ELEX 2 [STEAM]

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zelitt55
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Re: ELEX 2 [STEAM]

Post by zelitt55 »

spawner dose not work? i am confused?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

ODimm
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Re: ELEX 2 [STEAM]

Post by ODimm »

zelitt55 wrote:
Sun Mar 06, 2022 1:38 am
spawner dose not work? i am confused?
Well, you see that its only for 1.0 right?
The game updated some hours ago.
Coz this I prevent updates and do only updates manuelly, spawner still works perfect ;)

I can tell you from my table make perspective : most more in depth table makers also won't update a game if they start to analyze something, they stay at version so they don't need to search everything again ...

I do this myself often - doing cheats for a specific version and then im too lazy 2 update coz why do the extra work?

so you need to update it yourself or wait that someone is updating it :roll:

HeLLFoRCee
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Re: ELEX 2 [STEAM]

Post by HeLLFoRCee »

cfemen wrote:
Thu Mar 03, 2022 3:09 am
Second Version of the Item Spawner ( now with armor )

note : its made for Steam 1.0, any other version won't work coz im using hardcoded addresses!

How it works:
-enable Enable Spawner [Steam 1.0]
-enable Get Templates before you load your savegame
-load savegame
-choose an item from the dropdown menu and then click on Spawn!

the dropdown list is unsorted!
if you want a better overview which items are which category, here you go:


you don't necessarily need to use the tables dropdown list, newest table supports spawning by hash.
e.g you search what you want on pastebin, copy the hash and paste it into the table.

note : stuff marked with * are quest/note items, use at own risk! I stopped adding them to the list ...so only a few are in the list...

Edit: Okay I've added really a bigass amount of items , should be almost all weapon/armors in the game now, and most of the other stuff.

BR
cfemen
Some more Infos for table makers:
In case someone has problems to get the player pointer(gCSkillsPlayer_PS) or stamina coz of shared instructions:
Get the player entity (its easy there are spots that are player only) and then execute from the vtable the member function 0x110.
first argument = instance of player entity
second argument = 0x4D
save the result in something like LocalPlayer and then you have [[LocalPlayer]+940]+108 = stamina float :lol:

btw you can also use the hashes from me for the inventory stuff to make a perfect filter.
e.g -> read the pointer on (gCInventoryStack + 0x8) and then compare the hash ( +0x18 == 0xC992140AA5BEF5BA )
and it will always find Elexit :)
Some armor ids are missing. Can you add them too?

Shiren
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Re: ELEX 2 [STEAM]

Post by Shiren »

Tuuuup! wrote:
Fri Mar 04, 2022 6:28 pm
Shiren wrote:
Fri Mar 04, 2022 5:42 pm
So that's why spells and alb abilities are not in the spawner, without the tag it doesn't appear? Or they are just missing as of yet?

For what i understood abilities are supposed to appear in the weapon tab, but no dice as of yet
I did found the pointers for faction, but they don't do anything. It shows in the ablility but that's it. Probably another trigger. Maybe someone else can look at it. Will release a update with the pointers.
Turn out spells and alb abilities work just fine without faction, we just need the spawner to include those id, i tested healing and it work fine even unaligned, just add the max elex 4 bytes after the actual one, like for mana and once we can spawn them we are good to go

caraifaudes9565
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Re: ELEX 2 [STEAM]

Post by caraifaudes9565 »

thanks for the great work!

does anyone have the codes for excellent skyand armor?

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cfemen
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Re: ELEX 2 [STEAM]

Post by cfemen »

Hey,

this is probably my last update, but I have some goodies for you :lol:
At first : I've added these hashes:

Code: Select all

Head:
82E4BEFF09B9E092:Excellent Alb Helmet
F96CBDADAFC2068D:Excellent Cleric Helmet
D3F5DF7EB3F48A90:Excellent Skyand Helmet
F51E9E0785D0EC86:Very Good Cleric Helmet
9E4153E2DD1ADCA3:Very Good Outlaw Helmet
87661D0AFD4E2986:Very Good Skyand Helmet
1A7A7F30E7A80A8F:Good Alb Helmet
1AADCCC1BDBC888B:Good Berserker Hood
0B19A19CE0861F9D:Good Morkon Helmet
2908149B1CA2FC93:Standard Alb Helmet
2A67FBD8CF4DBBA7:Standard Morkon Helmet
8EA9AD7F5B5EB384:Simple Rebel Headgear
402E93F5E7E77BBD:Simple Berserker Hood
88E79EF9F297E690:Standard Rebel Hat

Body:
696CCA1C81557895:Excellent Berserker Armor(2)
EF859F2DB28D7480:Excellent Outlaw Armor
B53EBFA1B0ED119C:Excellent Rebel Clothing
B8530E9474C7EB8A:Excellent Skyand Armor
6FEA9FE103A3B490:Excellent Alb Armor
6F242624B6D67CB2:Very Good Berserker Armor
9515BD27C6952C86:Very Good Berserker Armor(2)
325ADAF8206F35B0:Very Good Morkon Armor
0D4E08FD9DC931BE:Very Good Rebel Clothing
B6C205CFE97ECC84:Very Good Skyand Armor
967CF1C8A0A467B0:Good Morkon Armor
361A947F5DE9D487:Good Rebel Clothing
A1062FC99446159C:Standard Outlaw Shirt
5930DD13C61E6783:Standard Cleric Shirt
FE73556BFD36458B:Standard Rebel Shirt

Leg:
85C48CE864D7F5B7:Excellent Outlaw Pants
99BDA113B3A873BB:Excellent Skyand Pants
D72F51839D113FAD:Very Good Alb Pants
1D5AA8A48EF953BF:Very Good Berserker Pants
FE6ECA53C1222D98:Very Good Cleric Pants
6F2CB7380B4A0D91:Very Good Morkon Pants
C6248A329E1409A3:Very Good Outlaw Pants
054888EB2046A18E:Very Good Rebel Pants
B3CB71DD6FC2CFBB:Very Good Skyand Pants
3C03C9CA9080BFAB:Good Alb Pants
3987389BD020DAA1:Good Outlaw Pants
F9D69D7A692A9C8F:Standard Alb Pants
A9C01DF2BE10C694:Good Skyand Pants
982B2F6C841AEF84:Standard Berserker Pants
5E4F4EFBD01CCA9A:Simple Outlaw Pants
1180B82539A09F8E:Simple Cleric Pants
01C5367EE3E1F88A:Simple Berserker Pants
02F680EC0E432AA1:Simple Rebel Pants
D4A89DD993372285:Simple Morkon Pants

Materials:
E2E26C5642299596:Behemoth Heart
6670BB1DAD9C8285:Cyclops Heart
D37CC84AE510B5A5:Forest Troll Heart
D85E886EA202138E:Mountain Troll Heart
669F82C47C8E11B4:Troll Heart

Socket:
6E35C157E864699D:Large Red Gemstone
B22BA847FADF19B5:Large White Gemstone
87FC799733631DB7:Large Yellow Gemstone
10C21827E2A07881:White Gemstone
46EEEBC15FC879BD:Small Green Gemstone
B249A733470FF5B4:Small White Gemstone

(to use them download newest table or use the following instructions how to add hashes)

First Goodie : I give you a script that shows you the hash of an item:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>209905</ID>
      <Description>"Get Hash On Mouseover"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address,"ELEX2.exe"+5B0930)
define(bytes,8B 41 3C C3 CC)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"ELEX2.exe"+5B0930)

label(code)
label(return)
label(qHash)
registersymbol(qHash)

newmem:

code:
  push rbx
  mov rbx,[rcx+8]
  test rbx,rbx
  je short @f
   test r13,r13 //  filter out ammo hash that belongs to a range-weapon
   jne @f
   mov rax,[rbx+18]
   push rcx
   mov rcx,C992140AA5BEF5BA
   cmp rax,rcx // filter out elexit
   pop rcx
   je @f
   mov [qHash],rax
  @@:
  pop rbx
  mov eax,[rcx+3C]
  ret 
  int 3 
  jmp return
qHash:
dq 0

address:
  jmp newmem
return:

[DISABLE]

address:
  db bytes
  // mov eax,[rcx+3C]
  // ret 
  // int 3 

dealloc(newmem)

unregistersymbol( * )
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>209906</ID>
          <Description>"Hash:"</Description>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>qHash</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Its XML Format = copy all of the code and just press ctrl+v INTO cheat engine

this is a Get Hash On Mouseover script, if active it will show you the hash from a item in your inventory if you hover over it :)
(you should use windowed mode for this)

Instructions how to add a item to my item spawner:
-get the hash you want to add
-open the Enable Spawner [Steam 1.0] script
-at line 42 you see this:

Code: Select all

pHashList:
dq b0489fb88be49587
dq 8CD4EDAE7F19019E
dq c3601cc675186ebf
-add here the hash and add dq before the hash
-(optional) right click on the Item: list and click Set/Change dropdown selection options and then add the hash and the name (ItemHash:ItemName )
-save table, re-enable scripts, load savegame -> done! you can spawn the item now :)

the last goodie:
I've attached a savegame that I have created with a Script that should contain (almost) all the items in the game, you can use it to get the hash from a item you want and then just add it to my spawn script.

Feel free to use my savegame to create lists with hashes.

the savegame is located at : %USERPROFILE%\Saved Games\ELEX2
my savegame name is "Inventory"
savegame rar password : fearless

note : its still 1.0, I have a feeling the game will get a lots of updates, and sorry but I won't update it everytime ... so you need to stay at 1.0 or you need to update it yourself :mellow:
Attachments
SaveData_0024.rar
Elex 2 Full Inventory Savegame
Password : fearless
(1.19 MiB) Downloaded 202 times

heir
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Re: ELEX 2 [STEAM]

Post by heir »

Any option to speed up lockpicking?

zelitt55
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Re: ELEX 2 [STEAM]

Post by zelitt55 »

hate too be that guy ,but can you Re-release the spawner with the armour aded please? i am not very experinced with cheat engine.

ODimm
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Re: ELEX 2 [STEAM]

Post by ODimm »

zelitt55 wrote:
Mon Mar 07, 2022 3:33 pm
hate too be that guy ,but can you Re-release the spawner with the armour aded please? i am not very experinced with cheat engine.
there is updated table already that contains all the new armors :|

zelitt55
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Re: ELEX 2 [STEAM]

Post by zelitt55 »

where?

ODimm
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Re: ELEX 2 [STEAM]

Post by ODimm »


r3v4n
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Re: ELEX 2 [STEAM]

Post by r3v4n »

Maybe someone could make a table for editing the "trust level" of your companions? :wub:

r3v4n
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Re: ELEX 2 [STEAM]

Post by r3v4n »

ODimm wrote:
Mon Mar 07, 2022 8:02 pm
zelitt55 wrote:
Mon Mar 07, 2022 7:21 pm
where?
viewtopic.php?p=238834&sid=99b31431a619 ... 85#p238834

:|

Sadly the patch which was just released, broke the table :(

HeLLFoRCee
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Re: ELEX 2 [STEAM]

Post by HeLLFoRCee »

I have a problem when i fight with quest related enemies their healthbars are broken like they are dead but the still keep fighting. Is it game related issue or is it because i use health cheat?
Last edited by HeLLFoRCee on Thu Mar 10, 2022 5:57 pm, edited 1 time in total.

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merrowind
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Re: ELEX 2 [STEAM]

Post by merrowind »

Tuuuup!'s table works after the update.

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