FOWARDROTARY, post: 136021, member: 41689 wrote:
Works
Works like an absolute charm! That is really good, mabye on improving this (excuse me i have no knowledge of coding of making tables, so if this sounds impossible please forgive me lol) you can set the id values of each crate to override all other catches o that you can only fish crates? i have no idea how this would wok, sorry, but this is really good, thanks for the help and feedback!
Like so often it's just having the right idea at the right time. Thanks to the people who created the Player Structure I could find out where the game increases the crate chance when the player has the corresponding Potion Buff.
Unfortunately it doesn't seem to work perfectly for Lava. I get about 50/50 Obsidifish and Hellstone Create. There could be more oddity with other biomes, I have only tested a hand full.
Yo sorry for being dumb but can someone explain how to add all the tables together for me? Also if someone has already done this could i get that table?
Yo sorry for being dumb but can someone explain how to add all the tables together for me? Also if someone has already done this could i get that table?
[/QUOTE]
To simplify, edit the .ct files and copy/paste the contents from one into the other.
-The table now includes scripts made by Las0mbra. (These can be found in the "Scripts by Las0mbra" section of the table)
Las0mbra, post: 136052, member: 1280 wrote:
Only Script I wrote/updated that broke with 1.4.0.3 was Set Fished Item by ID. But I took the opportunity to unite them.
Options:
- Extended Grab Radius (x10)
- Set Luck Value
- Set Fished Item by ID
- Always Fish Crates (Almost) [Doesn't work for Lava]
// Edit: Typo eliminated
Important Info: The people that can't get any script to work even if they have Steam version and Intel CPU, make sure that you set "QuickLaunch" to false in the DocumentsMy GamesTerrariaconfig.json file.
This is okami_x's CT, I just sorted the functions a little.
Also added some simple things I did out of boredom (Even though these work for me I can't guarantee it will for anyone else, they are under the orange header, and are simple values manipulations).
Also, all credits go to the authors, I'm not claiming any of it to be mine.
I hope it's alright that I did that, if it's not just tell me, so I can remove it.
Also thanks to everyone working on this it's an amazing work.
Seems like 1.4.0.3 also broke My Player menu completely, at least it's not working for me.
[QUOTE="PRUTE, post: 136089, member: 41739"]
This is okami_x's CT, I just sorted the functions a little.
Also added some simple things I did out of boredom (Even though these work for me I can't guarantee it will for anyone else, they are under the orange header, and are simple values manipulations).
Also, all credits go to the authors, I'm not claiming any of it to be mine.
I hope it's alright that I did that, if it's not just tell me, so I can remove it.
Also thanks to everyone working on this it's an amazing work.
[/QUOTE]
The item stacks manipulation is a nice addition, thanks :D
Last edited by TheMenda on Thu Jan 01, 1970 12:00 am, edited 2 times in total.