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Galactic Civilizations IV [EPIC]

Posted: Sat May 07, 2022 4:07 pm
by Tuuuup!
Here is my small table for this game. (Game version: 1.01.343914b)

Character/race creation triats. Just select them all when creating and move on ;)
unl Selected ship/fleet moves (read description in table!!)
Selected ship pointers
Resources pointers (money, culture points etc..)
Fast research (1 turn)

v1:Advise for the Selected ship pointers if you freeze pointers: PUT A DAMN HOTKEY IN THERE! for easy use. And save often, turn auto save to 1-2 turn.

v2: Added to many resources :cry: And think I fix the single ship script. No more unfreezing pointers.

v3: Forgot a resource pointer(Elerium). And a quick ship build script. You need to select shipyard every time after 1-2 turns it seems. Can't find a better spot/code for injection.

v3.5: Added Drones to the resources and fix the quick ship script(crash fix, copied the wrong script :ph34r: )

v4: Hope I fix the research script (player only).
v4.5: Test version. Made AOB more unique for the trait script and select single ship.


Little caution for the Research and quick ship build. Once activated, it seems it keep active/working when diasable and also after save/load/restart game!!


If you have time to download the table and test it, then you have time to give my post a thumbs up/rate positive. That's all I'm asking.
Maybe I update, maybe not.

Have fun.
Old scripts
GalCiv4-v3.5.CT
(34.87 KiB) Downloaded 301 times
GalCiv4-v3.CT
(34.08 KiB) Downloaded 150 times
GalCiv4-v2.CT
(30.47 KiB) Downloaded 254 times
GalCiv4.CT
(27.32 KiB) Downloaded 217 times

Re: Galactic Civilizations IV [EPIC]

Posted: Sun May 08, 2022 10:07 am
by Okies
Great Table! I can't seem to get the ship tables to work, doesn't find my ships. But for the research and resorces it is golden! Thanks

Re: Galactic Civilizations IV [EPIC]

Posted: Sun May 08, 2022 2:16 pm
by TitanWalker52
Just what I was looking for, thanks Tuuuup!

Re: Galactic Civilizations IV [EPIC]

Posted: Mon May 09, 2022 11:04 am
by DEJG
I'm not sure, but I think quick research may be working for AI as well

Re: Galactic Civilizations IV [EPIC]

Posted: Wed May 11, 2022 2:43 pm
by handymanjvh
the v4.ct seems to work but was not able to get the character/race traits script don't seem to work and the Selected ship pointers don't seem to work too but this could be me not activating it right not Shure. research seems to work .

Re: Galactic Civilizations IV [EPIC]

Posted: Wed May 11, 2022 3:52 pm
by Tuuuup!
handymanjvh wrote:
Wed May 11, 2022 2:43 pm
the v4.ct seems to work but was not able to get the character/race traits script don't seem to work and the Selected ship pointers don't seem to work too but this could be me not activating it right not Shure. research seems to work .
For character trait scipt, you can activate it before creating new game. And select all the traits. The value will go down but you can continue the game, and I'm getting the extra control points. The rest of the scripts you don't need to do anything special. Just activate it at galaxy map. But those two script I haven't made the AOB more unique. That is the only thing I can try to do for you. When I have some time I check it.

Re: Galactic Civilizations IV [EPIC]

Posted: Thu May 12, 2022 4:32 pm
by handymanjvh
ty mate lol but i think we got are wires crossed i was looking at the civilization ability traits not the character/race traits that was my miss read sorry in the galciv 3 you can edit the civ ability traits and that was what i was looking at just letting ya know if ya git that script for that made lol every thing else seems to be working great ty much.

Re: Galactic Civilizations IV [EPIC]

Posted: Fri May 13, 2022 7:57 am
by jiubi
Simply thank you.

Re: Galactic Civilizations IV [EPIC]

Posted: Fri May 13, 2022 3:23 pm
by handymanjvh
handymanjvh wrote:
Thu May 12, 2022 4:32 pm
ty mate lol but i think we got are wires crossed i was looking at the civilization ability traits not the character/race traits that was my miss read sorry in the galciv 3 you can edit the civ ability traits and that was what i was looking at just letting ya know if ya git that script for that made lol every thing else seems to be working great ty much.
/ lol the single ship script stopped working after a fue turns in from where i started it and couldn't reacquire the the script but will keep trying think it was the game changed localtion during turn change but not shure that it just giving you a heads up ty you are doing great work.

Re: Galactic Civilizations IV [EPIC]

Posted: Fri May 13, 2022 3:27 pm
by Rotgut
v4.5 Selected ship pointer works for me, however, changes are not kept after moving the ship.

I also had some issues with the research script, it stopped working once I was pretty deep into a game. About the time research starts costing more than 999 points.

Re: Galactic Civilizations IV [EPIC]

Posted: Fri May 13, 2022 10:39 pm
by fall2
The Custom Faction traitpoit option doesnt seem to work.

Re: Galactic Civilizations IV [EPIC]

Posted: Sun May 15, 2022 4:22 am
by demondarkus
Is it possible to increase Artifacts activations?

Re: Galactic Civilizations IV [EPIC]

Posted: Mon May 16, 2022 4:09 pm
by handymanjvh
handymanjvh wrote:
Fri May 13, 2022 3:23 pm
handymanjvh wrote:
Thu May 12, 2022 4:32 pm
ty mate lol but i think we got are wires crossed i was looking at the civilization ability traits not the character/race traits that was my miss read sorry in the galciv 3 you can edit the civ ability traits and that was what i was looking at just letting ya know if ya git that script for that made lol every thing else seems to be working great ty much.
/ lol the single ship script stopped working after a fue turns in from where i started it and couldn't reacquire the the script but will keep trying think it was the game changed localtion during turn change but not shure that it just giving you a heads up ty you are doing great work.
follow up was able to git the script to run but intermitedly some ships it worked on others no still trying.

Re: Galactic Civilizations IV [EPIC]

Posted: Mon May 23, 2022 4:18 pm
by handymanjvh
to tuuuup the ct is working but i have seen that the ai players are also getting the benefits of the changes i make but it is working i still would like to edit or change the civ traits when creating a new race but i have tried to change it during race creation but couldn't get the number to change any help on that would be useful ty.

Re: Galactic Civilizations IV [EPIC]

Posted: Sat Jun 18, 2022 1:58 am
by Sabre62
Great work Tuuuup! Sadly though,the resources button isn't working anymore. It starts turning inside the check box but then nothing happens. It was working until the last game update. Do you have a new version coming?