Need for Speed: Hot Pursuit Remastered

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LynxFTW
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Joined: Mon Mar 28, 2022 2:21 pm
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Need for Speed: Hot Pursuit Remastered

Post by LynxFTW »

Hello everyone, this is the first table I have ever created, so don't expect it to be anything out of the ordinary, it just works. You can use it for having infinite boost, guns, and it also has a feature that allows you to use guns without any cooldown. It does work online but think about letting others enjoy the game before using it. Let's go with the instructions.

In order to get infinite boost and guns, you tick the box to the left of each address, and set the value of the boost to 100, and the guns to (max.) 99.

Apart from that, you can also have no cooldown on your guns. Just tick the box to the left of the "No Cooldown" script.

I will keep updating this table if I do still play the game. If I don't, then, I'm sorry.
This table was created with CE 6.7, and with the last available version of the game on April 10th 2022.

* Update 1.1: Added no cooldown feature when using guns.
* Update 1.2: Added God Mode script (infinite health). Simply tick the box that's at the left of that script.

Enjoy!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
NFSHP REMASTERED 1.2.CT
(5.77 KiB) Downloaded 1644 times

VHFG22
What is cheating?
What is cheating?
Posts: 1
Joined: Thu Sep 28, 2023 8:47 am
Reputation: 1

Re: Need for Speed: Hot Pursuit Remastered

Post by VHFG22 »

Hi everyone, I used NFSHP REMASTERED 1.2.CT and loved it :)
In my journey to 100% the game I began wondering if I could do more and started adding some more addresses.
I don't have many skills, just did some pointer math and finding so it works when I restart the game.
Here is what I documented :D

:Event Bounty:
- Bounty - Event Medal
- Bounty - Event Driving Skills
- Bounty - Event Cost To State/Pursuit Skills
- Bounty - Event Evasion/Use Of Force
- Bounty - Adds to Bounty After Race Finished

:In Event Values:
- Speedwall Attemps (Set desired number and Freeze)
- Cop Time Penalties (2sec = 2000000)
- Jammers/Roadblock Count
- Spike Strips Used
- EMPs Used
- Turbo Boost/Helicopter Counts
- EMP Hit Count
- Time At Top Speed
- Distance Oncoming
- Distance In Drift
- Time in Slipstream
- Time Using Nitrous
- Nitrous Bars Filled
- Near Misses Count
- Distance On Shortcuts
- Number of Crashes

:Service Record:
- Bounty
- Bounty - Visual (Doesn't save to SaveFile)
- Successful RoadBlocks
- Successful Spike Strips
- Successful EMPs
- Successful Helicopter Support
- Total Busts

:Rap Sheet:
- Bounty
- Bounty - Visual (Doesn't save to SaveFile)
- Successful Jammers
- Successful Spike Strips
- Successful EMPs
- Successful Turbos
- Total Cop Wrecks

:Driving Milestones: (these have values "In Race" and "Driver Details - Visual")
- Distance Driven (m)
- Distance In Oncoming (m)
- Distance In Drift (m)
- Distance On Shortcuts (m)
- Time In Slipstream (s)
- Time At Top Speed (s)
- Time Using Nitrous (s)
- Nitrous Bars Filled
- Near Misses
- Total Crashes

Values with (m) means meters and with (s) means seconds.
Again, Huge thanks to LynxFTW for the working table, I just added some things.
PS: I fixed the disable cooldown address, now it won't crash the game when disabling.
NFSHP REMASTERED 1.2_mod_VH.CT
Major credits go to LynxFTW
(32.14 KiB) Downloaded 484 times

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