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Hatsune Miku Project Diva Megamix+

Posted: Sun May 29, 2022 5:38 pm
by Noire Blackheart
This is my first published table so if something dosent work leave a post.

Includes
HP edit (max being 255) freeze so it dosent decrease.
VP edit
Score edit
No combo decrease (Num 1) remember to reset combo value to 0 before starting a new song
Results (cool,good,miss) this is just view, you can not edit these.

Re: Hatsune Miku Project Diva Megamix+

Posted: Mon May 30, 2022 11:37 am
by Noire Blackheart
Working on being able to edit the results, i found a diffrent value for it but locking it caused me to have -10 misses, those misses had to go somewhere i assume, anyone who is more knowlagable on this is free to take a shot at it as well.

Re: Hatsune Miku Project Diva Megamix+

Posted: Thu Jun 02, 2022 8:34 am
by bachou
would be cool if there's auto complete multiple input lol

Re: Hatsune Miku Project Diva Megamix+

Posted: Tue Jun 07, 2022 1:01 pm
by Yunaffxqq255


auto play cheats code

Reminder this is imperfect autoplay
Who would use CE breakpoints. Please help to make the perfect autoplay

Re: Hatsune Miku Project Diva Megamix+

Posted: Fri Jun 10, 2022 8:05 pm
by SophiaCup
How to disabled this game's anticheat?

Re: Hatsune Miku Project Diva Megamix+

Posted: Fri Jun 10, 2022 9:45 pm
by SophiaCup
All SAFE change to FINE.Thanks for @Yunaffxqq255's code.
This code not auto play.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>41</ID>
      <Description>"Change safe to fine"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26D600) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26d5e1

exit:
jmp returnhere

"DivaMegaMix.exe"+26D600:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26D600:
mov edi,00000002
//Alt: db BF 02 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Hatsune Miku Project Diva Megamix+

Posted: Thu Jun 16, 2022 6:30 am
by Yunaffxqq255
SophiaCup wrote:
Fri Jun 10, 2022 9:45 pm
All SAFE change to FINE.Thanks for @Yunaffxqq255's code.
This code not auto play.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>41</ID>
      <Description>"Change safe to fine"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26D600) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26d5e1

exit:
jmp returnhere

"DivaMegaMix.exe"+26D600:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26D600:
mov edi,00000002
//Alt: db BF 02 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
1.01

Re: Hatsune Miku Project Diva Megamix+

Posted: Thu Jun 16, 2022 10:28 am
by SophiaCup
1.01 update

Change safe to fine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>47</ID>
      <Description>"Change safe to fine(1.01)"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26DAD0) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26DAB1

exit:
jmp returnhere

"DivaMegaMix.exe"+26DAD0:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26DAD0:
mov edi,00000002
//Alt: db BF 02 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Change bad to fine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>48</ID>
      <Description>"Change bad to fine(1.01)"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26DAE9) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26DAB1

exit:
jmp returnhere

"DivaMegaMix.exe"+26DAE9:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26DAE9:
mov eax,00000003
//Alt: db B8 03 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Hatsune Miku Project Diva Megamix+

Posted: Wed Jun 29, 2022 11:40 am
by goomac
How to edit VP?
The VPs I see are all "??"
Image

Re: Hatsune Miku Project Diva Megamix+

Posted: Tue Sep 06, 2022 7:42 am
by dewakapas69
hello iam 1 day newbie, new handed on cheat engine program, can i ask how to do next step when iam done injecting code framework? iam sorry i dont get it, i want to learn. Image
Image

Re: Hatsune Miku Project Diva Megamix+

Posted: Sun Oct 16, 2022 8:44 pm
by Sekai Neko
any update on the autoplay?

Re: Hatsune Miku Project Diva Megamix+

Posted: Mon Oct 17, 2022 6:41 pm
by Sekai Neko
SophiaCup wrote:
Thu Jun 16, 2022 10:28 am
1.01 update

Change safe to fine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>47</ID>
      <Description>"Change safe to fine(1.01)"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26DAD0) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26DAB1

exit:
jmp returnhere

"DivaMegaMix.exe"+26DAD0:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26DAD0:
mov edi,00000002
//Alt: db BF 02 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Change bad to fine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>48</ID>
      <Description>"Change bad to fine(1.01)"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26DAE9) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26DAB1

exit:
jmp returnhere

"DivaMegaMix.exe"+26DAE9:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26DAE9:
mov eax,00000003
//Alt: db B8 03 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
any chance to update to latest version?

Re: Hatsune Miku Project Diva Megamix+

Posted: Sat Apr 06, 2024 12:14 pm
by celestial
for 1.04

change safe to fine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>47</ID>
      <Description>"Change safe to fine(1.04)"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26D9E0)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26D9C1

exit:
jmp returnhere

"DivaMegaMix.exe"+26D9E0:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26D9E0:
mov edi,00000002
//Alt: db BF 02 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

change bad to fine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>48</ID>
      <Description>"Change bad to fine(1.04)"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"DivaMegaMix.exe"+26D9F9) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp DivaMegaMix.exe+26D9C1

exit:
jmp returnhere

"DivaMegaMix.exe"+26D9F9:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"DivaMegaMix.exe"+26D9F9:
mov eax,00000003
//Alt: db B8 03 00 00 00
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>