God of War [Engine:Unknown]

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Kamse
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Re: God of War [Engine:Unknown]

Post by Kamse »

Reuploaded the table again.
Please hit the thanks button for @SunBeam, @Mister Modification, @cfemen (and me ?).

Remember, you need to activate the script, go into your inventory and back to let the script fill the values.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Drinkie
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Re: God of War [Engine:Unknown]

Post by Drinkie »

To be fair the game only unlocked for download last night so people are figuring how it works out or at least that's how i see it

asdrubal
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Re: God of War [Engine:Unknown]

Post by asdrubal »

"Game Vendor: Steam (should work with EGS as well)." egs stand for "epic games" right ?

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hikarasa
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Re: God of War [Engine:Unknown]

Post by hikarasa »

jumperownz20 wrote:
Sat Jan 15, 2022 8:51 pm
cfemen wrote:
Sat Jan 15, 2022 8:29 pm
hikarasa wrote:
Sat Jan 15, 2022 8:14 pm
Can anyone give me the type i should search for resources? is it float or what? i'm new to this whole using cheat engine by my own but yesterday i could find the EXP and the Hacksilver value now all i need is the resources but i don't know how should i search for them
its integer ( 4 Bytes ) for every amount in the inventory:
Image
//
My currently list "Internal-Name | Display-Name | Hash":

Code: Select all

Names["EconomyXP"] = "XP" --027813962AA4FD9C
Names["Hacksilver"] = "Hacksilver" --016E187833871D3E
Names["HiltReinforcement1"] = "World Serpent Scale Fragment" --0065F9F9E69EAECC
Names["ReinforcementCommon"] = "Soft Svartalfheim Steel" --023036E1D415A119
Names["ReinforcementUncommon"] = "Solid Svartalfheim Steel" --03E89437752A9A4A
Names["TalismanReinforcement"] = "Dust of Realms" --03F6A02F3B31EE0D
Names["BoatLoot"] = "Aegirs Gold" --03F0DDBA03E6CE37
Names["LeiptrAlloy"] = "Leiptr Alloy" --0084A83FB24F4CFD
Names["AxeReinforcement"] = "Frozen Flame" --0301741DB374CDE4
Names["UB_Token"] = "Corrupted Remnant" --019A5962FFE5FAF8

Will it work for everyone? your hash IDs i mean

What do i do with this codes you just posted? i just copy and paste them on cheat engine or what?

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hikarasa
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Re: God of War [Engine:Unknown]

Post by hikarasa »

Ruff Ghanor wrote:
Sat Jan 15, 2022 10:56 pm
Spoiler
cfemen wrote:
Sat Jan 15, 2022 8:29 pm
hikarasa wrote:
Sat Jan 15, 2022 8:14 pm
Can anyone give me the type i should search for resources? is it float or what? i'm new to this whole using cheat engine by my own but yesterday i could find the EXP and the Hacksilver value now all i need is the resources but i don't know how should i search for them
its integer ( 4 Bytes ) for every resource in the inventory:
Image
//
My currently list "Internal-Name | Display-Name | Hash":

Code: Select all

Names["EconomyXP"] = "XP" --027813962AA4FD9C
Names["Hacksilver"] = "Hacksilver" --016E187833871D3E
Names["HiltReinforcement1"] = "World Serpent Scale Fragment" --0065F9F9E69EAECC
Names["ReinforcementCommon"] = "Soft Svartalfheim Steel" --023036E1D415A119
Names["ReinforcementUncommon"] = "Solid Svartalfheim Steel" --03E89437752A9A4A
Names["TalismanReinforcement"] = "Dust of Realms" --03F6A02F3B31EE0D
Names["BoatLoot"] = "Aegirs Gold" --03F0DDBA03E6CE37
Names["LeiptrAlloy"] = "Leiptr Alloy" --0084A83FB24F4CFD
Names["AxeReinforcement"] = "Frozen Flame" --0301741DB374CDE4
Names["UB_Token"] = "Corrupted Remnant" --019A5962FFE5FAF8
Codes worked great, thanks o/
To those wondering how to make it work, copy/paste the codes already present on the script and change the hashes to those shown there:

Image

Then add the addresses manually under it by adding +8 to each ptable, but keep the pointer in 30 like this:

Image
Sorry but what in the what now? i couldn't understand a single thing out of that sorry i don't understand jackshit of coding or anything code related.

DivineRIku
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Re: God of War [Engine:Unknown]

Post by DivineRIku »

Yeah, its really confusing for someone who doesnt have experience coding or disassembling memory

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hikarasa
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Re: God of War [Engine:Unknown]

Post by hikarasa »

Sorry but could you maybe make a Resources table? i've tried to do what you guys said and i think i don goofed and fucked up my game

chrisreddot3
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Re: God of War [Engine:Unknown]

Post by chrisreddot3 »

edit kratos status would be incredible
like str,luck,vit.....

Razapudroshko
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Re: God of War [Engine:Unknown]

Post by Razapudroshko »

chrisreddot3 wrote:
Sun Jan 16, 2022 12:32 am
edit kratos status would be incredible
like str,luck,vit.....
its easy! all are float! just equip and unequip smth and search values. But its useless, str -999 but he still attack as usual

Razapudroshko
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Re: God of War [Engine:Unknown]

Post by Razapudroshko »

guys ! there is trainer finally out with crafting without resources )

Bloodgutter
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Re: God of War [Engine:Unknown]

Post by Bloodgutter »

So stats are float as others stated and it seems that strength reside at
Health + A83C

Other stats are + 4 so:
STR + 4 = Runes
Runes + 4 = Defense etc.

If you edit them new values will popup in inventory panel but won't be persistent (they will jump back and forth from original value to edited one)
Now there are those yggdrasil seeds or whatever they are called ingame, that add points to your stats. Perhaps function that is used for them can be modified and used to add persistent stat.

Oh and BTW for anyone that has trouble getting Sun's table to work for XP & Hacksilver
XP is at "GoW.exe"+01393440 + offset 30
Hacksilver is at "GoW.exe"+01393440 + offset 1F0

zoomuniversalbox
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Re: God of War [Engine:Unknown]

Post by zoomuniversalbox »

Razapudroshko wrote:
Sun Jan 16, 2022 12:45 am
guys ! there is trainer finally out with crafting without resources )
where?

chrisreddot3
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Re: God of War [Engine:Unknown]

Post by chrisreddot3 »

Bloodgutter wrote:
Sun Jan 16, 2022 12:51 am
So stats are float as others stated and it seems that strength reside at
Health + A83C

Other stats are + 4 so:
STR + 4 = Runes
Runes + 4 = Defense etc.

If you edit them new values will popup in inventory panel but won't be persistent (they will jump back and forth from original value to edited one)
Now there are those yggdrasil seeds or whatever they are called ingame, that add points to your stats. Perhaps function that is used for them can be modified and used to add persistent stat.

Oh and BTW for anyone that has trouble getting Sun's table to work for XP & Hacksilver
XP is at "GoW.exe"+01393440 + offset 30
Hacksilver is at "GoW.exe"+01393440 + offset 1F0
dude,I may seem lazy to you but I don't have any knowledge, I just know how to search for a value, and edit, I don't know anything about what you posted
can you pls make a .ct and post here?

Bloodgutter
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Re: God of War [Engine:Unknown]

Post by Bloodgutter »

chrisreddot3 wrote:
Sun Jan 16, 2022 1:00 am
dude,I may seem lazy to you but I don't have any knowledge, I just know how to search for a value, and edit, I don't know anything about what you posted
can you pls make a .ct and post here?
Sure, hope it works for you chief

Edit: So um, as for those stats, I found addresses that hold upgrade value (2) from those yggdrasil's dews so what you could do is :
Load into the game, load the table, change all values that starts with "Yggdrasil's Dew Upgrade Value PTR" from 2 to eg.800 and go pick them up.
Please note that I didn't test this extensively, and this is more like a ghetto workaround instead of proper cheat script so if it won't work for you or you've used up all ygdrassil dew pickups you'll have to wait or figure out yourself how to edit stats.

Edit 2 : Fixed Luck <=> Cooldown mixup
Attachments
GoW.CT
(4.97 KiB) Downloaded 394 times
Last edited by Bloodgutter on Sun Jan 16, 2022 2:18 am, edited 2 times in total.

w00tblah
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Re: God of War [Engine:Unknown]

Post by w00tblah »

Your table works! It's so awesome I didn't even get around to stop and reply until now. Thanks!


Kamse wrote:
Sat Jan 15, 2022 11:15 pm
Just made mine with previous informations, thanks to all members who shared them (@SunBeam, @Mister Modification, @cfemen).
Edit the inventory script with this one:
Spoiler

Code: Select all

// Trampolines+10

[ENABLE]

alloc( InventoryReaderHook, 0x1000 )
registersymbol( InventoryReaderHook )
label( InventoryReader_o )
registersymbol( InventoryReader_o )
label( pTable )
registersymbol( pTable )

InventoryReaderHook:
mov rcx,016E187833871D3E // Hacksilver
cmp rax,rcx
jne short @f
  mov [pTable+00],r13
@@:
mov rcx,027813962AA4FD9C // XP
cmp rax,rcx
jne short @f
  mov [pTable+08],r13
@@:
mov rcx,0065F9F9E69EAECC // World Serpent Scale Fragment
cmp rax,rcx
jne short @f
  mov [pTable+10],r13
@@:
mov rcx,023036E1D415A119 // Soft Svartalfheim Steel
cmp rax,rcx
jne short @f
  mov [pTable+18],r13
@@:
mov rcx,03E89437752A9A4A // Solid Svartalfheim Steel
cmp rax,rcx
jne short @f
  mov [pTable+20],r13
@@:
mov rcx,03F6A02F3B31EE0D // Dust of Realms
cmp rax,rcx
jne short @f
  mov [pTable+28],r13
@@:
mov rcx,03F0DDBA03E6CE37 // Aegirs Gold
cmp rax,rcx
jne short @f
  mov [pTable+30],r13
@@:
mov rcx,0084A83FB24F4CFD // Leiptr Alloy
cmp rax,rcx
jne short @f
  mov [pTable+38],r13
@@:
mov rcx,0301741DB374CDE4 // Frozen Flame
cmp rax,rcx
jne short @f
  mov [pTable+40],r13
@@:
mov rcx,019A5962FFE5FAF8 // Corrupted Remnant
cmp rax,rcx
jne short @f
  mov [pTable+48],r13
InventoryReader_o:
readmem( InventoryReader, 8 )
jmp far InventoryReader+8

align 10 CC

pTable:
dq 0

Trampolines+10:
jmp far InventoryReaderHook

align 10 CC

InventoryReader:
jmp Trampolines+10
nop 3

[DISABLE]

InventoryReader:
readmem( InventoryReader_o, 8 )

unregistersymbol( pTable )
unregistersymbol( InventoryReader_o )
dealloc( InventoryReaderHook )
unregistersymbol( InventoryReaderHook )
Then add some checkboxes (just copy/paste the default ones) with the relevant values (ex: Aegirs Gold is pTable+30 in the script, so edit your pointer value).
It's a real quick fix, we might get an inventory parser if SunBeam is in the mood (and have time) for it.

Edit:
Please if you've downloaded it, tell me if it works for you (and hit the thanks button ? :oops: )
Edited version with the full script, now. Please redownload.
Edit2:
Table removed for not really working for others but me... And reuploaded since it's seems to work in the end :)

Remember, you need to activate the script, go into your inventory and back to let the script fill the values.

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