Great work SunBeam. I just bought the game and so far I'm liking it. That's rare considering the state of some games lately. anyway, two quick questions:
1) Would it be possible to modify the Shattered Gauntlet of Ages to accept all 6 of the "infinity runes"? Just a thought I had. I'll understand if it can't be done.
2) More personal-based: do you (or anyone) ever use CE on a game that you just bought, or do you try playing through it all first before using CE? It's tempting to use CE on the game and get what I want right away, but I admit that feels a tad off.
1 )I wouldn't hold out hope for "modding" the slots amount via CE. This is requires something a bit more in-depth than what CE should be used for. (At least, in my opinion.) That being said, Santa Monica have stated that, although, they won't be releasing mod support for the game, they want to see if people can do mods, because it is possible to some degree - so maybe someone in the modding community will able to accomplish this - since, I would assume, it would require "overwriting" the part which handles the slots amount.
2) In my experience, I'd say people are 50/50 with this. I prefer to play a game "legitimately" the first time, I play it. And on the second, whether it's NG+ or just NG, I use CE and other tools, to go mayhem. Though for games I've played on console, and now on PC, I just go full mayhem from the beginning. It's just my take on this. Maybe someone else will be have another opinion...
Does your God Mode hook do anything that setting GoW.exe+273fc5a = 1 doesn't?
Edit: And does your LUA form read any output that the game might be trying to send?
Edit 2: We have different addresses for XP/HS. Your values under debug don't match up with mine. Mine top, yours bottom. I guess they're just added to the resource list in differing orders per game.
Anyone still having trouble with rune stats, just sell your enchantments and use the Yggdrasil's to set permanent stat. Make sure not to add more than 9500 Vitality Yggdrasil Dew or else save will be bugged and R3 takedown will not work.
Does anyone know how Id go by clearing my inventory of everything other than what Kratos and Atreus have equiped?
RemoveResource instead of AddResource.
This is assuming you know the Internal Names of the items being removed.
If not, easiest way would to be to simply sell the non-equipped items to Brok/Sindri.
Thanks for the hard work. That spreadsheet is phenomenal. I uploaded it to GDrive and I am using it to grab stuff for an NG+ playthrough. Sent some $$ via PP
I found that when I use Rune Stats modifier blocks/parry stops working. I've tried to load save without stats modification and then blocks/parry works fine.
Also when I replace modified runes when runes with default stats, then block starts working again
Does anyone know how use Rune Stats modifier and avoid blocks/parry issue?
I found that when I use Rune Stats modifier blocks/parry stops working. I've tried to load save without stats modification and then blocks/parry works fine.
Also when I replace modified runes when runes with default stats, then block starts working again
Does anyone know how use Rune Stats modifier and avoid blocks/parry issue?
Don't use Rune Stat Modifier, instead modify value for Yggdrasil's Dew to give permanent stats, it's a better way ... you can give 450 max in each category and 9500 for vitality.
I found that when I use Rune Stats modifier blocks/parry stops working. I've tried to load save without stats modification and then blocks/parry works fine.
Also when I replace modified runes when runes with default stats, then block starts working again
Does anyone know how use Rune Stats modifier and avoid blocks/parry issue?
Don't use Rune Stat Modifier, instead modify value for Yggdrasil's Dew to give permanent stats, it's a better way ... you can give 450 max in each category and 9500 for vitality.
Thank you! Could you advise where I can get the CE table with Yggdrasil's Dew addresses? In the last version of the table I didn't find it