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Wizards and Warlords

Posted: Tue Feb 22, 2022 7:09 am
by CannonFodder
I made a table and a modified dll for game version 1.0.3.14

Table options:
Trade Get Unlimited Resource (Disable Before Doing Anything Else!)
Recruit Get Unlimited Resource (Disable Before Doing Anything Else!) including influence
These options sets resources available on market too.

Dll cheats:
Enable cheat menu, open settings menu in game will display cheat menu made by developer at top left of the screen.
Remove resource caps.
Double click unit in army screen to give it max experience.
Double click character in follower screen to level up.
Choose no after click on dismiss worker to give the worker all skills, repeat to set every skill to lv 50.
Choose no after click on stop research project to complete all current projects.
Update1:
Choose no after click on dismiss follower to give the follower all positive traits obtainable through level up.
Multicast UI will keep unit selection after cast. This is the developer's intended design, but bugged, I deleted a line of code to achive this, didn't find any consequence yet.
Fixed a bug in cheat where worker skill not become 50.

zip password:frf

Re: Wizards and Warlords

Posted: Tue Feb 22, 2022 3:37 pm
by gomdol
What is password for zip file?

Re: Wizards and Warlords

Posted: Wed Feb 23, 2022 12:37 am
by CannonFodder
sorry, forgot to mention it in the first post, added now.

Re: Wizards and Warlords

Posted: Fri Apr 01, 2022 8:24 am
by WintermuteX
How did you enable the ingame cheatmenu? I tried to figure it out via dnSpy / ILSpy+Reflexil but I'm quite a noob. :(

Re: Wizards and Warlords

Posted: Thu Apr 07, 2022 11:56 am
by CannonFodder
Devs named it cheat, just search for it.
They removed the code to display it in release version, so just add some code to display it.

Re: Wizards and Warlords

Posted: Sun Oct 16, 2022 5:30 pm
by Grabarz
Could You update the .DLL cheats ? game randomly crashes near turn 3