Elden Ring All in One v1.04.1 / Calibrations 1.04.2

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Ragnarok Drakengard
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by Ragnarok Drakengard »

TheStuffTester wrote:
Sat Mar 12, 2022 10:15 pm
Ragnarok Drakengard wrote:
Sat Mar 12, 2022 8:27 pm
Thanks for the update gideon25!

Does anyone have a list of items that you're not allowed to have more than a certain amount of or you risk a ban? I know most items are safe. I figure there are probably some like the titanite stuff in previous games you can only have limited quantities of. Also I second the recommendation for the removal of fog of war from the map.
Golden Seeds, Sacred Tears, Spells, Rune Arcs and I would avoid most high level Runes and Smithing/Somber stones like the ancient dragon ones.

Generally speaking anything that can be traded could feasibly be obtained in infinite amounts, the way I do it is I try to "Leave" the item on the floor, if I can do that then it usually means the item can be traded, if so then the item should be safe to spawn, as the game would have no real way of knowing whether you got it from cheating or someone (A friend :roll: ) dropped it for you, without looking into it manually.

None of the above items except maybe the smithing stones can be traded and as such they're not safe to spawn.
Wow that's a freaking genius way of figuring it out. Why didn't I think of that? Sorry for asking such a stupid question lol. You drop with the leave command and not discard right?

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Ninomae Tako'nis
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by Ninomae Tako'nis »

Ragnarok Drakengard wrote:
Sat Mar 12, 2022 10:47 pm
Wow that's a freaking genius way of figuring it out. Why didn't I think of that? Sorry for asking such a stupid question lol. You drop with the leave command and not discard right?
Yes. Leave will place it on the ground for anyone to pick up. Discard will delete it from existence.

halorath
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by halorath »

Anyone figured out how to add Talismans in "gideon25"s Table, can add various other items, just not a single talisman.

frivolousam
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by frivolousam »

halorath wrote:
Sun Mar 13, 2022 12:10 am
Anyone figured out how to add Talismans in "gideon25"s Table, can add various other items, just not a single talisman.
Choose Talismans at the top option first.

ChrisMck67
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by ChrisMck67 »

Thank you for fixing the cookbook recipes. The Whetstone knifes suffer from the same issue the cookbooks had. Thank you for your hard work

michaelanglo.l
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by michaelanglo.l »

well, is the drop rate permanent? i just want to use it when i want someone's item

Mazuki013
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by Mazuki013 »

Hi, new guy here, can someone can confirm this, can I use cheat while online? I don't want multiplayer play, just online play.

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by Toxxysko »

Excellent update, thank you!

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by VirgilSouth »

michaelanglo.l wrote:
Sun Mar 13, 2022 4:06 am
well, is the drop rate permanent? i just want to use it when i want someone's item
Its not permanent so if you turn off the script your drop rate returns to normal

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by danv »

question - what is autoblock? it's not just automatic normal blocking since you still take a little bit of damage even with 100% physical shield against normal attacks and you can also autoblock when normal blocking is simply impossible, so how it works exactly?

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by hugmugmie »

How "Teleport" function work??? I tried but it seem not work.

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by askinquestions »

Anyone know if there's a way to modify the passive effects of weapons or switch them around?

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by rsr28 »

Where in the table is Easy Parry? I must be blind.

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by tacostacos »

Request: infinite buff duration, like for scholar's armament, blood grease, and flask, please!

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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by CrimsonFckr »

God damn. This is one beautifuly crafted epicaly designed piece of digital machinery . Thank you very much!

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