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Re: Dishonored 2

Posted: Wed Sep 18, 2019 9:32 pm
by qweasd21
ku-hao wrote:
Sun Dec 16, 2018 11:33 am
money

Code: Select all

define(address,"Dishonored2.exe"+56E96A)
define(bytes,41 2B 80 70 01 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"Dishonored2.exe"+56E96A)

label(code)
label(return)

newmem:
  mov [r8+00000170],0

code:
  sub eax,[r8+00000170]
  jmp return

address:
  jmp newmem
  nop
  nop
return:

[DISABLE]

address:
  db bytes
  // sub eax,[r8+00000170]

dealloc(newmem)
-----------------------------------------

add dark vision range, should be work

Code: Select all

define(hook, "Dishonored2.exe"+577E60)
define(bytes, F3 41 0F 58 BE E8 00 00 00)

[ENABLE]

assert(hook, bytes)
alloc(newmem, $100, hook)

label(code)
label(return)

newmem:
  dd (float)5

code:
  movss xmm7, [newmem]
  mov [r14+54],(float)5
  mov [r14+60],(float)30
  mov [r14+70],(float)30

  mov [r14+90],(float)5
  mov [r14+9c],(float)30
  mov [r14+ac],(float)30

  jmp return

hook:
  jmp code
  db 90 90 90 90
return:

[DISABLE]

hook:
  db bytes
  // addss xmm7,dword ptr [r14+000000E8]

dealloc(newmem)
Hey if its not worth the trouble could you please turn the dark vision range into a downloadable table. New to this stuff and having trouble turning the code into a scripts. thx :D

Re: Dishonored 2

Posted: Sat Jan 04, 2020 7:07 am
by Kilowog01
Can you update the blueprint unlock cheat? i forgot one of them on a low chaos ghost run

Re: Dishonored 2

Posted: Sun Feb 23, 2020 11:18 pm
by VideoJones
Am I crazy or is there no infinite ammo option? I may very well be an idiot and have just completely overlooked it somehow.

Re: Dishonored 2

Posted: Mon Feb 24, 2020 12:22 am
by SunBeam
VideoJones wrote:
Sun Feb 23, 2020 11:18 pm
Am I crazy or is there no infinite ammo option? I may very well be an idiot and have just completely overlooked it somehow.
It's the 5th option written in main post of this topic. "There is no option" implies there isn't any, NOT THAT IT MIGHT NOT WORK. Fucking scope your words better.

Re: Dishonored 2

Posted: Tue Feb 25, 2020 9:53 pm
by VideoJones
SunBeam wrote:
Mon Feb 24, 2020 12:22 am
VideoJones wrote:
Sun Feb 23, 2020 11:18 pm
Am I crazy or is there no infinite ammo option? I may very well be an idiot and have just completely overlooked it somehow.
It's the 5th option written in main post of this topic. "There is no option" implies there isn't any, NOT THAT IT MIGHT NOT WORK. Fucking scope your words better.
It was literally a question as I downloaded one of the tables and I couldn't find anything. No need to be an arsehole about it.

Re: Dishonored 2

Posted: Fri Apr 17, 2020 3:29 pm
by thecrius
Added back infinite money that somehow slipped out of the table. Tested with the latest gog version,

Re: Dishonored 2

Posted: Thu Apr 23, 2020 9:13 am
by El'Natash
Like more than one person on the internet I'm trying to find a way of surgically deleting this one data-piece of a kill I'd made during a mission which I have no save files preceding. Now, I've tried using the chaos cheat in this latest CT to do so but either I'm lacking the knowledge of how to maneuver that code to my specific need, or, it's just not a possibility right now. Which is it? How difficult would it be to implement that function?

Re: Dishonored 2

Posted: Sun May 10, 2020 9:04 am
by Escus
Hey everyone! recently was able to come back to this awesome game after building an up to date computer and was looking around for the cheat tables I used long ago, I realize this game is older so this might not get any attention but I am currently using the table added above from thecrius ( Thank you btw! ) and was curious if someone would be able to add more options to it for example. Unlimited Trait Use, Unlock All Traits, Unlock Blueprints, Current Mission Perfect Stats, Instant Choke, true stealth.

Doubt there will be any more updates to this game so i'd say it'd be future proofing! Thank you though to everyone who has created tables thus far and gave even more enjoyment to this game! :)

Dishonored 2

Posted: Fri Jun 05, 2020 10:47 pm
by bluepanda
"Infinite" Ammo cheat (more like freezing it on a mid-value, so you can pickup stuff nonetheless), works with 1.77.9.0

[code]

define(address,Dishonored2.exe+72E986)

define(bytes,41 8B C0 2B C7)



[ENABLE]



assert(address,bytes)

alloc(newmem,$1000,"Dishonored2.exe"+72E986)



label(code)

label(return)



newmem:

mov r8d,[rbx+24]

inc r8d

shr r8d



code:

mov eax,r8d

jmp return



address:

jmp newmem

return:



[DISABLE]



address:

db bytes

dealloc(newmem)[/code]

Dishonored 2

Posted: Sat Jun 06, 2020 10:52 pm
by krul
[USER=8085]@bluepanda[/USER] how to add this "Infinite" Ammo cheat to the first existing table?

Dishonored 2

Posted: Sun Jun 07, 2020 8:57 pm
by bluepanda
krul, post: 138550, member: 12450 wrote:
8085 how to add this "Infinite" Ammo cheat to the first existing table?
The most easy way:

Click a table with "Name name name " on it, do CTRL+C and CTRL+V (cloning), double click on , paste the code, confirm it.

Rename the script as you like.

Dishonored 2

Posted: Wed Jun 10, 2020 12:29 am
by NumberXer0
I think I'm finally ready to beat this game haha. I was playing it back in 2017 and fell off for a while. I know I asked like..3 years ago..but is there any chance for the perfect mission cheat to get updated to the final version of the game? There are a bunch of nice cheats in the original table that never made it to the updated tables =(

Dishonored 2

Posted: Wed Jun 24, 2020 10:46 am
by MaZy
I have the Windows App Edition and made small CT. The cheat tables above did not work. Since I have finished the game I wanted to make fun rounds with unlimited mana and unlimited runes. However. It turned out if I freeze the rune amount so also my weapons did not decrease their ammo. (I did not test grenades and similar things)



The rune is not actually a freeze. It will let it increase but not decrease.



If you have Dishonored2_x64ShippingRetail (Windows App) Edition you can try this table.



Image



Note: The game crashed one time if new map part was loaded. Not sure which of that making it crash or it was just unlucky (because was on desktop). So try to deactivate if this happens.

Dishonored 2

Posted: Wed Jun 24, 2020 3:39 pm
by Rhark
MaZy, post: 140607, member: 34673 wrote:
I have the Windows App Edition and made small CT. The cheat tables above did not work. Since I have finished the game I wanted to make fun rounds with unlimited mana and unlimited runes. However. It turned out if I freeze the rune amount so also my weapons did not decrease their ammo. (I did not test grenades and similar things)



The rune is not actually a freeze. It will let it increase but not decrease.



If you have Dishonored2_x64ShippingRetail (Windows App) Edition you can try this table.



Image



Note: The game crashed one time if new map part was loaded. Not sure which of that making it crash or it was just unlucky (because was on desktop). So try to deactivate if this happens.


If you need an Infinite Health cheat, I got this a while ago:


Code: Select all


define(address,"Dishonored2_x64ShippingRetail.exe"+1AA2EB0)

define(bytes,48 8B C4 57 48 83 EC 60)



[ENABLE]





assert(address,bytes)

alloc(newmem,$1000,"Dishonored2_x64ShippingRetail.exe"+1AA2EB0)



label(code)

label(return)



newmem:



code:

  ret

  nop

  nop

  push rdi

  sub rsp,60

  jmp return



address:

  jmp newmem

  nop

  nop

  nop

return:



[DISABLE]



address:

  db bytes

  // mov rax,rsp

  // push rdi

  // sub rsp,60



dealloc(newmem)


If I recall correctly, it stops the player from receiving any damage (including fall damage).

Re: Dishonored 2

Posted: Wed Aug 05, 2020 7:42 pm
by krul
thecrius wrote:
Fri Apr 17, 2020 3:29 pm
Added back infinite money that somehow slipped out of the table. Tested with the latest gog version,
Could you add instant choke?