No Man's Sky (GOG)

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plaxor
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No Man's Sky (GOG)

Post by plaxor »

Endurance update! 90631 (57413)

..not tried on steam version, but please give it a try ;)

some of it are based from YoucefHam's table

Image

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
NMS.ct
Version 3.94 (Endurance)
changes:
- Infinite Stamina to No Stamina Drain

fixes:
- Translate All Alien (changed aob route)
- High Speed Jetpack
(38.78 KiB) Downloaded 4204 times
NMS.ct
Version 3.91 (Leviathan)
- added Ghost (see script)
(40.04 KiB) Downloaded 1321 times
NMS.ct
Version 3.91 (Leviathan)
- more scripts added
(36.74 KiB) Downloaded 243 times
NMS.ct
Version: 3.89 (Outlaws)
- fixed Translate All Alien script (now AoB)
(11.21 KiB) Downloaded 463 times
NMS.ct
Version: 3.89 (Outlaws)
- Initial Release
(11.12 KiB) Downloaded 224 times
Last edited by plaxor on Wed Jul 27, 2022 11:43 am, edited 5 times in total.

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NotAFedBoy
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Re: No Man's Sky (GOG)

Post by NotAFedBoy »

Works on steam version all options except translate alien language function.

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plaxor
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Re: No Man's Sky (GOG)

Post by plaxor »

NotAFedBoy wrote:
Mon May 23, 2022 9:05 pm
Works on steam version all options except translate alien language function.
fixed!

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plaxor
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Re: No Man's Sky (GOG)

Post by plaxor »

update!
- added a ghost script

Image

wowbug
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Re: No Man's Sky (GOG)

Post by wowbug »

What does the ghost script do?

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dancon
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Re: No Man's Sky (GOG)

Post by dancon »

Would you consider adding a fast mining option? That's been my favourite feature from the other table.

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plaxor
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Re: No Man's Sky (GOG)

Post by plaxor »

wowbug wrote:
Wed Jun 22, 2022 2:21 pm
What does the ghost script do?
it hides you from sentinels.. you may see the script
dancon wrote:
Sun Jun 26, 2022 12:20 am
Would you consider adding a fast mining option? That's been my favourite feature from the other table.
okay, i'll try..
for now you can try the "one hit kill" script, it'll instantly mine most resources..

4D 1
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Re: No Man's Sky (GOG)

Post by 4D 1 »

Fix for High Speed Jetpack script for the new update

Code: Select all

[ENABLE]
aobscanmodule(jetpackSpeed, NMS.exe, 0F 10 ?? ?? ?? ?? ?? 0F 59 55 B0) // should be unique
alloc(newmem, $1000, jetpackSpeed)

newmem:
  movss xmm3, [jetpack_speed]

code:
  movups xmm2,[rbx+00003000]
  jmp return

jetpack_speed:
  dd (float)100.0

jetpackSpeed:
  jmp newmem
  nop 2
return:
registersymbol(jetpackSpeed)

[DISABLE]
jetpackSpeed:
  db 0F 10 93 00 30 00 00

unregistersymbol(jetpackSpeed)
dealloc(newmem)

CarlosGFG
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Re: No Man's Sky (GOG)

Post by CarlosGFG »

4D 1 wrote:
Fri Jul 22, 2022 8:29 am
Fix for High Speed Jetpack script for the new update

Code: Select all

[ENABLE]
aobscanmodule(jetpackSpeed, NMS.exe, 0F 10 ?? ?? ?? ?? ?? 0F 59 55 B0) // should be unique
alloc(newmem, $1000, jetpackSpeed)

newmem:
  movss xmm3, [jetpack_speed]

code:
  movups xmm2,[rbx+00003000]
  jmp return

jetpack_speed:
  dd (float)100.0

jetpackSpeed:
  jmp newmem
  nop 2
return:
registersymbol(jetpackSpeed)

[DISABLE]
jetpackSpeed:
  db 0F 10 93 00 30 00 00

unregistersymbol(jetpackSpeed)
dealloc(newmem)
Thank you very much for posting the correction, if possible the Infinite Stamina and No Overheat does not work anymore, if you can correct it I appreciate it, this game requires a lot of movement

4D 1
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Re: No Man's Sky (GOG)

Post by 4D 1 »

Inf Stamina Fix

Code: Select all

[ENABLE]
aobscanmodule(playerStamina, NMS.exe, F3 0F 5C C6 F3 ?? ?? ?? ?? ?? ?? ?? EB) // should be unique
playerStamina:
  nop 4
registersymbol(playerStamina)

[DISABLE]
playerStamina:
  db F3 0F 5C C6
unregistersymbol(playerStamina)

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plaxor
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Re: No Man's Sky (GOG)

Post by plaxor »

CarlosGFG wrote:
Fri Jul 22, 2022 8:26 pm
Thank you very much for posting the correction, if possible the Infinite Stamina and No Overheat does not work anymore, if you can correct it I appreciate it, this game requires a lot of movement
you may try it now, it works on my end :)

CarlosGFG
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Re: No Man's Sky (GOG)

Post by CarlosGFG »

thank you very much for the update

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Re: No Man's Sky (GOG)

Post by CarlosGFG »

Is there a way to add a script that increases the amount of words learned?

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plaxor
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Re: No Man's Sky (GOG)

Post by plaxor »

CarlosGFG wrote:
Wed Jul 27, 2022 1:59 am
Is there a way to add a script that increases the amount of words learned?
That would require a "Save Editor" (for now, i guess)

Here's what I noticed:
The game breaks your saved and learned language into pieces, then puts them into a dynamic array of memory. It's non-static. I may be wrong.

koalabars
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Re: No Man's Sky (GOG)

Post by koalabars »

can some one tell me how to get the AOB for updating the scripts there are a few from the OrigonalCheat Table I want again like IGNORE UPGRADE / BUILD REQUIREMENTS and BUILD ANYWHERE

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