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Way of the Hunter

Posted: Wed Aug 17, 2022 6:59 am
by Akira

Code: Select all

Game Name:		Way of the Hunter
Game Process:		WayOfTheHunter-Win64-Shipping.exe
Game Version:		?
Game Engine:		Unreal Engine 4.27.20
Savegame:		C:\Users\<UserName>\AppData\Local\WayOfTheHunter\Saved\
Cheat Engine: 		7.4 (Dark Mode)
Game Website:
If you like my work then please rate this post positive, it's easy, just hit the "Post reputation" button at the top right of the post.
If you want to share the table then share the link to this post but do not upload this table anywhere else.


Scripts:
-God Mode
-Ghost Mode
-Stealth Mode
-Inf. Health
-Inf. Jumps
-Inf. Clip Ammo
-Inf. Reserve Ammo
-Inf. Breath
-No Weapon Sway
-No Recoil
-Silent Shots (untested)
-Rapid Fire
-Fast Movement
-Teleport (save/load coords | tp to vehicle | tp entities)
-Change FoV
-Better Helm Light
-Better Helm Light (Pink)
-Currency

Pointer:
-LocalPlayer
The Table can also be found in our Discord Server:
[Link]
If you have any questions or need help feel free to ask there, we have tables for a lot other games as well.
Old Versions
WayOfTheHunter-Win64-Shipping_v1.3.CT
CE 7.4 | CT 1.3
(3.96 MiB) Downloaded 5265 times
WayOfTheHunter-Win64-Shipping_v1.2.CT
(3.91 MiB) Downloaded 5829 times
WayOfTheHunter-Win64-Shipping_v1.1.CT
(3.57 MiB) Downloaded 1062 times
WayOfTheHunter-Win64-Shipping_v1.0.CT
(2.49 MiB) Downloaded 663 times
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Table updates will be available only for Patreon patrons pledging to the Updates tier: [Link]

Re: Way of the Hunter

Posted: Wed Aug 17, 2022 12:47 pm
by hellish191
Nice, but is there any chance to add invisibility? I don't want to spook the animals. I tried ghost mode but is not working as I expected. Thank you once again and I'll proceed with a donation.

Re: Way of the Hunter

Posted: Wed Aug 17, 2022 2:30 pm
by liquidsteel
thanks for the table .yea ghost mode is clipping mode and i may be dumb but has no vertical movement other than disable it which you then fall to earth many time falling thru the ground into oblivion\unconscious, also animals will look up at you a stealth mode would be nice

Re: Way of the Hunter

Posted: Wed Aug 17, 2022 3:19 pm
by Akira
The name Ghost Mode is taken from the Unreal Engine Console Command Ghost which is Fly+NoClip.
Yeh up/down sadly isn't working but no clue why you would fall through the ground, this can only happen if you hit the ground in-game before the disable part of the script got executed.
Also I won't take any requests, however I do plan to add some more stuff as I have time.

Re: Way of the Hunter

Posted: Wed Aug 17, 2022 3:33 pm
by liquidsteel
thanks akira appreciate the reply

Re: Way of the Hunter

Posted: Sun Aug 21, 2022 3:18 am
by Drakkon
@Akira Thank you for making a table so fast.

Please add stealth mode, or disable animal detection please.

Re: Way of the Hunter

Posted: Thu Aug 25, 2022 12:22 pm
by EfPeh
Hey people, there IS already ghost mode/stealth mode/disable animal detection

Go and activate

Code: Select all

pointer > playercontroller > pawn > charactermovement
Then set all these values to zero

Code: Select all

m_stanceDataUpright.SlowSpeedData.SightStrength > 1
m_stanceDataUpright.SlowSpeedData.NoiseStrength > 5
m_stanceDataUpright.MediumSpeedData.SightStrength > 2
m_stanceDataUpright.MediumSpeedData.NoiseStrength > 3.5
m_stanceDataUpright.FastSpeedData.SightStrength > 4
m_stanceDataUpright.FastSpeedData.NoiseStrength > 14

m_stanceDataCrouch.SlowSpeedData.SightStrength > 2
m_stanceDataCrouch.SlowSpeedData.NoiseStrength > 5
m_stanceDataCrouch.MediumSpeedData.SightStrength > 3
m_stanceDataCrouch.MediumSpeedData.NoiseStrength > 3.099999905
m_stanceDataCrouch.FastSpeedData.SightStrength > 3
m_stanceDataCrouch.FastSpeedData.NoiseStrength > 3.410000086

m_stanceDataProne.SlowSpeedData.SightStrength > 2
m_stanceDataProne.SlowSpeedData.NoiseStrength > 1
m_stanceDataProne.MediumSpeedData.SightStrength > 4
m_stanceDataProne.MediumSpeedData.NoiseStrength > 2
m_stanceDataProne.FastSpeedData.SightStrength > 4
m_stanceDataProne.FastSpeedData.NoiseStrength > 3
And now you can pet Bambi... ;)

Re: Way of the Hunter

Posted: Thu Aug 25, 2022 3:32 pm
by drujawwww
hello @EfPeh i need > stealth mode/disable animal detection < please :)
thank you for your code .. but I don’t know how to put it in CE
Help please or is it possible to create a table?
thank you

Re: Way of the Hunter

Posted: Thu Aug 25, 2022 4:23 pm
by EfPeh
Hey @drujawwww... :)

This is not a code. These are parameters from @akira's CT. So download this CT first, if you haven't done so already.
Open Cheat Engine and select the WayOfTheHunter process. Then load the CT from @akira.
- Select "Activation"
- Select "Scripts" (And the cheats you want)
- Select "Pointer"
- Select "PlayerController"
- Select "Pawn"
- Select "CharacterMovement"
In this section you will find the parameters I already mentioned. To change a value, click on the corresponding value in the "Value" column. A small window ("Change Value") will open. There you enter a new value and confirm with a click on "Ok".
That's it... :)

Re: Way of the Hunter

Posted: Thu Aug 25, 2022 4:40 pm
by drujawwww
very thanks ! :)

Re: Way of the Hunter

Posted: Thu Aug 25, 2022 5:29 pm
by drujawwww
@EfPeh
I have one last question:)
I wanted to know if it’s possible to group the lines of code you mentioned
'cause looking for them one by one is long enough
thank you in advance:)
EDIT: Crash error :(

Re: Way of the Hunter

Posted: Tue Aug 30, 2022 3:44 pm
by JamesBasten
Can't find "CharacterMovement" :(

Re: Way of the Hunter

Posted: Tue Aug 30, 2022 4:53 pm
by Akira
EfPeh wrote:
Thu Aug 25, 2022 12:22 pm

Code: Select all

pointer > playercontroller > pawn > charactermovement
Good to know, I know i added all that stuff in my table but I do not know what every single thing does.
Will add a shortcut for it in the "Scripts" section the next time or maybe even make a script for it.
JamesBasten wrote:
Tue Aug 30, 2022 3:44 pm
Can't find "CharacterMovement" :(
Just follow the path mentioned above in my table?

Re: Way of the Hunter

Posted: Wed Aug 31, 2022 9:32 am
by EfPeh
Akira wrote:
Tue Aug 30, 2022 4:53 pm
Good to know, I know i added all that stuff in my table but I do not know what every single thing does.
Will add a shortcut for it in the "Scripts" section the next time or maybe even make a script for it.
First of all, a big thanks to you for your work. :)
I have no idea about any of this. But I was looking for another "Fast Movement" because your script is too fast for me. So I looked around a bit and found some interesting options. Just try & error.
"SlowSpeedData.Speed / MediumSpeedData.Speed / FastSpeedData.Speed" for the three movement types was then what I wanted. This way I can adjust the speeds the way I like it best.
.SightStrength and .NoiseStrength are right next to it. So I checked those once as well. But I don't really use those. That would be a little too easy for me then. :P

I would appreciate it if you could include these options as script in the next version. Because searching is a bit annoying, especially because the game crashes so often. :roll:

Re: Way of the Hunter

Posted: Wed Aug 31, 2022 9:38 am
by EfPeh
JamesBasten wrote:
Tue Aug 30, 2022 3:44 pm
Can't find "CharacterMovement" :(
It's definitely there. "CharacterMovement" is highlighted in pink. Not too hard to find, actually. :)