks, not 20.
This script is useful during combat as a "technical reconnaissance tool" to estimate the location and number of enemies in a sector, or to find a hidden "last enemy".
Re: 7.62 Hard Life (GOG)
Posted: Wed Oct 12, 2022 6:20 pm
by Candidate34
I use this option in map encounter battles so all are hostile to the player, the problem is the first encounter will show enemies the second encounter will not show enemies.
I test this using map encounter, not city battle.
Re: 7.62 Hard Life (GOG)
Posted: Wed Oct 12, 2022 7:48 pm
by AlexS
(Google translate)
After a few travels around the map, I managed to come across a random encounter where the markers are not shown. This happens when combat mode is not fully activated. At the same time, you cannot freely leave the sector (as during the battle), but the color of the squares is green, not yellow, and the enemies on the minimap are shown as yellow dots, not red. After a while, the battle mode is activated, then the squares turn yellow, and the dots on the map are red and all marks appear.
Re: 7.62 Hard Life (GOG)
Posted: Thu Oct 13, 2022 4:02 am
by Candidate34
Thank you for your effort
