Brigandine The Legend of Runersia

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didin
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Re: Brigandine The Legend of Runersia

Post by didin »

zodiarkk wrote:
Fri May 13, 2022 1:02 am
didin wrote:
Thu May 12, 2022 10:55 pm
can you add no requirement for class change, especially the monsters?
just change the level first then change class and return the monster level
some monsters need specific item, like ancient dragon and lizard lord

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

fixxxxx
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Re: Brigandine The Legend of Runersia

Post by fixxxxx »

Can you make all monsters summonable everywhere (or make the monsters replacable or something)? Having to scatter my units around to 5 different locations and back is kinda annoying.

pladoog
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Re: Brigandine The Legend of Runersia

Post by pladoog »

please find/add item address for "Eternal eyeball" <mandrake tier3> and "Serpantine Gem" <giant snake tier3>

thank you.

Mastergembo
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Re: Brigandine The Legend of Runersia

Post by Mastergembo »

what is different get max exp and exp multiplier? idk which one affect enemies

shayuna
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Re: Brigandine The Legend of Runersia

Post by shayuna »

under items what affectts misc 1-5 ?

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vfor5
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Re: Brigandine The Legend of Runersia

Post by vfor5 »

i dont know why, but your script keep crashing my game the whole time.

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topgamer
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Re: Brigandine The Legend of Runersia

Post by topgamer »

Thank you so much!

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febryanvaldo
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Re: Brigandine The Legend of Runersia

Post by febryanvaldo »

Very well thanks...

orzcc_2008
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Re: Brigandine The Legend of Runersia

Post by orzcc_2008 »

Hi @Loah26,

Thanks for the wonder work!

I got a problem when using consume item pointers to modify Eternal Hellfire, the value always shows "??", rest of the consume items are working fine though.

The address of the Eternal Hellfire shows "1DB14948BFC", seems weird comparing with others' "[ConsumeItemPointer]-9C+4*XX" format. Can you help me to verify? Thanks a lot!

kevinmart
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Re: Brigandine The Legend of Runersia

Post by kevinmart »

can you fix the name of item not display bug on the ct table , it still none as the name of ring ?
Image

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aanpsx
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Re: Brigandine The Legend of Runersia

Post by aanpsx »

Mine:
Image
1. to "Have all magic" you need to highlight your troop via CLASS then view the magic to update the address
2. to make monster have all magic, first go to class then view monster..
after that, change "sex and _classCategory to 1 to have all male magic, or 2 to have all female magic..
This will make your monster can change class to human except still treated as monster..
to make it just have all magic for monster (without change to human), just change back "sex" and "_classCategory " to the original value
Rienfleche wrote:
Mon May 23, 2022 6:16 am
@aanpsx bro can you make mana miracle cheat please, thanks before bro. and passive skill editor
for make mana miracle cheat, I can't figure it out for now, but you can try "summoned Monster" then activate "Mannually get mana miracle monster", after that change class that unit to make it mana miracle monster..

For passive editor, you can change it with stats pointer, but it will revert back to original, so i suggest you try "Class Freedom" --> this will make your monster/unit can change back to lower class but all skill still intact/permanent (You can combine with "reset Lv" to make it your knight can have all abilities/passive skill for all class)

and I will be very grateful if you or someone can complete the ID list (passive, magic, art, monster ID, and class ID) just to make this table complete for everyone
Attachments
Brigandine The Legend of Runersia.ct
v1.0
add this and that
(872.18 KiB) Downloaded 1206 times
Last edited by aanpsx on Thu May 26, 2022 2:33 pm, edited 4 times in total.

torr
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Re: Brigandine The Legend of Runersia

Post by torr »

vfor5 wrote:
Sat May 14, 2022 2:48 am
i dont know why, but your script keep crashing my game the whole time.
me too
:cry:

CasanovaCsCk
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Re: Brigandine The Legend of Runersia

Post by CasanovaCsCk »

Your table is great - thanks

Sword X
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Re: Brigandine The Legend of Runersia

Post by Sword X »

you can make about the same table for the game Makai Kingdom: Reclaimed and Rebound?

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Rienfleche
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Re: Brigandine The Legend of Runersia

Post by Rienfleche »

aanpsx wrote:
Sat May 14, 2022 4:24 pm
Mine:
Image
1. to "Have all magic" you need to highlight your troop via CLASS then view the magic to update the address
2. to make monster have all magic, first go to class then view monster..
after that, change "sex and _classCategory to 1 to have all male magic, or 2 to have all female magic..
This will make your monster can change class to human except still treated as monster..
to make it just have all magic for monster (without change to human), just change back "sex" and "_classCategory " to the original value
Thanks for the Great Cheat, but can you please make the movement Can Be Edited not all map but maybe 10, Move in All Map kill the fun and there seem to be a little stutter when selected char move

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