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Eiyuden Chronicle: Rising

Posted: Tue May 10, 2022 6:55 pm
by ndck@ModEngine
Eiyuden Chronicle: Rising (Non-Steam/Steam)

Version : Build.8638189 (Compatible with v1.3)

Editors
- User *Hotkey Included*
- Save Info *Hotkey Included*
- Save Player *Hotkey Included*
- Player(s) *Hotkey Included*
Extended Table. Note: Screen Capture may differ due to alteration
Image
Changelog
Lists Of Changelog
Version : v1.3
- All Resources Obtained Added *Hotkey Included* {Please backup your game save(s) if you are planning to use this cheat}
- No changes made
Disclaimer
Table Disclaimer Note
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. :) The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much. :)
Support
Donations/Memberships
Donation/Support/Membership can done through [Link] or [Link] or [Link]. I really need your support in continuing my work. Please take note that only subscribing to specific membership types will get full access to my table updates which is available in my official discord channel as of January 2023

Re: Eiyuden Chronicle: Rising

Posted: Tue May 10, 2022 7:25 pm
by tontsa00
Can confirm that this table works with Gamepass version too, thx alot :)

Re: Eiyuden Chronicle: Rising

Posted: Tue May 10, 2022 9:06 pm
by didin
thank alot, i will try

Re: Eiyuden Chronicle: Rising

Posted: Tue May 10, 2022 10:44 pm
by Loah26
I've created basic scripts.

1.God Mode
2.One Hit Kill(MAX Damage)
3.Always Critical
4.EXP Multiplier
5.Money Multiplier

6.Look at Image


Edit: May 11 added Infinite Resource,Item Amount (1015 Addresses)

Multi pointer is still valid after 5 reboots, so it's probably okay, although the next update will definitely ruin it.
Tips
In some cases, the script won't take effect until it is used once or the values are changed.

Enemy HP numbers are fake.

OHK responded by maximizing the attack power, HP determination for the enemy and allies seems to be completely different.

Items can be possessed by simply changing the number of items since each offset has a corresponding ID.

You can possess all the resources from the beginning, but I can't guarantee what that will be.

The two guys above and below have filled in almost everything, so I'm just about done adding scripts?
I don't think you guys need my script separately if you have BIG2, but I'll deal with the upgrade when I have time.
For now it's Steam only, I thought the game pass was just to change the name? I'm not sure sorry.
Use this if MoneyMultiplier isn't available.(Provided by someone)

Code: Select all

[ENABLE]

aobscan(Money1,89 87 BC 00 00 00 3D)
alloc(newmem,$1000,Money1)
label(code,return)
label(skipmul)

alloc(MoneyMultiplier,4)
registersymbol(MoneyMultiplier)

MoneyMultiplier:
dd #5

newmem:
  push ebx
  mov  ebx,[rdi+000000BC]
  cmp  eax,ebx
  jl   skipmul
  sub  eax,ebx
  imul eax,[MoneyMultiplier]
  add  eax,ebx

skipmul:
  pop  ebx

code:
  mov [rdi+000000BC],eax
  jmp return

Money1:
  jmp newmem
  nop
return:
registersymbol(Money1)

[DISABLE]

Money1:
  db 89 87 BC 00 00 00

unregistersymbol(*)
dealloc(*)

Re: Eiyuden Chronicle: Rising

Posted: Wed May 11, 2022 8:48 am
by DhaosCollider
I created a table too.
Options:
Image
Notes:
  • Posted/Shared a CT in this community (FRF).
    If you want to spread the news and let others enjoy all this, please link to this thread without redistributing.
    Your thumbs-up will motivate contributors to post/share/update on FRF.
  • Required that you use Cheat Engine 7.2 or later because used "PE section parsing for addresses" and "AddressList['description']".
  • If you don't select the Auto-attach to process, the table settings will start in Debug Mode.
Edit 1:
Old:
Edit 0:
  • Starter table.
    The attachment Eiyuden Chronicle Rising.CT is no longer available
Reply:
Lord Blade wrote:
Tue May 17, 2022 8:46 pm
Question about your table.
Is there a way to permanently edit stats?
Do I edit the "m_hp_eat" stats? I've tried that now, and it doesn't seem to change the actual stats.
I checked the variables in the Player Unit Data Editor again.
Many variables seem to be recalculated on the field screen, but the m_hp_eat variable works fine for me.
I don't know what you want to do, but If you need more powerful status,
it's easiest to use Battle EXP Multiplier to skip to the maximum level. The maximum level is 50.
Old:
bc17 wrote:
Sun May 15, 2022 11:39 am
Any simple dedicated game pass table so far?
The ndck76's table has been reported to work with the GamePass version.
So my table probably works too.
Lord Blade wrote:
Tue May 17, 2022 2:20 am
I was hoping to be able to just edit the number of specific things on the list.
I searched for a way to edit it individually, but couldn't create an easy-to-use script.
But even if you have all the resources, the game story is fine.
I got all the resources early in the game story and the boring quests were almost easy to complete.

Re: Eiyuden Chronicle: Rising

Posted: Wed May 11, 2022 5:17 pm
by bc17
edit

Re: Eiyuden Chronicle: Rising

Posted: Wed May 11, 2022 8:18 pm
by kroket
Heck yeah, lot of tables !!!

Re: Eiyuden Chronicle: Rising

Posted: Thu May 12, 2022 9:46 am
by Rippedgeek
I love you like a red headed stepchild, thank you!

Re: Eiyuden Chronicle: Rising

Posted: Thu May 12, 2022 7:32 pm
by parisey
can anyone upload the saved game file? Please!

Re: Eiyuden Chronicle: Rising

Posted: Fri May 13, 2022 2:12 pm
by mrfatso
now that we have the basis cheats up,

is it possible to have a cheat to rename our weapons?
or infinite jumps/
regarding future party member
hover or teleportation
?

also is it possible to modify the resource cheats to only affect what you currently have instead of unlocking everything?

Re: Eiyuden Chronicle: Rising

Posted: Sun May 15, 2022 11:39 am
by bc17
edit

Re: Eiyuden Chronicle: Rising

Posted: Tue May 17, 2022 2:20 am
by Lord Blade
DhaosCollider wrote:
Wed May 11, 2022 8:48 am
I created a table too.
Nice. Just a shame your resource cheat just gives you 99 of everything. I was hoping to be able to just edit the number of specific things on the list.

Re: Eiyuden Chronicle: Rising

Posted: Tue May 17, 2022 1:11 pm
by bc17
edit

Re: Eiyuden Chronicle: Rising

Posted: Tue May 17, 2022 8:46 pm
by Lord Blade
DhaosCollider wrote:
Wed May 11, 2022 8:48 am
I created a table too.
Question about your table.
Is there a way to permanently edit stats?
Do I edit the "m_hp_eat" stats? I've tried that now, and it doesn't seem to change the actual stats.

Re: Eiyuden Chronicle: Rising

Posted: Tue May 17, 2022 9:19 pm
by bc17
edit