I used the Item stats(Hover mouse of Item) part of the cheat table, and changed the item id on a sword to the item id SwordRareFugitive02 which changed it to the sword Fervour. It appears to work changing the model and stats of the sword, but upon saving/loading the game either locks up till a reload of the game or loads with the item apparently changed into Remnants.
How exactly did you get the mouse hover cheats to work? I might just be a complete idiot, but I have no idea how to keep my cursor on an item while also using cheat engine.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I used the Item stats(Hover mouse of Item) part of the cheat table, and changed the item id on a sword to the item id SwordRareFugitive02 which changed it to the sword Fervour. It appears to work changing the model and stats of the sword, but upon saving/loading the game either locks up till a reload of the game or loads with the item apparently changed into Remnants.
Because most of you ignore anything written here .
Game does not work with IDs it uses with objects and pointers. Thus changing "ID" usually has the same effect as sticker ferrari on an old ford .
I used the Item stats(Hover mouse of Item) part of the cheat table, and changed the item id on a sword to the item id SwordRareFugitive02 which changed it to the sword Fervour. It appears to work changing the model and stats of the sword, but upon saving/loading the game either locks up till a reload of the game or loads with the item apparently changed into Remnants.
How exactly did you get the mouse hover cheats to work? I might just be a complete idiot, but I have no idea how to keep my cursor on an item while also using cheat engine.
I used the Item stats(Hover mouse of Item) part of the cheat table, and changed the item id on a sword to the item id SwordRareFugitive02 which changed it to the sword Fervour. It appears to work changing the model and stats of the sword, but upon saving/loading the game either locks up till a reload of the game or loads with the item apparently changed into Remnants.
How exactly did you get the mouse hover cheats to work? I might just be a complete idiot, but I have no idea how to keep my cursor on an item while also using cheat engine.
Do not use mouse, just keyboard .
Thank you, I had no idea that I could operate the cheat menu with just the keyboard! That being said, I still can't get the item quantity code under "Cursor Pointer" to work. I'm trying to increase my iron and wood, but it seems like I can't get the item address even when having my cursor on them.
Item Quantity = Amount which is there since the beginning
Attack is a calculated value, ie. it is computed each time player attacks so you can not easily change it
Please tell me is there an opportunity to make more than a Trait 10 Pointer? Trait 11 Pointer, Traits 12 Pointer and so on.. And then I correct +10 *8, and 0 is issued
Item Quantity = Amount which is there since the beginning
Attack is a calculated value, ie. it is computed each time player attacks so you can not easily change it
Please tell me is there an opportunity to make more than a Trait 10 Pointer? Trait 11 Pointer, Traits 12 Pointer and so on.. And then I correct +10 *8, and 0 is issued
a/ it was in length discussed in the middle of this thread
b/ use Zanzer's Replace Traits Address With Larger Array
How to Add Extra Traits:
Be extra careful with this one. Backup your saves!
Activate the Companion Pointer and select one of your units.
Click Replace Traits Address With Larger Array and it will copy your traits into a new array.
The Size of Array field should now be showing a size of 100.
Open up memory view to the Trait 1 Pointer address.
Paste the trait addresses you want into the empty spaces.
When done, update the Number of Traits value to match the number of trait addresses you now have.
For extra safety, save and quit the game entirely before trying to play normally.
a/ it was in length discussed in the middle of this thread
b/ use Zanzer's Replace Traits Address With Larger Array
How to Add Extra Traits:
Be extra careful with this one. Backup your saves!
Activate the Companion Pointer and select one of your units.
Click Replace Traits Address With Larger Array and it will copy your traits into a new array.
The Size of Array field should now be showing a size of 100.
Open up memory view to the Trait 1 Pointer address.
Paste the trait addresses you want into the empty spaces.
When done, update the Number of Traits value to match the number of trait addresses you now have.
For extra safety, save and quit the game entirely before trying to play normally.
@@Click Replace Traits Address With Larger Array and it will copy your traits into a new array@@
WHERE?? Cant find((