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debongjames
What is cheating?
Posts: 1 Joined: Tue Jan 24, 2023 6:28 pm
Reputation: 0
Post
by debongjames » Tue Jan 24, 2023 6:29 pm
the bypass file says that i need to download .net but I already have it downloaded
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
gktwo
Noobzor
Posts: 10 Joined: Thu Oct 29, 2020 3:55 pm
Reputation: 0
Post
by gktwo » Wed Jan 25, 2023 6:42 am
gktwo wrote: ↑ Tue Jan 24, 2023 4:14 pm
{ Game : YuanShen.exe/genshin.exe
Version:
Date : 2023.1.25
Author : gktwo
Function : No fog
}
[ENABLE]
aobscan(fog,12 83 00 3F F8 53 43 3F 85 EB F5 41 01 00 00 00 04 00 00 00)
alloc(nofog,100,fog)
nofog:
readmem(fog,100)
fog:
db 12 83 00 3F F8 53 43 3F 85 EB F5 41 00 00 00 00 04 00 00 00
registersymbol(fog)
registersymbol(nofog)
[DISABLE]
fog:
readmem(nofog,100)
unregistersymbol(nofog)
unregistersymbol(fog)
dealloc(nofog)
sorry, I made a mistake. it is invalid
Strigger
Expert Cheater
Posts: 85 Joined: Wed Sep 07, 2022 6:43 am
Reputation: 171
Post
by Strigger » Wed Jan 25, 2023 10:38 am
new feats
Strigger
Expert Cheater
Posts: 85 Joined: Wed Sep 07, 2022 6:43 am
Reputation: 171
Post
by Strigger » Wed Jan 25, 2023 12:31 pm
Code: Select all
// Game Executable : GenshinImpact.exe
// Author : Strigger
// Executable Version: 2017.4.30.0
// Script Date : 2023-01-25
[ENABLE]
aobscanmodule(aob_damage,UserAssembly.dll,F3 ?? ?? ?? 48 83 ?? ?? 5B C3 E8 ?? ?? ?? ?? 48 8B ?? 33 ?? E8 ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? ?? 49 8B)
registersymbol(aob_damage og_damage set_damage)
alloc(newmem_damage,1024,aob_damage)
alloc(og_damage,8)
alloc(set_damage,4)
label(return_damage quit_damage)
newmem_damage:
cmp [rax],(float)4
je @f
cmp [rax],(float)3
je @f
cmp [rax],(float)-1
je @f
movss xmm0,[set_damage]
add rsp,20
jmp return_damage
quit_damage:
movss xmm0,[rax]
add rsp,20
jmp return_damage
og_damage:
readmem(aob_damage,8)
set_damage:
dd (float)100
aob_damage:
jmp newmem_damage
nop 3
return_damage:
[DISABLE]
aob_damage:
readmem(og_damage,8)
unregistersymbol(*)
dealloc(*)
{
// ORIGINAL CODE - INJECTION POINT: UserAssembly.dll+42E359D
UserAssembly.dll+42E3551: B9 85 11 00 00 - mov ecx,00001185
UserAssembly.dll+42E3556: E8 25 5C F3 FF - call UserAssembly.dll+4219180
UserAssembly.dll+42E355B: 48 85 C0 - test rax,rax
UserAssembly.dll+42E355E: 74 57 - je UserAssembly.dll+42E35B7
UserAssembly.dll+42E3560: 48 8B D3 - mov rdx,rbx
UserAssembly.dll+42E3563: 48 8B C8 - mov rcx,rax
UserAssembly.dll+42E3566: 48 83 C4 20 - add rsp,20
UserAssembly.dll+42E356A: 5B - pop rbx
UserAssembly.dll+42E356B: E9 C0 8D 83 03 - jmp UserAssembly.dll+7B1C330
UserAssembly.dll+42E3570: 48 85 DB - test rbx,rbx
UserAssembly.dll+42E3573: 74 57 - je UserAssembly.dll+42E35CC
UserAssembly.dll+42E3575: 48 8B 4B 10 - mov rcx,[rbx+10]
UserAssembly.dll+42E3579: 4C 8B 05 28 61 F3 08 - mov r8,[UserAssembly.dll+D2196A8]
UserAssembly.dll+42E3580: 48 85 C9 - test rcx,rcx
UserAssembly.dll+42E3583: 74 41 - je UserAssembly.dll+42E35C6
UserAssembly.dll+42E3585: 48 8B 11 - mov rdx,[rcx]
UserAssembly.dll+42E3588: 49 8B 80 88 00 00 00 - mov rax,[r8+00000088]
UserAssembly.dll+42E358F: 48 39 82 88 00 00 00 - cmp [rdx+00000088],rax
UserAssembly.dll+42E3596: 75 25 - jne UserAssembly.dll+42E35BD
UserAssembly.dll+42E3598: E8 63 AA 93 FE - call UserAssembly.dll+2C1E000
// ---------- INJECTING HERE ----------
UserAssembly.dll+42E359D: F3 0F 10 00 - movss xmm0,[rax]
// ---------- DONE INJECTING ----------
UserAssembly.dll+42E35A1: 48 83 C4 20 - add rsp,20
UserAssembly.dll+42E35A5: 5B - pop rbx
UserAssembly.dll+42E35A6: C3 - ret
UserAssembly.dll+42E35A7: E8 54 88 A4 FE - call UserAssembly.dll+2D2BE00
UserAssembly.dll+42E35AC: 48 8B C8 - mov rcx,rax
UserAssembly.dll+42E35AF: 33 D2 - xor edx,edx
UserAssembly.dll+42E35B1: E8 2A 8A A4 FE - call UserAssembly.dll+2D2BFE0
UserAssembly.dll+42E35B6: CC - int 3
UserAssembly.dll+42E35B7: E8 54 8A A4 FE - call UserAssembly.dll+2D2C010
UserAssembly.dll+42E35BC: CC - int 3
UserAssembly.dll+42E35BD: 49 8B D0 - mov rdx,r8
UserAssembly.dll+42E35C0: E8 2B 86 A4 FE - call UserAssembly.dll+2D2BBF0
UserAssembly.dll+42E35C5: CC - int 3
UserAssembly.dll+42E35C6: E8 45 8A A4 FE - call UserAssembly.dll+2D2C010
UserAssembly.dll+42E35CB: CC - int 3
UserAssembly.dll+42E35CC: E8 3F 8A A4 FE - call UserAssembly.dll+2D2C010
UserAssembly.dll+42E35D1: CC - int 3
UserAssembly.dll+42E35D2: CC - int 3
UserAssembly.dll+42E35D3: CC - int 3
UserAssembly.dll+42E35D4: CC - int 3
}
if someone want to test damage, heres the script, i can't confirm since i don't have much characters
sherlockerry
Noobzor
Posts: 5 Joined: Fri Jan 27, 2023 3:56 pm
Reputation: 0
Post
by sherlockerry » Fri Jan 27, 2023 4:29 pm
can't wait! When will the new table be released?
Last edited by
sherlockerry on Fri Jan 27, 2023 4:46 pm, edited 1 time in total.
sherlockerry
Noobzor
Posts: 5 Joined: Fri Jan 27, 2023 3:56 pm
Reputation: 0
Post
by sherlockerry » Fri Jan 27, 2023 4:43 pm
Strigger wrote: ↑ Wed Jan 25, 2023 12:31 pm
Code: Select all
// Game Executable : GenshinImpact.exe
// Author : Strigger
// Executable Version: 2017.4.30.0
// Script Date : 2023-01-25
[ENABLE]
aobscanmodule(aob_damage,UserAssembly.dll,F3 ?? ?? ?? 48 83 ?? ?? 5B C3 E8 ?? ?? ?? ?? 48 8B ?? 33 ?? E8 ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? ?? 49 8B)
registersymbol(aob_damage og_damage set_damage)
alloc(newmem_damage,1024,aob_damage)
alloc(og_damage,8)
alloc(set_damage,4)
label(return_damage quit_damage)
newmem_damage:
cmp [rax],(float)4
je @f
cmp [rax],(float)3
je @f
cmp [rax],(float)-1
je @f
movss xmm0,[set_damage]
add rsp,20
jmp return_damage
quit_damage:
movss xmm0,[rax]
add rsp,20
jmp return_damage
og_damage:
readmem(aob_damage,8)
set_damage:
dd (float)100
aob_damage:
jmp newmem_damage
nop 3
return_damage:
[DISABLE]
aob_damage:
readmem(og_damage,8)
unregistersymbol(*)
dealloc(*)
{
// ORIGINAL CODE - INJECTION POINT: UserAssembly.dll+42E359D
UserAssembly.dll+42E3551: B9 85 11 00 00 - mov ecx,00001185
UserAssembly.dll+42E3556: E8 25 5C F3 FF - call UserAssembly.dll+4219180
UserAssembly.dll+42E355B: 48 85 C0 - test rax,rax
UserAssembly.dll+42E355E: 74 57 - je UserAssembly.dll+42E35B7
UserAssembly.dll+42E3560: 48 8B D3 - mov rdx,rbx
UserAssembly.dll+42E3563: 48 8B C8 - mov rcx,rax
UserAssembly.dll+42E3566: 48 83 C4 20 - add rsp,20
UserAssembly.dll+42E356A: 5B - pop rbx
UserAssembly.dll+42E356B: E9 C0 8D 83 03 - jmp UserAssembly.dll+7B1C330
UserAssembly.dll+42E3570: 48 85 DB - test rbx,rbx
UserAssembly.dll+42E3573: 74 57 - je UserAssembly.dll+42E35CC
UserAssembly.dll+42E3575: 48 8B 4B 10 - mov rcx,[rbx+10]
UserAssembly.dll+42E3579: 4C 8B 05 28 61 F3 08 - mov r8,[UserAssembly.dll+D2196A8]
UserAssembly.dll+42E3580: 48 85 C9 - test rcx,rcx
UserAssembly.dll+42E3583: 74 41 - je UserAssembly.dll+42E35C6
UserAssembly.dll+42E3585: 48 8B 11 - mov rdx,[rcx]
UserAssembly.dll+42E3588: 49 8B 80 88 00 00 00 - mov rax,[r8+00000088]
UserAssembly.dll+42E358F: 48 39 82 88 00 00 00 - cmp [rdx+00000088],rax
UserAssembly.dll+42E3596: 75 25 - jne UserAssembly.dll+42E35BD
UserAssembly.dll+42E3598: E8 63 AA 93 FE - call UserAssembly.dll+2C1E000
// ---------- INJECTING HERE ----------
UserAssembly.dll+42E359D: F3 0F 10 00 - movss xmm0,[rax]
// ---------- DONE INJECTING ----------
UserAssembly.dll+42E35A1: 48 83 C4 20 - add rsp,20
UserAssembly.dll+42E35A5: 5B - pop rbx
UserAssembly.dll+42E35A6: C3 - ret
UserAssembly.dll+42E35A7: E8 54 88 A4 FE - call UserAssembly.dll+2D2BE00
UserAssembly.dll+42E35AC: 48 8B C8 - mov rcx,rax
UserAssembly.dll+42E35AF: 33 D2 - xor edx,edx
UserAssembly.dll+42E35B1: E8 2A 8A A4 FE - call UserAssembly.dll+2D2BFE0
UserAssembly.dll+42E35B6: CC - int 3
UserAssembly.dll+42E35B7: E8 54 8A A4 FE - call UserAssembly.dll+2D2C010
UserAssembly.dll+42E35BC: CC - int 3
UserAssembly.dll+42E35BD: 49 8B D0 - mov rdx,r8
UserAssembly.dll+42E35C0: E8 2B 86 A4 FE - call UserAssembly.dll+2D2BBF0
UserAssembly.dll+42E35C5: CC - int 3
UserAssembly.dll+42E35C6: E8 45 8A A4 FE - call UserAssembly.dll+2D2C010
UserAssembly.dll+42E35CB: CC - int 3
UserAssembly.dll+42E35CC: E8 3F 8A A4 FE - call UserAssembly.dll+2D2C010
UserAssembly.dll+42E35D1: CC - int 3
UserAssembly.dll+42E35D2: CC - int 3
UserAssembly.dll+42E35D3: CC - int 3
UserAssembly.dll+42E35D4: CC - int 3
}
if someone want to test damage, heres the script, i can't confirm since i don't have much characters
tested with CN ver, Value s just ??, wonder if I've made a mistake in pasting the script
Daedmon
What is cheating?
Posts: 3 Joined: Sat Jan 28, 2023 5:25 am
Reputation: 0
Post
by Daedmon » Sat Jan 28, 2023 5:28 am
After last update No Skill CD doesn't work on my ultimate
RaidenShogun
Noobzor
Posts: 8 Joined: Tue Nov 22, 2022 3:57 pm
Reputation: 0
Post
by RaidenShogun » Sat Jan 28, 2023 6:37 am
Ultimate no cd is not working
2020202100036
Noobzor
Posts: 7 Joined: Sat Dec 03, 2022 10:18 am
Reputation: 0
Post
by 2020202100036 » Sat Jan 28, 2023 8:12 am
thanks a lot, I love your works, you are the best, cant say anything else, keep up the good work, we like to see that!
DaddyManiacc
What is cheating?
Posts: 1 Joined: Mon Jun 06, 2022 4:36 am
Reputation: 0
Post
by DaddyManiacc » Sun Jan 29, 2023 2:53 am
How do you inject the trainer into the game?
(NVM you open the trainer after launching the game and playing in the open world not before, I'm dumb)
Strigger
Expert Cheater
Posts: 85 Joined: Wed Sep 07, 2022 6:43 am
Reputation: 171
Post
by Strigger » Sun Jan 29, 2023 6:53 am
Daedmon wrote: ↑ Sat Jan 28, 2023 5:28 am
After last update No Skill CD doesn't work on my ultimate
RaidenShogun wrote: ↑ Sat Jan 28, 2023 6:37 am
Ultimate no cd is not working
enable instant burst
Gustab-M
Noobzor
Posts: 7 Joined: Wed Jul 13, 2022 1:05 pm
Reputation: 1
Post
by Gustab-M » Sun Jan 29, 2023 8:13 am
Is there a tutorial on making bypass?
mydvmmy
What is cheating?
Posts: 1 Joined: Sun Jan 29, 2023 5:29 am
Reputation: 0
Post
by mydvmmy » Sun Jan 29, 2023 10:23 am
The Insta Kill on both ct and trainer works only for a few minutes then suddenly it would suddenly stopped working. Even when I restarted the genshin through Bypazz it didn't work. There are also times when some chest disappears and I have to reopen the real genshin to see and collect them. The rest of the mods works just fine.
Is it just me or I missed something? I just followed the video.
Daedmon
What is cheating?
Posts: 3 Joined: Sat Jan 28, 2023 5:25 am
Reputation: 0
Post
by Daedmon » Sun Jan 29, 2023 11:40 am
It would be nice to let us choose which button would be pressed in "Auto pickup" since not all of us use "F"
nerdyone255
Novice Cheater
Posts: 16 Joined: Thu Mar 24, 2022 9:13 pm
Reputation: 1
Post
by nerdyone255 » Sun Jan 29, 2023 2:01 pm
is the link for new trainer download broken? i cant access?
seems to be no hyperlink where it says [link]
edit: nevermind its live now THANK YOUUUU