Souldiers

Upload your cheat tables here (No requests)
GustavoZoppi
Noobzor
Noobzor
Posts: 10
Joined: Fri Dec 27, 2019 4:31 pm
Reputation: 0

Re: Souldiers

Post by GustavoZoppi »

kaede wrote:
Mon Jun 06, 2022 12:05 am
Here's a simple cheat I made for 100% drop rate (money + items). The original code creates a random number and compares it with a drop rate value. I nop'ped the jump codes right after that to allow 100% drop rates.
kaede I would like to ask you something.
Is it possible to use your 100% drop rate cheat table and the other cheat table already available here in the posts?

Because if I use your 100% drop rate , I can't automatically use the other one.

Would you by any chance let me know HOW I could use both at the same time? :?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

User avatar
BabyGroot
Table Makers
Table Makers
Posts: 1306
Joined: Sun Mar 29, 2020 1:39 pm
Reputation: 2124

Re: Souldiers

Post by BabyGroot »

GustavoZoppi wrote:
Wed Jun 08, 2022 10:40 am
kaede wrote:
Mon Jun 06, 2022 12:05 am
Here's a simple cheat I made for 100% drop rate (money + items). The original code creates a random number and compares it with a drop rate value. I nop'ped the jump codes right after that to allow 100% drop rates.
kaede I would like to ask you something.
Is it possible to use your 100% drop rate cheat table and the other cheat table already available here in the posts?

Because if I use your 100% drop rate , I can't automatically use the other one.

Would you by any chance let me know HOW I could use both at the same time? :?
example
copy [CTRL+A] cheat table option from me, open table from Kaede and paste [CTRL+C]

User avatar
Lord Blade
Expert Cheater
Expert Cheater
Posts: 1339
Joined: Thu Mar 09, 2017 7:52 am
Reputation: 131

Re: Souldiers

Post by Lord Blade »

So does that table allow for editing the items for upgrading gear?
I see stuff for "999 on use" and such. Does that work with the upgrade material?

imo
What is cheating?
What is cheating?
Posts: 4
Joined: Sun Dec 09, 2018 9:49 am
Reputation: 1

Re: Souldiers

Post by imo »

Hello guys,

Is there a way to edit the mastery points? I dont mean the skill points btw, rather the mastery points (wich you unlock as soon as you level the first time).
I might just be a pleb and have overlooked it.

boeta2
Cheater
Cheater
Posts: 34
Joined: Sun Apr 10, 2022 5:38 pm
Reputation: 3

Re: Souldiers

Post by boeta2 »

first i edit the exp to gain level up till lv 10,then i have 10 mastery scroll available. After that i search 10 manually then use 3 to gain skill, next search 7, it will narrow to one address

User avatar
BabyGroot
Table Makers
Table Makers
Posts: 1306
Joined: Sun Mar 29, 2020 1:39 pm
Reputation: 2124

Re: Souldiers

Post by BabyGroot »

boeta2 wrote:
Fri Jun 10, 2022 7:21 am
first i edit the exp to gain level up till lv 10,then i have 10 mastery scroll available. After that i search 10 manually then use 3 to gain skill, next search 7, it will narrow to one address
do you get mastery points from leveling up?

boeta2
Cheater
Cheater
Posts: 34
Joined: Sun Apr 10, 2022 5:38 pm
Reputation: 3

Re: Souldiers

Post by boeta2 »

yes, mastery scroll

User avatar
BabyGroot
Table Makers
Table Makers
Posts: 1306
Joined: Sun Mar 29, 2020 1:39 pm
Reputation: 2124

Re: Souldiers

Post by BabyGroot »

This one?
Image
Unlimited Mastery Relic/Points

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>105173</ID>
      <Description>"Unlimited Mastery Point"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+b6f) 
label(returnhere)
label(originalcode)
label(exit)

newmem:
mov dword ptr [rax+34],#999999

originalcode:
movsxd  rax,dword ptr [rax+34]
test eax,eax

exit:
jmp returnhere

PlayerCurrentStats:GenerateLevelUpStats+b6f:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
PlayerCurrentStats:GenerateLevelUpStats+b6f:
movsxd  rax,dword ptr [rax+34]
test eax,eax
//Alt: db 48 63 40 34 85 C0
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Or Test Here For LEVEL UP
  • Mastery Point Attack Fixed Upgrade
    Attack Variable Upgrade
    Crit Prob Upgrade
    Life Upgrade
    Shield Upgrade
    Magic Upgrade
    Crit Prob Upgrade

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>105209</ID>
      <Description>"GUILayer Mastery"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+68)
//alloc(newmem,2048,PlayerCurrentStats:ApplyLevelUp+10b)
//alloc(newmem,2048,PlayerCurrentStats:ApplyLevelUp+133)
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+d9)
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+377)
//alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+617)
//alloc(newmem,2048,PlayerCurrentStats:ApplyLevelUp+133)

alloc(newmem,2048,PlayerCurrentStats:GenerateLevelUpStats+b6f)
label(returnhere)
label(originalcode)
label(exit)

newmem:
mov dword ptr [rax+34],#999999     //m_iMasteryRelics
mov [rax+18],(float)9999           //m_attackFixedUpgrade
mov [r14+1C],(float)9999           //m_attackVariableUpgrade
mov [r14+20],(float)9999           //m_critProbUpgrade
mov [rax+28],(float)9999           //m_lifeUpgrade
mov [rax+2C],(float)9999           //m_shieldUpgrade
mov [rax+30],(float)9999           //m_magicUpgrade
mov [r14+20],(float)100            //m_critProbUpgrade

originalcode:
movsxd  rax,dword ptr [rax+34]
test eax,eax

exit:
jmp returnhere

PlayerCurrentStats:GenerateLevelUpStats+b6f:
jmp newmem
nop
returnhere:




[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
PlayerCurrentStats:GenerateLevelUpStats+b6f:
movsxd  rax,dword ptr [rax+34]
test eax,eax
//Alt: db 48 63 40 34 85 C0
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
CODE : SELECT ALL Copy [CTRL+C] paste [CTRL+V] in Cheat Engine

boeta2
Cheater
Cheater
Posts: 34
Joined: Sun Apr 10, 2022 5:38 pm
Reputation: 3

Re: Souldiers

Post by boeta2 »

Correct! That one. Thanks for your table. Can you make infinite double jump?

User avatar
Kamse
Expert Cheater
Expert Cheater
Posts: 80
Joined: Sat Apr 07, 2018 11:40 am
Reputation: 19

Re: Souldiers

Post by Kamse »

Still no success with mid-air/infinite jumps ?
I've seen things in mono but can't make it work, the game keeps on crashing.

Fixed, added infinite mid-air jumps in rev3.

Here's my little contribution:

- Health & Damage:
--- God Mode (No Damage and One Hit Kill)
--- No Damage
--- One Hit Kill
- Infinite Mana
- Infinite mid-air jumps
- Infinite roll jumps
- Infinite arrows
- Infinite items (needs at least 1 shard to work)
- Infinite Items v2 (works even without any shards)
- Infinite QUEST items (tested with Asgarite and other rocks)
- Open regular locked doors without keys
- Open chests without requirements
- XP Multiplier
- 100% drop rate by @Kaede (works just fine, thanks to him!)
- Shop:
--- Infinite money (doesn't decrease)
--- Blacksmith: bypass item requirements
--- Unlock all shop items
--- Force specific shop (regular, armory, maps...)
- Passive effects:
--- All - Immune to negative status effects
--- All - Enable magnet (auto collect items)
--- All - Invulnerability after first hit
--- All - Show enemy's life and weakness
--- All - Always critical hit
--- All - Quick charge
--- Archer - Arrows never miss
--- Wizard - No Cooldown/Burst
--- Unlock Snorkel Tube (can go into water)
--- Unlock Marathon Bandana (increase speed and can walk on lava)
- Some player stats
- Unlock all masteries (remove level requirement)
- Unlock all Orbs
- Unlock all WEAPONS
- Complete All Side Quests
- Inventory List : Second Weapons
- Inventory List : Skills
- Inventory List : Quest Items (beware, some items only have an amount of 1 )
- Inventory List : Masteries
- Encyclopedia:
--- Unlock Bestiary
--- Unlock Characters
--- Unlock Glossary & Tutorials
- Reveal Maps:
--- Spider Lair
--- Great Pyramid
--- Fire Temple
--- Sunken Laboratory
--- Floating Module
--- Dragon Castle
--- Temps Plains
--- Forest of Fyr
--- Sibuna Desert
--- Hel Swamp
--- Sewer Map
--- Hafin City

Don't forget to hit the reputation button, thanks.
Attachments
Souldiers Kamse (wip.rev5++.stripped).CT
rev5:unlock orbs/weapons/invulnerability at 1st hit/several shop cheats/unlock all encyclopedia items and others
(157.82 KiB) Downloaded 390 times
Souldiers Kamse (wip.rev4.stripped).CT
rev4: inf items v2/passive effects/unlock all masteries-skills/quest items
(125.22 KiB) Downloaded 251 times
Souldiers Kamse (wip.rev3).CT
rev3: inf mana/inf jumps/inf quest items/inf money/immunity/open doors without keys/xp mul/unlock archer masteries
(3.05 MiB) Downloaded 394 times
Souldiers Kamse (wip.rev2).CT
rev2: split God mode into no damage & one hit kill
(256.65 KiB) Downloaded 346 times
Souldiers Kamse (wip).CT
initial release
(252.2 KiB) Downloaded 122 times
Last edited by Kamse on Sat Jul 30, 2022 8:35 pm, edited 9 times in total.

kanggg
Expert Cheater
Expert Cheater
Posts: 217
Joined: Wed Apr 19, 2017 12:27 pm
Reputation: 13

Re: Souldiers

Post by kanggg »

Kamse, could you separate no damage from one hit kill?

User avatar
Kamse
Expert Cheater
Expert Cheater
Posts: 80
Joined: Sat Apr 07, 2018 11:40 am
Reputation: 19

Re: Souldiers

Post by Kamse »

Sure i would later and don't forget to hit the thanks button.

Edit:
Done, rev2 uploaded in the previous download post.
viewtopic.php?p=254078#p254078

Edit 2:
Just added immunity to all negative status effects (sleep, stun, electro, burn... ) in the next version.
Last edited by Kamse on Sat Jun 11, 2022 7:53 am, edited 2 times in total.

kanggg
Expert Cheater
Expert Cheater
Posts: 217
Joined: Wed Apr 19, 2017 12:27 pm
Reputation: 13

Re: Souldiers

Post by kanggg »

Wow, that was fast. Thank you.

boeta2
Cheater
Cheater
Posts: 34
Joined: Sun Apr 10, 2022 5:38 pm
Reputation: 3

Re: Souldiers

Post by boeta2 »

kamse, just tested infinite items doesnt work with vigorous vial (all your attacks will be critical for a short period of time)

User avatar
Kamse
Expert Cheater
Expert Cheater
Posts: 80
Joined: Sat Apr 07, 2018 11:40 am
Reputation: 19

Re: Souldiers

Post by Kamse »

Weird, it's working fine for me. I tried with hp, mana potions and the critical one alongside regular and "green" bombs.
Ain't got much time now so gonna give it a look later. Is it working for you with other items (like bombs) ?

EDIT:
Guys, bare with me, i think that i've got a working infinite mid-air jumps :mrgreen: :mrgreen: :mrgreen: :mrgreen:
And indeed, it's working i can roam the map without almost touching the ground but got killed despite No Damage activated.
Might need to investigate this a little more.

Anyway, expect a rev3 later tonight.

Post Reply

Who is online

Users browsing this forum: apollo1, Baidu [Spider], Bing [Bot], Dalaimoc, EyeOfTheMind86, Google Adsense [Bot], kcbuechler, lemaun, Ponkotsu0808, TiAmo0928, zyzerg