God of War [Engine:Unknown]

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SunBeam
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Re: God of War [Engine:Unknown]

Post by SunBeam »

russelsteapot wrote:
Mon Jan 24, 2022 12:25 am
...
True, but you can also see the gain logic:

Image

There's also Shop Recipes in there that get unlocked.

Then there's this:

Code: Select all

local Unlock_AllBaseTrinkets = function()
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_LowHealth_Offense", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_LowHealth_Offense_Shop_Tier02_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_LowHealth_Shield", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_LowHealth_Shield_Shop_Tier02_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_RageMode", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_RageMode_Shop_Tier02_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_RageGrab", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_RageGrab_Shop_Tier02_Reinforce_1")
  game.Wallets.AddResource("HERO", "Perk_Talisman_WeaponSpecials_Runic", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_Perk_Talisman_WeaponSpecials_Runic_Shop_Tier02_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_HealthBurst", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_HealthBurst_Tier02_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_Parry", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_Parry_Tier03_Reinforce_1")
  game.Wallets.AddResource("HERO", "Perk_Utility_JustEvade_Slowdown", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_Perk_Utility_JustEvade_Slowdown_Tier03_Reinforce_1")
  game.Wallets.AddResource("HERO", "Perk_Defense_OnBlock_ActiveAbsorb", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_Perk_Defense_OnBlock_ActiveAbsorb_Tier03_Reinforce_1")
  game.Wallets.AddResource("HERO", "Perk_Utility_Focus_Mode", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_Perk_Utility_Focus_Mode_Tier03_Reinforce_1")
  game.Wallets.AddResource("HERO", "Perk_Talisman_Muspelheim", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_Perk_Talisman_Muspelheim_Tier05_Reinforce_1")
  game.Wallets.AddResource("HERO", "Perk_Talisman_Niflheim", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_Perk_Talisman_Niflheim_Tier05_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_EmpoweringRift", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_EmpoweringRift_Tier03_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_Gauntlet", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_Gauntlet_Tier03_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_Valkyrie", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_Valkyrie_Tier05_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_CurseActivation", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_CurseActivation_Tier03_Reinforce_1")
  game.Wallets.AddResource("HERO", "KratosArmorTrinket_FrostActivation", 1, "NO_TELEMETRY")
  game.Wallets.AddRecipe("HERO", "Recipe_KratosArmorTrinket_FrostActivation_Tier03_Reinforce_1")
end
And:

Code: Select all

local AddArmorRunes = function(C, Tier)
  if Tier == 1 then
    game.Wallets.GenerateRune("HERO", "RuneCreator_Common_Tier01")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Common_Tier01")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Common_Tier01")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Common_Tier01")
  end
  if Tier == 2 then
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier02_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier02_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier02_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier02_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier02_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier02_Common_One_Stat")
  end
  if Tier == 3 then
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier03_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier03_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier03_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier03_Rare_One_Stat_Defensive")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier03_Rare_One_Stat_Defensive")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier03_Rare_One_Stat_Take_Damage")
  end
  if Tier == 4 then
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Common_One_Stat")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Rare_One_Stat_Defensive")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Rare_One_Stat_Defensive")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Rare_One_Stat_Take_Damage")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier04_Rare_One_Stat_Low_Health")
  end
  if Tier == 5 then
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Legendary_Two_Stats_Strength_Defensive")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Legendary_Two_Stats_Strength_Take_Damage")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Legendary_Two_Stats_Strength_Low_Health")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Rare_Two_Stats_Defense")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Rare_Two_Stats_Runic")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Rare_Two_Stats_Strength")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Rare_Two_Stats_Focus")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Rare_Two_Stats_Resistance")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier05_Rare_Two_Stats_Luck")
  end
  if Tier == 6 then
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Runic_Defensive")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Runic_Take_Damage")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Runic_Low_Health")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Defense_Defensive")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Strength_Low_Health")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Strength_Take_Damage")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Strength_All_Perks")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Runic_All_Perks")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Focus_All_Perks")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Resistance_All_Perks")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Defense_All_Perks")
    game.Wallets.GenerateRune("HERO", "RuneCreator_Tier06_Epic_Two_Stats_Focus_All_Perks")
  end
end
And:

Code: Select all

local AddDebugRunes = function(C, stat, perk, tier)
  local GiveResource_Safe = function(resource)
    if game.Wallets.GetResourceValue("HERO", resource) <= 0 then
      game.Wallets.AddResource("HERO", resource, 1)
    end
  end
  GiveResource_Safe("KratosArmorChest_NifTankSet_Tier06")
  GiveResource_Safe("KratosArmorChest_NifTankSet_Tier06_Reinforce1")
  GiveResource_Safe("KratosArmorChest_NifTankSet_Tier06_Reinforce2")
  GiveResource_Safe("KratosArmorWrist_NifTankSet_Tier06")
  GiveResource_Safe("KratosArmorWrist_NifTankSet_Tier06_Reinforce1")
  GiveResource_Safe("KratosArmorWrist_NifTankSet_Tier06_Reinforce2")
  GiveResource_Safe("KratosArmorLegs_NifTankSet_Tier06")
  GiveResource_Safe("KratosArmorLegs_NifTankSet_Tier06_Reinforce1")
  GiveResource_Safe("KratosArmorLegs_NifTankSet_Tier06_Reinforce2")
  GiveResource_Safe("KratosArmorTrinket_Gauntlet")
  GiveResource_Safe("KratosArmorTrinket_Gauntlet_Reinforce1")
  GiveResource_Safe("KratosArmorTrinket_Gauntlet_Reinforce2")
  local StatTable = {
    "Strength",
    "Runic",
    "Defense",
    "Resistance",
    "Focus",
    "Luck"
  }
  local PerkTable = {
    game.Pickup.GetId("Perk_Defense_OnBlock_Cooldown"),
    game.Pickup.GetId("Perk_Defense_OnParry_RunicBuff"),
    game.Pickup.GetId("Perk_Defense_OnParry_HealthBurst"),
    game.Pickup.GetId("Perk_Defense_OnParry_Shield"),
    game.Pickup.GetId("Perk_Damage_AxeHeavyHold_HealthBurst"),
    game.Pickup.GetId("Perk_Damage_AxeHeavyHold_CooldownBurst"),
    game.Pickup.GetId("Perk_Damage_AxeHeavyHold_RageBurst"),
    game.Pickup.GetId("Perk_Kill_Any_HealthDrain"),
    game.Pickup.GetId("Perk_Kill_Any_OffenseBuff"),
    game.Pickup.GetId("Perk_Kill_Any_RunicBuff"),
    game.Pickup.GetId("Perk_Kill_Any_DefenseBuff"),
    game.Pickup.GetId("Perk_Kill_Any_Cooldown"),
    game.Pickup.GetId("Perk_Defense_OnTakeDamage_Cooldown"),
    game.Pickup.GetId("Perk_Defense_OnTakeDamage_Rage"),
    game.Pickup.GetId("Perk_Defense_OnTakeDamage_DefenseBuff"),
    game.Pickup.GetId("Perk_Defense_OnLowHealth_OffenseBuff"),
    game.Pickup.GetId("Perk_Defense_OnLowHealth_DefenseBuff"),
    game.Pickup.GetId("Perk_Defense_OnLowHealth_RunicBuff")
  }
  local runeName = string.format("DEBUG_RuneCreator_Tier0%d_%s_%d", tier, StatTable[stat], PerkTable[perk])
  game.Wallets.GenerateRune("HERO", runeName)
end


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

russelsteapot
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Re: God of War [Engine:Unknown]

Post by russelsteapot »

There are also some entries in
r_perm\gameart\scripts\loot\lootdetailtables.4544.lua
For example Valkyrie03_NGP rune can be found there but not on heroa00.wad

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SunBeam
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Re: God of War [Engine:Unknown]

Post by SunBeam »

Does this work?

Code: Select all

local DiscoverAllMap = function()
  if not discoverAllMap then
    LD.SetRealmDiscovered("Alfheim")
    LD.SetRealmDiscovered("Helheim")
    LD.SetRealmDiscovered("Muspelheim")
    LD.SetRealmDiscovered("Jotunheim")
    LD.SetRealmDiscovered("Niflheim")
    game.Level.SetVariable("_GBL_WaterDrop01Triggered", true)
    game.Level.SetVariable("_GBL_WaterDrop02Triggered", true)
    LD.SetRegionDiscovered("NiflheimMain")
    LD.SetRegionDiscovered("Alfheim")
    LD.SetRegionDiscovered("MuspelheimArena")
    LD.SetRegionDiscovered("Helheim")
    LD.SetRegionDiscovered("HelheimReturn")
    local regionInfoTable = game.Map.GetRegionsInfoTable("Midgard")
    for _, regionInfo in ipairs(regionInfoTable) do
      local regionID = regionInfo.Id
      game.Map.ChangeRegionState(regionID, tweaks.eTokenState.kDiscovered)
    end
    discoverAllMap = true
  end
end
And:

Code: Select all

local UnlockAllFastTravel = function()
  if not unlockAllFastTravel then
    if game.Map.GetMarkersInfoTableInRealmWithFlags ~= nil then
      local markerInfoTable = game.Map.GetMarkersInfoTableInRealmWithFlags("Midgard", {"FastTravel"})
      for _, markerInfo in ipairs(markerInfoTable) do
        game.Map.ChangeMarkerState(markerInfo.Id, tweaks.eTokenState.kDiscovered)
      end
    else
      local regionInfoTable = game.Map.GetRegionsInfoTable("Midgard")
      for _, regionInfo in ipairs(regionInfoTable) do
        local regionID = regionInfo.Id
        local regionMarkerInfoTable = game.Map.GetMarkersInfoTable(regionID)
        for _, markerInfo in ipairs(regionMarkerInfoTable) do
          local markerID = markerInfo.Id
          local isFT = game.Map.MarkerHasFlag(markerID, {"FastTravel"})
          if isFT then
            game.Map.ChangeMarkerState(markerID, tweaks.eTokenState.kDiscovered)
          end
        end
      end
    end
    unlockAllFastTravel = true
  end
end

duducasarotto
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Re: God of War [Engine:Unknown]

Post by duducasarotto »

SunBeam wrote:
Mon Jan 24, 2022 12:22 am
If you download the archive listing all Lua files and go to this path:
r_heroa00\gameart\scripts\characters\heroa00
You will find a big ass list with rune generation in main.5921.lua file.

Image
still none of the runes I said were there I have the runes on a save but thats bugged so is there a way to remove skills so I can get them again

russelsteapot
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Re: God of War [Engine:Unknown]

Post by russelsteapot »

SunBeam wrote:
Mon Jan 24, 2022 12:32 am
Does this work?
We have tried some of them but we couldn't understand how they work and how exactly we can execute those commands or if they are commands.

russelsteapot
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Re: God of War [Engine:Unknown]

Post by russelsteapot »

duducasarotto wrote:
Mon Jan 24, 2022 12:33 am
...
If you use the last list I sent; there are the enchantments you ask. I just couldn't find Tyr's Shard or Tyr's Shard+. All of the others are on the list. AxeToss03_NGP should be leviathan's eye and I have Njord's Temporal Stone+ on my save file now.

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Re: God of War [Engine:Unknown]

Post by duducasarotto »

russelsteapot wrote:
Mon Jan 24, 2022 12:37 am
duducasarotto wrote:
Mon Jan 24, 2022 12:33 am
...
If you use the last list I sent; there are the enchantments you ask. I just couldn't find Tyr's Shard or Tyr's Shard+. All of the others are on the list. AxeToss03_NGP should be leviathan's eye and I have Njord's Temporal Stone+ on my save file now.
tyr shard+ is RuneCreator_Unique_Tyr_NGP

ShasVa
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Re: God of War [Engine:Unknown]

Post by ShasVa »

Whether to cheat or not to cheat, yes that is up to the individual. I mean for the fun of it, Kratos is the "god of war", so why shouldn't he start out jacked up to 11!? ;) Just a thought. Keep up the great work.

russelsteapot
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Re: God of War [Engine:Unknown]

Post by russelsteapot »

duducasarotto wrote:
Mon Jan 24, 2022 12:39 am
tyr shard+ is RuneCreator_Unique_Tyr_NGP
No it's not. It's Perfect Mark of Tyr. It's different.

duducasarotto
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Re: God of War [Engine:Unknown]

Post by duducasarotto »

do you know any epic bare handed damage rune code cause I need 2 of them also if you tell me how to discover the item id in your inventory I could provide the tyr shard+ id to you cause I have a save that has it

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N3M3515
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Re: God of War [Engine:Unknown]

Post by N3M3515 »

omg2121 wrote:
Sun Jan 23, 2022 4:50 am
rendegade wrote:
Sat Jan 22, 2022 2:38 pm
is it possible for you to fix it if i give my save file ? im trying to do it from 1h and its not working im finding enemies im saving when i find them , i load i kill them all whit the f5 option im making a manual save when they die i load that manual save and the Atreus is still bugged i did that for 1h , am i doing it wrong ?
Follow the steps quoted below. It worked for me.
N3M3515 wrote:
Wed Jan 19, 2022 1:04 pm
I've figured out another way, more garantee, activate the trainer, kill all enemies and atreus heal, then save just before enter a boat, then enter the boat and select reload from last checkpoint, i didn't test without the cheats, maybe just the boat glitch fix, maybe not
BTW, the follwing trainer was fixed for atreus stuck when one hit kill it's enabled, anyway it's still not recommended using on bosses, i'll let a link below: https://fearlessrevolution.com/tag/god-of-war/
Last edited by N3M3515 on Mon Jan 24, 2022 1:02 am, edited 1 time in total.

russelsteapot
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Re: God of War [Engine:Unknown]

Post by russelsteapot »

duducasarotto wrote:
Mon Jan 24, 2022 12:52 am
do you know any epic bare handed damage rune code cause I need 2 of them also if you tell me how to discover the item id in your inventory I could provide the tyr shard+ id to you cause I have a save that has it
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Midgard")
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Midgard_NGP")

Epic and Perfect.

duducasarotto
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Re: God of War [Engine:Unknown]

Post by duducasarotto »

russelsteapot wrote:
Mon Jan 24, 2022 12:55 am
duducasarotto wrote:
Mon Jan 24, 2022 12:52 am
do you know any epic bare handed damage rune code cause I need 2 of them also if you tell me how to discover the item id in your inventory I could provide the tyr shard+ id to you cause I have a save that has it
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Midgard")
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Midgard_NGP")

Epic and Perfect.
I meant the generic ones but thanks, Im already using heart of midgard+ I need a generic epic one, heart of midgard there is only the legendary and perfect one, legendary is purple so it isnt what Im looking for (sorry didnt meant to post twice)

Idleworm
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Re: God of War [Engine:Unknown]

Post by Idleworm »

Hey, thanks for the table!

Any chance for scaling of player damage, or something like one-hit-kills?

fragment
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Re: God of War [Engine:Unknown]

Post by fragment »

So, I guess I must've secured a dragon tooth early on in the game through the use of the script because I was playing around. When I came to the actual defeating the dragon, I was unable to secure the tooth since I already had it in my inventory but I'm unable to hand it to Sindri to move on. Do I need to start over completely? Figured I'd ask before starting all over. Thanks!

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