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Re: Astroneer

Posted: Thu Aug 08, 2019 1:49 am
by Zanzer
Change all 6 and see which one works. :)

The printers will immediately pop up the hologram, indicating that it has the resources to build.

Re: Astroneer

Posted: Wed Sep 04, 2019 8:11 pm
by Sh0kGaming
Latest update (1.4.15, September 4th 2019) broke some functions on the latest table (was working fine before). Free craft no longer works (it just resets the button and does not craft) and godmode no longer activates.

Re: Astroneer

Posted: Thu Sep 05, 2019 6:38 am
by Josh
I can confirm that the new Update of 1.4.15.0 [Sept 4th 19] broke the free crafting option, once you click the green button to craft it doesnt craft anything. also godmode is broken too as mentioned above.

With the new content in the game now like Jetpacks one of them uses Hydrazine. if we could get a infinite Hydrazine fuel option would be cool = infinite flight.

Many Thanks

Re: Astroneer

Posted: Thu Sep 05, 2019 4:24 pm
by Zanzer
I fixed Craft for Free in my original post on the front page. Didn't touch anything else.
Note you will have to reload the game in order to disable this script's functionality.

By the way, the Solid-Fuel Jump Jet uses the same code instructions as all other resources.
So it shouldn't be hard for squall0833 to update the script to account for the new value.

Until then, the old Unlimited Oxygen / Massive Resources script in my table gives you unlimited Jump Jets.

Re: Astroneer

Posted: Sat Sep 07, 2019 6:08 pm
by magnusson2k3
Zanzer wrote:
Thu Sep 05, 2019 4:24 pm
Note you will have to reload the game in order to disable this script's functionality.
Thanks Zanzer, this works for me, and I don't have to reload to deactivate it, it doesn't deactivate immediately but it does after a minute or so, or maybe I'm doing something in game that allows it to reset, either way it works great.

Thanks again.

Re: Astroneer

Posted: Sun Sep 08, 2019 8:11 am
by squall0833
Zanzer wrote:
Thu Sep 05, 2019 4:24 pm
I fixed Craft for Free in my original post on the front page. Didn't touch anything else.
Note you will have to reload the game in order to disable this script's functionality.

By the way, the Solid-Fuel Jump Jet uses the same code instructions as all other resources.
So it shouldn't be hard for squall0833 to update the script to account for the new value.

Until then, the old Unlimited Oxygen / Massive Resources script in my table gives you unlimited Jump Jets.
yes, working on the jetpacks now :D

Re: Astroneer

Posted: Wed Sep 18, 2019 3:49 am
by Test1049
Great tables, I really appreciate it. But I can't seem to disable massive resources. I tried to disable it in the script for a few hours but I'm really bad at assembler code.

Re: Astroneer

Posted: Tue Sep 24, 2019 10:03 pm
by marecotroll
Create for free is making the game close when you use the lab and forge...

Re: Astroneer

Posted: Wed Sep 25, 2019 1:00 am
by squall0833
marecotroll wrote:
Tue Sep 24, 2019 10:03 pm
Create for free is making the game close when you use the lab and forge...
yes, it might break the game if u access lab/ forge, can only use it for quick crafting for now

Re: Astroneer

Posted: Wed Sep 25, 2019 1:01 am
by squall0833
Test1049 wrote:
Wed Sep 18, 2019 3:49 am
Great tables, I really appreciate it. But I can't seem to disable massive resources. I tried to disable it in the script for a few hours but I'm really bad at assembler code.

does the drop down menu at Massive Resources work?

the "Enable" and "Disable" drop down menu selection, that should disable only massive resources when other cheats remain enabled

if that doesnt work

then I will need to look at the codes again, probably caused by the new jetpack feature

Re: Astroneer

Posted: Wed Sep 25, 2019 7:12 pm
by marecotroll
squall0833 wrote:
Wed Sep 25, 2019 1:00 am
marecotroll wrote:
Tue Sep 24, 2019 10:03 pm
Create for free is making the game close when you use the lab and forge...
yes, it might break the game if u access lab/ forge, can only use it for quick crafting for now
even though if you don't activate craft mode the game closes... until when the game is restarted with the closed trainer it closes when used the laboratory... if there is a solution. thanks in advance

Re: Astroneer

Posted: Wed Sep 25, 2019 7:46 pm
by squall0833
marecotroll wrote:
Wed Sep 25, 2019 7:12 pm
squall0833 wrote:
Wed Sep 25, 2019 1:00 am
marecotroll wrote:
Tue Sep 24, 2019 10:03 pm
Create for free is making the game close when you use the lab and forge...
yes, it might break the game if u access lab/ forge, can only use it for quick crafting for now
even though if you don't activate craft mode the game closes... until when the game is restarted with the closed trainer it closes when used the laboratory... if there is a solution. thanks in advance

Thanks for the report, i just tested it, the lab crashes caused by massive resources, nothing to do with Zanzer's free crafting

I'll see what I can do, it is getting more complicate trying to separate the cheat options from one single shared opcode. :(

at the worst case, I might discontinue the ability to disable cheats separately, and make them works together

lets see if I can do anything, gonna take sometime, disable massive resources before u use the lab for now.

Re: Astroneer

Posted: Wed Sep 25, 2019 8:36 pm
by marecotroll
squall0833 wrote:
Wed Sep 25, 2019 7:46 pm
marecotroll wrote:
Wed Sep 25, 2019 7:12 pm
squall0833 wrote:
Wed Sep 25, 2019 1:00 am


yes, it might break the game if u access lab/ forge, can only use it for quick crafting for now
even though if you don't activate craft mode the game closes... until when the game is restarted with the closed trainer it closes when used the laboratory... if there is a solution. thanks in advance

Thanks for the report, i just tested it, the lab crashes caused by massive resources, nothing to do with Zanzer's free crafting

I'll see what I can do, it is getting more complicate trying to separate the cheat options from one single shared opcode. :(

at the worst case, I might discontinue the ability to disable cheats separately, and make them works together

lets see if I can do anything, gonna take sometime, disable massive resources before u use the lab for now.
thanks, I'll keep testing here to see what else can help with this lab issue.

Re: Astroneer

Posted: Wed Sep 25, 2019 9:22 pm
by marecotroll
marecotroll wrote:
Wed Sep 25, 2019 8:36 pm
squall0833 wrote:
Wed Sep 25, 2019 7:46 pm
marecotroll wrote:
Wed Sep 25, 2019 7:12 pm


even though if you don't activate craft mode the game closes... until when the game is restarted with the closed trainer it closes when used the laboratory... if there is a solution. thanks in advance

Thanks for the report, i just tested it, the lab crashes caused by massive resources, nothing to do with Zanzer's free crafting

I'll see what I can do, it is getting more complicate trying to separate the cheat options from one single shared opcode. :(

at the worst case, I might discontinue the ability to disable cheats separately, and make them works together

lets see if I can do anything, gonna take sometime, disable massive resources before u use the lab for now.
thanks, I'll keep testing here to see what else can help with this lab issue.
really look the problem is in craft free, i tested the previous version of the trainer to 1.3.11.0 and it worked, i enabled craft free and then deactivated, and i used the lab and the lab works perfectly with the craft free option off... so there must be something wrong with the 1.4.15.0 option that is causing the game to stop working...

Re: Astroneer

Posted: Wed Sep 25, 2019 9:41 pm
by marecotroll
marecotroll wrote:
Wed Sep 25, 2019 9:22 pm
marecotroll wrote:
Wed Sep 25, 2019 8:36 pm
squall0833 wrote:
Wed Sep 25, 2019 7:46 pm



Thanks for the report, i just tested it, the lab crashes caused by massive resources, nothing to do with Zanzer's free crafting

I'll see what I can do, it is getting more complicate trying to separate the cheat options from one single shared opcode. :(

at the worst case, I might discontinue the ability to disable cheats separately, and make them works together

lets see if I can do anything, gonna take sometime, disable massive resources before u use the lab for now.
thanks, I'll keep testing here to see what else can help with this lab issue.
really look the problem is in craft free, i tested the previous version of the trainer to 1.3.11.0 and it worked, i enabled craft free and then deactivated, and i used the lab and the lab works perfectly with the craft free option off... so there must be something wrong with the 1.4.15.0 option that is causing the game to stop working...
I have done other tests it seems that there is something intertwined with the massive resources and the free crafting, which is causing the error ... as I understand very little of this kind of thing, I end up not helping much