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Re: Brigandine The Legend of Runersia

Posted: Mon May 23, 2022 6:16 am
by Rienfleche
@aanpsx bro can you make mana miracle cheat please, thanks before bro. and passive skill editor

Re: Brigandine The Legend of Runersia

Posted: Wed May 25, 2022 5:56 pm
by ReptileGG
I want to say how much I appreciate this. The original PS1 game was one of my favorites as a teen and I am just as much in love with this one. Thank you.

Re: Brigandine The Legend of Runersia

Posted: Wed May 25, 2022 6:03 pm
by wiseblue1989
:) i was bored of this game after 3 days playing non stop, is there a cheat for all items so that i can try for another challenge

Re: Brigandine The Legend of Runersia

Posted: Thu May 26, 2022 11:31 am
by Rienfleche
wiseblue1989 wrote:
Wed May 25, 2022 6:03 pm
:) i was bored of this game after 3 days playing non stop, is there a cheat for all items so that i can try for another challenge
there is a code that change equipment code, but you need to go quest to get the equipment before changing it (the ID you can download from loah26 one). to make it exciting i always limit myself from that stats gain items and only use revival stone, and 100% crit rate feel good.

this is combine cheat from @aanpsx and @loah26 that i use, thankyouu aanpsx and loah26 for making this amazing table

Re: Brigandine The Legend of Runersia

Posted: Thu May 26, 2022 3:00 pm
by Feurety
Here is a script for always summon rare Mana Miracle monster.

Note that in order to activate the script, you need to summon any monster once.
Spoiler

Code: Select all

{ Game   : Brigandine The Legend of Runersia.exe
  Version: 1.01
  Date   : 2022-05-26
  Author : Feurety

  Always summon rare Mana Miracle monster
}

[ENABLE]

aobscan(INJECT_ExecuteSummon,7A 09 77 07 48 63 47 40) // should be unique
alloc(newmem,$1000,INJECT_ExecuteSummon)

label(code)
label(return)

newmem:

code:
  movsxd  rax,dword ptr [rdi+40]
  jmp return

INJECT_ExecuteSummon:
  jmp newmem
  nop 3
return:
registersymbol(INJECT_ExecuteSummon)

[DISABLE]

INJECT_ExecuteSummon:
  db 7A 09 77 07 48 63 47 40

unregistersymbol(INJECT_ExecuteSummon)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: UnitManager:ExecuteSummon+a5

UnitManager:ExecuteSummon+7b: 4C 8B E8                       - mov r13,rax
UnitManager:ExecuteSummon+7e: F3 0F 10 47 3C                 - movss xmm0,[rdi+3C]
UnitManager:ExecuteSummon+83: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
UnitManager:ExecuteSummon+87: B8 A0 86 01 00                 - mov eax,000186A0
UnitManager:ExecuteSummon+8c: F3 0F 2A C8                    - cvtsi2ss xmm1,eax
UnitManager:ExecuteSummon+90: F3 0F 5A C9                    - cvtss2sd xmm1,xmm1
UnitManager:ExecuteSummon+94: F2 0F 59 C1                    - mulsd xmm0,xmm1
UnitManager:ExecuteSummon+98: F3 41 0F 2A CD                 - cvtsi2ss xmm1,r13d
UnitManager:ExecuteSummon+9d: F3 0F 5A C9                    - cvtss2sd xmm1,xmm1
UnitManager:ExecuteSummon+a1: 66 0F 2F C8                    - comisd xmm1,xmm0
// ---------- INJECTING HERE ----------
UnitManager:ExecuteSummon+a5: 7A 09                          - jp UnitManager:ExecuteSummon+b0
// ---------- DONE INJECTING  ----------
UnitManager:ExecuteSummon+a7: 77 07                          - ja UnitManager:ExecuteSummon+b0
UnitManager:ExecuteSummon+a9: 48 63 47 40                    - movsxd  rax,dword ptr [rdi+40]
UnitManager:ExecuteSummon+ad: 89 45 C0                       - mov [rbp-40],eax
UnitManager:ExecuteSummon+b0: 49 8B CF                       - mov rcx,r15
UnitManager:ExecuteSummon+b3: 48 63 55 C0                    - movsxd  rdx,dword ptr [rbp-40]
UnitManager:ExecuteSummon+b7: 4C 8B C6                       - mov r8,rsi
UnitManager:ExecuteSummon+ba: 48 8D 6D 00                    - lea rbp,[rbp+00]
UnitManager:ExecuteSummon+be: 49 BB A0 D8 74 80 B4 01 00 00  - mov r11,UnitManager:CreateUnit
UnitManager:ExecuteSummon+c8: 41 FF D3                       - call r11
UnitManager:ExecuteSummon+cb: 4C 8B E0                       - mov r12,rax
}

Re: Brigandine The Legend of Runersia

Posted: Sat May 28, 2022 4:54 am
by CasanovaCsCk
The game updated to v1.01 build 8760215 - pls kindly upgrade

Re: Brigandine The Legend of Runersia

Posted: Sat May 28, 2022 7:28 am
by nuocda
1.01 but what code does not work ?

Re: Brigandine The Legend of Runersia

Posted: Sat May 28, 2022 12:47 pm
by Nthanhdat
Need script:
Quest Success (Hard)
Best growth lv up
Best growth summon

Re: Brigandine The Legend of Runersia

Posted: Mon May 30, 2022 12:50 pm
by Rienfleche
Nthanhdat wrote:
Sat May 28, 2022 12:47 pm
Need script:
Quest Success (Hard)
Best growth lv up
Best growth summon
for quest success rate you can Change it from [user Data] / [ Play Data ] / Quest Success Change it from 0 to 1, you can try make custom play to see the number for other like exp all nation x2, mana get rate and other

Re: Brigandine The Legend of Runersia

Posted: Mon May 30, 2022 12:52 pm
by Rienfleche
wiseblue1989 wrote:
Wed May 25, 2022 6:03 pm
:) i was bored of this game after 3 days playing non stop, is there a cheat for all items so that i can try for another challenge
there is a code that change equipment code, but you need to go quest to get the equipment before changing it (the ID you can download from loah26 one). to make it exciting i always limit myself from that stats gain items and only use revival stone, and 100% crit rate feel good.

this is combine cheat from @aanpsx and @loah26 that i use, thankyouu aanpsx and loah26 for making this amazing table
[/quote]

Re: Brigandine The Legend of Runersia

Posted: Fri Jun 03, 2022 3:59 pm
by nuocda
my noob Assembly-CSharp file, idk how to read these code, try edit - copy in another place then save and test, see it work or not, if use please make sure in v1.01

these settings affect all country( enemy too because it global stats):
Spoiler
- Raise some limit number(hp/mp/str/agi...etc) u can use item up more 999, if hp < 99999 can see real number( like rune god boss are 4500hp...), you can pass to battle phase if have more 99 consume items
- newgame+ can carried up to 50 items each consume type
- Custom rate exp affect x5, win battle is 2000 exp, but i not raise limit exp can earn one time, it max is 9999
- Challenge score reward always plus 1000 pts
This cheat only affect to player country:
Spoiler
05 june
- Stats growth when use potion/elixir hp/mp/runepow effect result accurately x10, str-agi-int result x 20, knight mastery +5

06 june
- I reverse chance have rare monster then if lucky u got normal monster :P , if you want summon monster have big stats like previous my edit please hold digit 0 in keyboard and execute summon
- Quest roll are result will be excellent rewards and result are x3( this is result not reward items/equip x3, it can increase high rate encounter recruit knight, ex pic
Spoiler
Image
- Level need to up class are - 30, raise knight mastery to 5 can change all max class in lv 1, str/int/agi requiment some class are - 30 too :P
- Equip set bonus will x5 stats bonus( it not much ex around ~ 100 bonus stats, in base 3* equipment), + extra movement range base by unit, if active set bonus before please re-equip any part for update set status bonus
- Infinity unit action in battle, you can pass turn by open menu > endphase, choose standby in unit does not end it action
- An input trigger when use rebirth elixir, if hold keyboard - and level > 5 when use level will down up to 5 level, if hold key = when use level instant = 1.

-------
Open menu in worldmap then choose
Spoiler
Image
- Unequip All unit( just press one then cancel does not need press yes or no) will add some useful consume items(elixir, missing link, monster class up...)
- Custom Difficutly will add all 3* equipment list Loah26#1 except some equipment only to ruler country
important
my potapo pc screen are 1920 x 1080, i edit setting resolution are (1280x 720),(1366x 768),(1600x 900),(1920x 1080) to play in windows mode sorry if u use higher resolution than it, in keyboard i rebind num2468 to digit 4567.
if u need edit by yourself, tool needed are dnSpy, ask me if i know it can edit, i know my bad command add all equipment just like dump help me short it if u can :wub:
idk have any bug or not, begin edit when i start challenge mode, play fine to the end( sure encounter some stronger enemy knight otk my monster because elixir effect lol ), i think u can make a fun enemy with my mod

05 June update i found how to make use stats consume items affect only player country and limit consume items carried over newgame+
Spoiler
Image
06 June yesterday i go 3dm forum and found some nice condition check code from user chen01234 & aaaagq, now all quest result, knight & monster level bypass( not include mastery because it can make you can't learned spell/skill form previous knight class), monster summon affect only player country, add new set equip effect bonus, infinity unit action in battle.
- i look stupid not try add more screen settings just edit only entry settings have, not only 1920 x 1080 anymore, now res settings like orginal plus with (1366x 768),(1600x 900), text have only for 4 resolution but u can change to higher than 1920., add an input trigger when use rebirth elixir, if hold keyboard - and level > 5 when use level will down up to 5 level, if hold key = when use level instant = 1.

password are test
copy to "\Brigandine The Legend of Runersia\Brigandine The Legend of Runersia_Data\Managed" ( please backup first if u need use only 2 add items code then save and revert back)

Re: Brigandine The Legend of Runersia

Posted: Wed Jun 22, 2022 3:39 pm
by new_cheater
hi Im very new at this
I dont want to go into details I just want to know
with this cheats can I start a new game with all equipment and consumable items?

Re: Brigandine The Legend of Runersia

Posted: Sat Jun 25, 2022 12:34 pm
by CGnoRE
Has a way to edit a castle's Summons been found yet?

Re: Brigandine The Legend of Runersia

Posted: Sat Jun 25, 2022 1:42 pm
by Rienfleche
new_cheater wrote:
Wed Jun 22, 2022 3:39 pm
hi Im very new at this
I dont want to go into details I just want to know
with this cheats can I start a new game with all equipment and consumable items?
you can have all consumable, but for equip you can't. eguip need to have first then change it for what you want

Re: Brigandine The Legend of Runersia

Posted: Thu Jun 30, 2022 2:25 pm
by kwebolu
nuocda wrote:
Sat May 28, 2022 7:28 am
1.01 but what code does not work ?
unit data not work in 1.01