Incremental Epic Hero 1 & 2

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Akira
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Incremental Epic Hero 1 & 2

Post by Akira »

If you like the tables then please rate the post positive.
Incremental Epic Hero:

Code: Select all

Game Name:		Incremental Epic Hero
Game Process:		IEH.exe
Game Version:		1.4.8.1
Game Engine:		Unity
Game DLL:		Assembly-CSharp
Anti-Cheat: 		-
Cheat Engine: 		7.4 (Dark Mode)
Game Website:
IEH_v1.1.CT
(1.37 MiB) Downloaded 2592 times
Incremental Epic Hero - Options
Scripts:
-Inf. HP
-Inf. MP
-Inf. Nitro
-Inf. Attack Range
-Inf. Gold
-Inf. Stone
-Inf. Cristal
-Inf. Leaf
-Inf. Epic Coins
-Instant Skill Cooldown
-Unlock All Skills
-currentHp
-currentMp
-level
-currentExp
-gold
-stone
--stoneGoldLevel
--stoneExp
-cristal
--crystalGoldLevel
--crystalExp
-leaf
--leafGoldLevel
--leafExp
-Epic Coins
--ECbyMission
--ECbyMissionHidden
--ECbyKreds
--ECbyQuest
--ECbyDailyQuest
--ECconsumed
--ECforDebug
--ECbyRestoredMission
--ECbyLocalSave

Pointer:
-Main (A lot Pointer)
Incremental Epic Hero - Old Versions
IEH_v1.0.CT
(1.36 MiB) Downloaded 199 times
Incremental Epic Hero 2:

Code: Select all

Game Name:		Incremental Epic Hero 2
Game Process:		Incremental Epic Hero 2.exe
Game Version:		1.1.2.4
Game Engine:		Unity
Game DLL:		Assembly-CSharp
Anti-Cheat: 		A few checks on the in-game shop
Cheat Engine: 		7.4 (Dark Mode)
Game Website (2):
Incremental_Epic_Hero_2_v1.5.CT
(1.22 MiB) Downloaded 5595 times
How to use
1. Start the game
2. Start the table
3. Activate the Activation script

4. Deactivate everything before closing the game and/or table.
Incremental Epic Hero 2 - Options
Scripts:
-No Skill Cooldown
-Health Regen
-Mana Regen
-Inf. Nitro
-Get 99900000 Resources
-Unlock All Achievements
-Unlock All Quests
Pointer:
-Main
-BattleController

+And as a Bonus you can buy everything in the Epic Coin Shop for free (No EC required).
Incremental Epic Hero 2 - Old Versions
Incremental_Epic_Hero_2_v1.4.CT
(1.09 MiB) Downloaded 561 times
Incremental Epic Hero 2_v1.3.CT
(1.06 MiB) Downloaded 713 times
Incremental Epic Hero 2_v1.2.CT
(1.03 MiB) Downloaded 261 times
Incremental Epic Hero 2_v1.1.CT
(1.04 MiB) Downloaded 213 times
Incremental Epic Hero 2.CT
(959.74 KiB) Downloaded 307 times
For Support see our [Link].
For Table Updates see my [Link].

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Akira on Sun Mar 10, 2024 11:17 am, edited 46 times in total.

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tssj
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Re: Incremental Epic Hero

Post by tssj »

Akira wrote:
Sat Apr 16, 2022 11:54 am

Code: Select all

Game Name:	Incremental Epic Hero
Game Process:	IEH.exe
Game Version:	1.4.8.1
Game Engine:	Unity
Anti-Cheat: 	-
Cheat Engine: 	7.4 (Dark Mode)
Game Website:


IEH_v1.1.CT
Perfect.
Excellent. Thanks!

magakiz
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Re: Incremental Epic Hero

Post by magakiz »

can you update a new one for incremental epic hero 2

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Akira
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Re: Incremental Epic Hero

Post by Akira »

magakiz wrote:
Fri Jul 22, 2022 4:44 pm
can you update a new one for incremental epic hero 2
Updated the main post and added a table for the second part.

magakiz
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Re: Incremental Epic Hero 1 & 2

Post by magakiz »

really thx. wait for more scrpits for ieh2

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Akira
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Re: Incremental Epic Hero 1 & 2

Post by Akira »

Updated the table for IEH2.

Arokon00
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Re: Incremental Epic Hero 1 & 2

Post by Arokon00 »

Thanks!

Coverstone
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Re: Incremental Epic Hero 1 & 2

Post by Coverstone »

Akira wrote:
Sat Apr 16, 2022 11:54 am

+And as a Bonus you can buy everything in the Epic Coin Shop for free.
Can you expand on how to do this? I looked through all the options and only epicCoins seemed to be relevant, but editing it did nothing.

Thanks for your work!

raxele123
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Re: Incremental Epic Hero 1 & 2

Post by raxele123 »

What is the Research and MEOW stuff. Should I touch it at all?

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Akira
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Re: Incremental Epic Hero 1 & 2

Post by Akira »

Coverstone wrote:
Sun Jul 24, 2022 6:16 pm
Can you expand on how to do this?
It's active by default, you can buy things even if you have 0 coins.


raxele123 wrote:
Sun Jul 24, 2022 10:50 pm
What is the Research and MEOW stuff. Should I touch it at all?
"Research" is exactly that, just research, nothing that is meant to be used.

raxele123
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Re: Incremental Epic Hero 1 & 2

Post by raxele123 »

Akira wrote:
Sun Jul 24, 2022 11:35 pm
Coverstone wrote:
Sun Jul 24, 2022 6:16 pm
Can you expand on how to do this?
It's active by default, you can buy things even if you have 0 coins.


raxele123 wrote:
Sun Jul 24, 2022 10:50 pm
What is the Research and MEOW stuff. Should I touch it at all?
"Research" is exactly that, just research, nothing that is meant to be used.
You should just name it testing/do not touch. in idle/clicker games research is sometimes an ingame thing.

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Akira
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Re: Incremental Epic Hero 1 & 2

Post by Akira »

raxele123 wrote:
Sun Jul 24, 2022 11:40 pm
You should just name it testing/do not touch. in idle/clicker games research is sometimes an ingame thing.
Well if it wouldn't be actual research then it would be in the Scripts or Pointer section.
Also when you open the Research header you'll see for example script templates which is another term which should be easy to understand and make clear that these are no actual scripts which are meant to be used.

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Akira
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Re: Incremental Epic Hero 1 & 2

Post by Akira »

Updated the table again.

ultraflash
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Re: Incremental Epic Hero 1 & 2

Post by ultraflash »

How about u add some script for Hero-Gain-rates likes this(use at own risk)^^
Spoiler
{ Game : Incremental Epic Hero 2.exe
Version:
Date : 2022-07-25
Author : benni

This script Sets the gain rates too 100%
}

define(address,GuildMember:get_gainRate+93)
define(bytes,F2 0F 11 45 F0)

[ENABLE]
aobscanregion(PlayerGainsF,GuildMember:get_gainRate+93,GuildMember:get_gainRate+98,F2 0F 11 45 F0)


assert(address,bytes)
alloc(newmem,$1000,PlayerGainsF)

label(code)
label(return)

newmem:
push eax
mov eax,(float)1.0
movd xmm0,eax
cvtss2sd xmm0,xmm0
pop eax

code:
movsd [rbp-10],xmm0
jmp return

address:
jmp newmem
return:

[DISABLE]

address:
db bytes
// movsd [rbp-10],xmm0

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GuildMember:get_gainRate+93

GuildMember:get_gainRate+68: 41 FF D3 - call r11
GuildMember:get_gainRate+6b: 85 C0 - test eax,eax
GuildMember:get_gainRate+6d: 0F 84 AD 00 00 00 - je GuildMember:get_gainRate+120
GuildMember:get_gainRate+73: 48 8B 46 20 - mov rax,[rsi+20]
GuildMember:get_gainRate+77: 48 8B C8 - mov rcx,rax
GuildMember:get_gainRate+7a: 66 0F 57 C9 - xorpd xmm1,xmm1
GuildMember:get_gainRate+7e: 83 38 00 - cmp dword ptr [rax],00
GuildMember:get_gainRate+81: 48 8D 64 24 00 - lea rsp,[rsp+00]
GuildMember:get_gainRate+86: 49 BB E0 2D 79 87 34 01 00 00 - mov r11,Multiplier:Value
GuildMember:get_gainRate+90: 41 FF D3 - call r11
// ---------- INJECTING HERE ----------
GuildMember:get_gainRate+93: F2 0F 11 45 F0 - movsd [rbp-10],xmm0
// ---------- DONE INJECTING ----------
GuildMember:get_gainRate+98: F2 0F 10 05 A0 00 00 00 - movsd xmm0,[GuildMember:get_gainRate+140]
GuildMember:get_gainRate+a0: F2 0F 11 45 E8 - movsd [rbp-18],xmm0
GuildMember:get_gainRate+a5: F2 0F 10 45 F0 - movsd xmm0,[rbp-10]
GuildMember:get_gainRate+aa: F2 0F 10 0D 7E 00 00 00 - movsd xmm1,[GuildMember:get_gainRate+130]
GuildMember:get_gainRate+b2: 66 0F 2F C8 - comisd xmm1,xmm0
GuildMember:get_gainRate+b6: 0F 86 0F 00 00 00 - jbe GuildMember:get_gainRate+cb
GuildMember:get_gainRate+bc: F2 0F 10 45 F0 - movsd xmm0,[rbp-10]
GuildMember:get_gainRate+c1: F2 0F 11 45 E8 - movsd [rbp-18],xmm0
GuildMember:get_gainRate+c6: E9 4E 00 00 00 - jmp GuildMember:get_gainRate+119
GuildMember:get_gainRate+cb: F2 0F 10 45 F0 - movsd xmm0,[rbp-10]
}

kmckowan
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Re: Incremental Epic Hero 1 & 2

Post by kmckowan »

Thanks for this really awesome trainer.

Is there a way to speed up edit resource's for Town buildings i haven't been able to find them to edit like some of the other stuff thanks!

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