Teenage Mutant Ninja Turtles: Shredder's Revenge

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Lashley
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by Lashley »

thanks mate

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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P0P0karimu
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by P0P0karimu »

Now its work for me thanks :)
What is Final Hit On Boss do?
Can you pls add option Invincibility/untouchable

pkxlive
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by pkxlive »

Hello,

If possible, can you add 1 hit kill and ignore damage?

KS212
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by KS212 »

Just a note, locking the ninja power @ 9 will stop Radical Mode from working (when you get it). Best to lower it to 3 which is the actual max, then it works.

ndck76
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by ndck76 »

KS212 wrote:
Fri Jun 17, 2022 12:01 pm
.....................
Noted. Will revised it later.

Setchan
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by Setchan »

The only thing about having infinite super is you can't do the powered up lvl 3 super where you consume the bars and go raged lol. A
Anyway around it without of course disabling infinite supers?

Heh saw you addressed this when you revisit it sorry.

smashbro596
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by smashbro596 »

question. can we get an invincibility code? pretty please?

SarashJessicaParker
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by SarashJessicaParker »

smashbro596 wrote:
Fri Jun 17, 2022 7:40 pm
question. can we get an invincibility code? pretty please?

Code: Select all

[ENABLE]

aobscan(invun,80 79 20 00 0F 84 A0 00 00 00) // should be unique
alloc(newmem,$1000,invun)
label(code2)
label(code)
label(return)

newmem:
code2:
  cmp [rcx+38],#16
  jne code
  mov byte ptr [rcx+20],1
  cmp byte ptr [rcx+20],00
  jmp return
code:
  cmp byte ptr [rcx+20],00
  jmp return

invun:
  jmp code2
  nop 5
return:
registersymbol(invun)

[DISABLE]

invun:
  db 80 79 20 00 0F 84 A0 00 00 00

unregistersymbol(invun)
dealloc(newmem)

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megupets
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by megupets »

Thanks for sharing! The game really takes me back to the arcade games xD

zolambarkudak
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by zolambarkudak »

SarashJessicaParker wrote:
Sat Jun 18, 2022 1:15 am
---------------------------
Occasionally your code makes bosses invulnerable as well. Maybe one of the phase changes of the bosses trigger it because it doesn't happen all the time.

SarashJessicaParker
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by SarashJessicaParker »

zolambarkudak wrote:
Sat Jun 18, 2022 4:15 am
SarashJessicaParker wrote:
Sat Jun 18, 2022 1:15 am
---------------------------
Occasionally your code makes bosses invulnerable as well. Maybe one of the phase changes of the bosses trigger it because it doesn't happen all the time.
I am only on stage 10 in story mode and haven't tried arcade or multiplayer mode yet. Thanks for letting me know I intend on releasing a table with other options in the near future.

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P0P0karimu
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by P0P0karimu »

SarashJessicaParker wrote:
Sat Jun 18, 2022 1:15 am
smashbro596 wrote:
Fri Jun 17, 2022 7:40 pm
question. can we get an invincibility code? pretty please?

Code: Select all

[ENABLE]

aobscan(invun,80 79 20 00 0F 84 A0 00 00 00) // should be unique
alloc(newmem,$1000,invun)
label(code2)
label(code)
label(return)

newmem:
code2:
  cmp [rcx+38],#16
  jne code
  mov byte ptr [rcx+20],1
  cmp byte ptr [rcx+20],00
  jmp return
code:
  cmp byte ptr [rcx+20],00
  jmp return

invun:
  jmp code2
  nop 5
return:
registersymbol(invun)

[DISABLE]

invun:
  db 80 79 20 00 0F 84 A0 00 00 00

unregistersymbol(invun)
dealloc(newmem)
how to add this code bro?

zolambarkudak
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by zolambarkudak »

P0P0karimu wrote:
Sat Jun 18, 2022 7:30 am
how to add this code bro?
There was a tutorial somewhere around but I couldn't find it. So here is the short of how you add this stuff. If it doesn't work look for some youtube tutorials for better explanation.

Click on the "Memory View" button under the adress search list. It'll pop up a window.
Image

In Memory View window select "Auto Assemble" from "Tools" menu it'll pop up another window.
Image

Paste the code there, then pick "Assign to current table" from "File" menu.
Image

Close the "Memory View" and "Auto Assemble" windows. Rename the code to whatever you want. It'll enable when you click on the box.
Image


PS: For this game, I believe game needs to be running and you need to be in a stage (not in pause menu) for the code to get enabled.

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P0P0karimu
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by P0P0karimu »

zolambarkudak wrote:
Sat Jun 18, 2022 10:50 am
P0P0karimu wrote:
Sat Jun 18, 2022 7:30 am
how to add this code bro?
There was a tutorial somewhere around but I couldn't find it. So here is the short of how you add this stuff. If it doesn't work look for some youtube tutorials for better explanation.

Click on the "Memory View" button under the adress search list. It'll pop up a window.
Image

In Memory View window select "Auto Assemble" from "Tools" menu it'll pop up another window.
Image

Paste the code there, then pick "Assign to current table" from "File" menu.
Image

Close the "Memory View" and "Auto Assemble" windows. Rename the code to whatever you want. It'll enable when you click on the box.
Image


PS: For this game, I believe game needs to be running and you need to be in a stage (not in pause menu) for the code to get enabled.
Thanks

pacifista
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Re: Teenage Mutant Ninja Turtles: Shredder's Revenge

Post by pacifista »

Dayum, another superb work.

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