Hi, heres my first table. Its just pointers for some key values and the such.
Old Features Spoiler
[Perfect Counter/Shield Timers (set both to same value, 50+)
Current Run XP: Ctrl+Shift+E set to level 10, Ctrl+E Increase by 100 (need to gain xp to update)
Curses
Jump Velocity
Max Health: Ctrl+Shift+H Increase by 50
Health: Numpad 1 toggle freeze and allow increase
Ctrl+H increase by 100
Stamina: Numpad 2 toggle freeze and allow increase
Mana: Numpad 3 toggle freeze and allow increase
Stats
Scripts:
Lots of Gems
Lots of Gold
One Hit Kill (You stay alive at 0 hp as well)
Movement Speed(player and enemy)
old
Spoiler
Mythforce 1.1.2 Table has:
Health Pointer
Energy Pointer
Gold Pointer
Mythforce Power Pointer
Rico Shards Pointers (shards are seperate per hero, I will get to adding them all, or making a script that gives lots per hero)
Mobility Cooldown Pointer
Combat Cooldown Pointer
has lots of pointers related to in game player stats.
1.1.7 Spoiler
1.1.8
Rate positively if table has helped
If anyone wants to help me out or tips on what to try and mess around with, it'd be much appreciated
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
[OLD] Remade for new update. Pointers might not be stable, I haven't tested that much. Doesn't have all features as previous table, will add them soon.
[OLD] Health pointer, Energy pointer, Gold pointer, Mythforce power pointer, Rico shards pointers, and combat and mobility cooldown multiplier. (the lower the number, the less the cooldown) Will add more when I get to it!
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Last edited by stigmaoffire on Tue Oct 03, 2023 3:31 pm, edited 43 times in total.
Uploading what I have for now. Health pointer, Energy pointer, Gold pointer, Mythforce power pointer, Rico shards pointers, and combat and mobility cooldown multiplier. (the lower the number, the less the cooldown) Will add more when I get to it!