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No Man's Sky (GOG)
Posted: Mon May 23, 2022 5:29 pm
by plaxor
Endurance update! 90631 (57413)
..not tried on steam version, but please give it a try
some of it are based from
YoucefHam's table

Re: No Man's Sky (GOG)
Posted: Mon May 23, 2022 9:05 pm
by NotAFedBoy
Works on steam version all options except translate alien language function.
Re: No Man's Sky (GOG)
Posted: Wed May 25, 2022 1:26 am
by plaxor
NotAFedBoy wrote: ↑Mon May 23, 2022 9:05 pm
Works on steam version all options except translate alien language function.
fixed!
Re: No Man's Sky (GOG)
Posted: Thu Jun 09, 2022 2:35 am
by plaxor
update!
- added a ghost script

Re: No Man's Sky (GOG)
Posted: Wed Jun 22, 2022 2:21 pm
by wowbug
What does the ghost script do?
Re: No Man's Sky (GOG)
Posted: Sun Jun 26, 2022 12:20 am
by dancon
Would you consider adding a fast mining option? That's been my favourite feature from the other table.
Re: No Man's Sky (GOG)
Posted: Sun Jun 26, 2022 11:27 am
by plaxor
wowbug wrote: ↑Wed Jun 22, 2022 2:21 pm
What does the ghost script do?
it hides you from sentinels.. you may see the script
dancon wrote: ↑Sun Jun 26, 2022 12:20 am
Would you consider adding a fast mining option? That's been my favourite feature from the other table.
okay, i'll try..
for now you can try the "one hit kill" script, it'll instantly mine most resources..
Re: No Man's Sky (GOG)
Posted: Fri Jul 22, 2022 8:29 am
by 4D 1
Fix for High Speed Jetpack script for the new update
Code: Select all
[ENABLE]
aobscanmodule(jetpackSpeed, NMS.exe, 0F 10 ?? ?? ?? ?? ?? 0F 59 55 B0) // should be unique
alloc(newmem, $1000, jetpackSpeed)
newmem:
movss xmm3, [jetpack_speed]
code:
movups xmm2,[rbx+00003000]
jmp return
jetpack_speed:
dd (float)100.0
jetpackSpeed:
jmp newmem
nop 2
return:
registersymbol(jetpackSpeed)
[DISABLE]
jetpackSpeed:
db 0F 10 93 00 30 00 00
unregistersymbol(jetpackSpeed)
dealloc(newmem)
Re: No Man's Sky (GOG)
Posted: Fri Jul 22, 2022 8:26 pm
by CarlosGFG
4D 1 wrote: ↑Fri Jul 22, 2022 8:29 am
Fix for High Speed Jetpack script for the new update
Code: Select all
[ENABLE]
aobscanmodule(jetpackSpeed, NMS.exe, 0F 10 ?? ?? ?? ?? ?? 0F 59 55 B0) // should be unique
alloc(newmem, $1000, jetpackSpeed)
newmem:
movss xmm3, [jetpack_speed]
code:
movups xmm2,[rbx+00003000]
jmp return
jetpack_speed:
dd (float)100.0
jetpackSpeed:
jmp newmem
nop 2
return:
registersymbol(jetpackSpeed)
[DISABLE]
jetpackSpeed:
db 0F 10 93 00 30 00 00
unregistersymbol(jetpackSpeed)
dealloc(newmem)
Thank you very much for posting the correction, if possible the
Infinite Stamina and No Overheat does not work anymore, if you can correct it I appreciate it, this game requires a lot of movement
Re: No Man's Sky (GOG)
Posted: Sun Jul 24, 2022 9:30 am
by 4D 1
Inf Stamina Fix
Code: Select all
[ENABLE]
aobscanmodule(playerStamina, NMS.exe, F3 0F 5C C6 F3 ?? ?? ?? ?? ?? ?? ?? EB) // should be unique
playerStamina:
nop 4
registersymbol(playerStamina)
[DISABLE]
playerStamina:
db F3 0F 5C C6
unregistersymbol(playerStamina)
Re: No Man's Sky (GOG)
Posted: Mon Jul 25, 2022 7:42 am
by plaxor
CarlosGFG wrote: ↑Fri Jul 22, 2022 8:26 pm
Thank you very much for posting the correction, if possible the
Infinite Stamina and No Overheat does not work anymore, if you can correct it I appreciate it, this game requires a lot of movement
you may try it now, it works on my end

Re: No Man's Sky (GOG)
Posted: Mon Jul 25, 2022 11:51 am
by CarlosGFG
thank you very much for the update
Re: No Man's Sky (GOG)
Posted: Wed Jul 27, 2022 1:59 am
by CarlosGFG
Is there a way to add a script that increases the amount of words learned?
Re: No Man's Sky (GOG)
Posted: Wed Jul 27, 2022 2:54 am
by plaxor
CarlosGFG wrote: ↑Wed Jul 27, 2022 1:59 am
Is there a way to add a script that increases the amount of words learned?
That would require a "Save Editor" (for now, i guess)
Here's what I noticed:
The game breaks your saved and learned language into pieces, then puts them into a dynamic array of memory. It's non-static. I may be wrong.
Re: No Man's Sky (GOG)
Posted: Wed Aug 17, 2022 8:19 pm
by koalabars
can some one tell me how to get the AOB for updating the scripts there are a few from the OrigonalCheat Table I want again like IGNORE UPGRADE / BUILD REQUIREMENTS and BUILD ANYWHERE