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Re: Monster Hunter Rise [Steam]

Posted: Sun Aug 06, 2023 11:28 am
by KangYudha
i crash everytime I complete the quest and back to village. are you guys have some problems like that?

Re: Monster Hunter Rise [Steam]

Posted: Fri Sep 01, 2023 5:03 pm
by Breadsterz123
KangYudha wrote:
Sun Aug 06, 2023 11:28 am
i crash everytime I complete the quest and back to village. are you guys have some problems like that?
One way to fix that is to disable the "no item loss" whenever you are at the reward screen and the turn it on after you have loaded into the village, works every time for me with this.

Re: Monster Hunter Rise [Steam]

Posted: Tue Sep 19, 2023 3:46 pm
by heresfranky
Hello everyone.

I've been trying to get the scripts to work.

The dropdown menus show them, but I cannot select any of the scripts.
In the image below, you'll see the opened "Player Scripts" but I cannot select or checkmark any of the scripts.
I have downloaded both 3.9 and Updated version and both do the same thing.


Any idea?

Re: Monster Hunter Rise [Steam]

Posted: Wed Sep 20, 2023 2:26 pm
by Breadsterz123
heresfranky wrote:
Tue Sep 19, 2023 3:46 pm
Hello everyone.

I've been trying to get the scripts to work.

The dropdown menus show them, but I cannot select any of the scripts.
In the image below, you'll see the opened "Player Scripts" but I cannot select or checkmark any of the scripts.
I have downloaded both 3.9 and Updated version and both do the same thing.


Any idea?
Insterluda was done from updating the trainer, that one was around the time the Sunbreak expansion was released. You could check out Tuup's table in this very thread too, at page number 4.

Or you can just use this link to jump straight to it: viewtopic.php?p=232011#p232011
I don't really know how this link posting works so hopefully this might help.

Re: Monster Hunter Rise [Steam]

Posted: Wed Dec 13, 2023 2:12 am
by Lord Blade
So, in World, there was a cheat that made every hit a break hit (so any hit on a monster would break whatever part and knock them around).

Is it possible to do the same in Rise/Sunbreak?

It was super useful for getting some of those annoying part breaks (that often resulted in the monster dying before you could break it).

Re: Monster Hunter Rise [Steam]

Posted: Fri Dec 15, 2023 10:25 am
by Gadindra
guys how to find Instant "true hit" Greatsword ?
i wanted to find it but no idea ??

Re: Monster Hunter Rise [Steam]

Posted: Tue Jan 23, 2024 2:00 pm
by regfa43ki765
~MonsterHunterRise-sb-v10.CT~
please update~~~

Re: Monster Hunter Rise [Steam]

Posted: Sat Jan 27, 2024 6:53 pm
by josemarcio
pls update the table :(

Re: Monster Hunter Rise [Steam]

Posted: Sat Jan 27, 2024 6:54 pm
by josemarcio
Tuuuup! wrote:
Mon Jan 24, 2022 6:10 pm
Few scripts/ more like a addon to Insterluda table. And he can add this to his table.

It's the same as before the dlc, use REframework. Go here for more info. And check the steam forum, you see that some people have random crashes.


Some scripts for Sunbreak 10.0.2.0:
No reload
No item/ammo inventory lost
1 hit kill/ damage multiplier
Item amount changer in inventory/chest
unl Stamina
inf Wirebug
unl clear time
freeze mission timer
Player Hunter XP multiplier
And ofcourse unl Loot/monster carving!!!

Update info:

v2: God mode with no knock back.
v3: Buddy XP multiplier, Player Master XP multiplier and updated/ added some item ID names (200+ :cry:)
V4: Added some weapon scripts and more Item ID's :dry:
v5: 10.0.3.0
v6: ... :ph34r:
v7: Some fixes for update 11.0.1.0
v7.2: Fix some more scripts for 11.0.1.0
v8: Only fix a few scripts like godmode, inf stamina and zenni pointer for update 13.0.0.0
v8.2: Fix the stamina script.
v8.5: Mainly fixes for weapon scripts and Gate HP for rampage.
v9: Added no voucher loss, Anomaly XP multiplier and script/pointers for hunter,master and anomaly level and xp, and monster size fix.
v10: Some fixes..Tested only few player scripts, I lost my interest for this game long time ago....

Image

Will update/release when I have time.
Old info
No reload bow gun (tested only on light bow gun)
Max sharpnes script
Modified Insterluda script for immune to knockbacks
Reward / item pickup multiplier.
No item loss for ammo/ using.(hotkey NUM1) <--Turn this of @ award screen. If you forgot, it will freeze the game when loading, but when you de-active it, it continues.

v2: Added One hit kill/ damage multiplier.

v3: Godmode, Player and Buddy XP multiplier and 100% affinity/crit change in battle

v4: Some weapon stuff like; Max demon gauge(dual blades), Great sword max spirit gauge and red bar, Insect glaive full extracts,
Charge blade 5 phails full, Light bow gun 5 wyvern shots, Gunlance ammo, Heavy bow gun wyvern heart and snipe. And monster loot/carving.

v5: Added scripts for editing your amount/quantity of selected item in your item box, reward screen and pouch in quest. updated the godmode and some more scripts.

v5.5: Fix the scripts that froze the game after the reward screen. And added a script for stamina

v6: Added script to change size of large monster. And a script to change size for every monster on the map.

v7: Ready for update 3.9.0.0
V8: 3.9.1.0 + Fix some scripts and added Player invisible to monsters*
* You can't hurt them.[/spoiler
Old tables
MonsterHunterRise-v7.CTMonsterHunterRise-v8.CTMonsterHunterRise-sb.CTMonsterHunterRise-sb-v2.CTMonsterHunterRise-sb-v3.CTMonsterHunterRise-sb-v4.CTMonsterHunterRise-sb-v5.CTMonsterHunterRise-sb-v6.CTMonsterHunterRise-sb-v7.CT
Enjoy..
this table was so damn good. pls update this bro! :(

Re: Monster Hunter Rise [Steam]

Posted: Sat Feb 03, 2024 1:34 am
by TeddyRiggs
Pls update

Re: Monster Hunter Rise [Steam]

Posted: Mon Feb 19, 2024 7:10 am
by NeilGlory
God Mode no knockback is not working, sad that it had to be this one. ʘ︵ʘ Some cheats give errors, so they won't activate in the game. Also I had to activate the trainer right before the title screen, otherwise it wouldn't read the game at all.

Re: Monster Hunter Rise [Steam]

Posted: Thu Feb 22, 2024 5:39 pm
by NeilGlory
Also FREEZING all monsters will cause the game to crash, it happened to me an infinite amount of times so far and it's really annoying. Can you please get that GOD MODE working instead? Gosh, well who cares at this rate, I'm pretty much done with this game.

Re: Monster Hunter Rise [Steam]

Posted: Tue Mar 12, 2024 9:19 pm
by Legrooos
Any way to edit the weapon attack? I'm looking for the Hex value of the defender weapons