Guacamelee 2 [Steam Version] +18

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SvT
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Guacamelee 2 [Steam Version] +18

Post by SvT »

FEATURES:
  • Unlimited Health
  • Easy Kills
  • Unlimited Stamina
  • Unlimited Jumps (non-chicken, needs Double Jump unlocked)
  • Unlimited In-Air Moves
  • No Environmental Damage (lava, red spikes, etc.)
  • Ignore Map Hazard & Projectile Clipping
  • Unlimited Gold
  • Gold pointer
  • Combo pointer
  • 5x Combo Multiplier
  • Get Coordinates (kind of an afterthought; didn't do anything with this)
  • Disable Countdowns (activate after 1st "pufferfish" spawns; deactivate after sequence)
  • Freeze Timer (Proving Grounds)
  • Zero Timer (Proving Grounds)
  • Don't Fail on Hit Meter Reset (Proving Grounds)
  • Easy Flame Face Challenges (do 1st move in the combo)
  • Unlock Skills **
  • Disable "Pacman" Timer
  • DEBUG
** Instructions in cheat table.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Guac2_x64_SteamV2.CT
Guac2_x64 - Steam Build 3417584
(63.81 KiB) Downloaded 970 times
Guac2_x64_Steam.CT
Guac2_x64 - Steam Build 3417584
(60.96 KiB) Downloaded 315 times

bugmenot124
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Re: Guacamelee 2 [Steam Version] +18

Post by bugmenot124 »

Still works on the Steam version. Too bad no green thorn immunity but for the Crucible and Holy Hen mission, use the unlimited in air move to totally bypass the rubbish platforming by using the exit path. You should able to get right to end of the mission and meet the Holy Hen.

Now the game doesn't register completion percentage for it but you will still get the GOOD all keys ending.

Amoot329
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Re: Guacamelee 2 [Steam Version] +18

Post by Amoot329 »

This game came out for free on Epic Games Launcher (June 15th - June 21st). I know this trainer is for the Steam version. I was wondering how you found the option for Infinite Jumps? I'm trying to locate it and can't seem to find the value. The first Guacamelee game was easier to find. I used 4 bytes and "0" for standing still. Press Jump twice and searched for bigger than "0". Repeat until it narrows it down to a few. I then added a search for what accesses that address and the debugger gave me two options, once specifically adds 1. I replaced that with NOP and voila, infinite jumps.

Tried doing the same for this game but having no luck, not even sure if it even uses 0s and 1s?!

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