Monster Hunter Rise [Steam]

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jeebz77
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Re: Monster Hunter Rise [Steam]

Post by jeebz77 »

Siracco wrote:
Sun Jan 16, 2022 2:49 pm
Zorai wrote:
Thu Jan 13, 2022 9:29 pm
Heya, your so fast at working on this one!
I have Addresses for Zenny, points and Lagniapple's, where's the best place to submit them for the table?

Image
This is personally all I care about can you share that alone?
I really want this too please share the love XD

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

fuyuke
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Re: Monster Hunter Rise [Steam]

Post by fuyuke »

Monster freeze 2.0 (hard, all enemies frozen forever) seems to cause paralysis effect and shock traps to expire within less than 1 second. Poison effect works fine though. Have not tested others yet.

Ryanhtrent
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Re: Monster Hunter Rise [Steam]

Post by Ryanhtrent »

For anyone wanting more than 99 items on the "PlayerInventory & Box 99 Items"
Change value "63" on line 18 of the script. Test increase amount. it is by one at first but value of 250 gives you like 550. haha

Shirokaido
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Re: Monster Hunter Rise [Steam]

Post by Shirokaido »

Ryanhtrent wrote:
Sun Jan 23, 2022 11:56 pm
For anyone wanting more than 99 items on the "PlayerInventory & Box 99 Items"
Change value "63" on line 18 of the script. Test increase amount. it is by one at first but value of 250 gives you like 550. haha
63=99 in hexadecimal. If you set it to FF, you'll get 255.

So, there's a funky interaction with the Stamina script. It's causing Maximum Might to stop working. Idk if this can be fixed or adjusted, just figured I'd throw this out there.

stitans
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Re: Monster Hunter Rise [Steam]

Post by stitans »

really nice work put into this table, but this cheat table crashes game time to time.. inconsistent

unmog
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Re: Monster Hunter Rise [Steam]

Post by unmog »

Insterluda wrote:
Sun Jan 23, 2022 11:50 am
cheatingthot wrote:
Sun Jan 23, 2022 3:46 am
Very nice table!

I have a request/question though. Is it possible to change the x99 reward to something like x2 or x5 instead? How do I go on about doing that?
Thanks!
Yeah, I am having a lot of requests, I hear the people, but I need some time.
If possible, will be added in 4.0
Did you fix the damage option resetting crit chance to 0? Anyway to get an option that changes the crit to a non-zero number?

Shirokaido
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Re: Monster Hunter Rise [Steam]

Post by Shirokaido »

cheatingthot wrote:
Sun Jan 23, 2022 3:46 am
Very nice table!

I have a request/question though. Is it possible to change the x99 reward to something like x2 or x5 instead? How do I go on about doing that?
Thanks!
It's actually pretty easy to change this! Here's how:
Open the script
Look for 63; this is 99 in hexadecimal
Change it to your desired number
????
Profit

Most scripts that set a modified value have something like this that's easily identifiable. However...
Insterluda wrote:
Sun Jan 23, 2022 11:50 am
Yeah, I am having a lot of requests, I hear the people, but I need some time.
If possible, will be added in 4.0
... It's also bugged. It also sets items in your box to 99 (or whatever value is picked; 5 in my case).

靈寶天尊
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Re: Monster Hunter Rise [Steam]

Post by 靈寶天尊 »

Request to add the ability to get medals (medals on the guild card).

It is best to can edit various things on the guild card, such as the number of tasks, the number of weapons used, and the mission clearance time.

Modd4r
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Re: Monster Hunter Rise [Steam]

Post by Modd4r »

Is there a chance to add:
1 hit kill
1 hit destroy part -> this may be necessary to botain certain monster parts

Also: the instant quest complete cheat kills the monster or just complete the quest without killing?
Asking because I wanted to understand if I can then carve the monster.

yavin03
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Re: Monster Hunter Rise [Steam]

Post by yavin03 »

Modd4r wrote:
Mon Jan 24, 2022 10:54 am
Is there a chance to add:
1 hit kill
1 hit destroy part -> this may be necessary to botain certain monster parts

Also: the instant quest complete cheat kills the monster or just complete the quest without killing?
Asking because I wanted to understand if I can then carve the monster.
The last time I tried: "Instant Quest Complete" is a switch to use while you are in a quest, to instantly complete your current mission WITHOUT killing and/or getting the monster reward. Currently it cannot be used to complete "kill 20x /15c small monsters" though. Can anyone confirm this?

Insterluda
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Re: Monster Hunter Rise [Steam]

Post by Insterluda »

Thank you guys for your feedback.
I will release a 3.5 version in the next few days with the mentioned issues, at least I try it.
Always test & give feedback, you all are a part of the table, because I can work with your feedback.

demorest2
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Re: Monster Hunter Rise [Steam]

Post by demorest2 »

Sadly Player immune to any knockbacks still crash game( Just need this 1 option for my gs

Tuuuup!
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Re: Monster Hunter Rise [Steam]

Post by Tuuuup! »

Few scripts/ more like a addon to Insterluda table. And he can add this to his table.

It's the same as before the dlc, use REframework. Go here for more info. And check the steam forum, you see that some people have random crashes.


Some scripts for Sunbreak 10.0.2.0:
No reload
No item/ammo inventory lost
1 hit kill/ damage multiplier
Item amount changer in inventory/chest
unl Stamina
inf Wirebug
unl clear time
freeze mission timer
Player Hunter XP multiplier
And ofcourse unl Loot/monster carving!!!

Update info:

v2: God mode with no knock back.
v3: Buddy XP multiplier, Player Master XP multiplier and updated/ added some item ID names (200+ :cry:)
V4: Added some weapon scripts and more Item ID's :dry:
v5: 10.0.3.0
v6: ... :ph34r:
v7: Some fixes for update 11.0.1.0
v7.2: Fix some more scripts for 11.0.1.0
v8: Only fix a few scripts like godmode, inf stamina and zenni pointer for update 13.0.0.0
v8.2: Fix the stamina script.
v8.5: Mainly fixes for weapon scripts and Gate HP for rampage.
v9: Added no voucher loss, Anomaly XP multiplier and script/pointers for hunter,master and anomaly level and xp, and monster size fix.
v10: Some fixes..Tested only few player scripts, I lost my interest for this game long time ago....

Image

Will update/release when I have time.
Old info
No reload bow gun (tested only on light bow gun)
Max sharpnes script
Modified Insterluda script for immune to knockbacks
Reward / item pickup multiplier.
No item loss for ammo/ using.(hotkey NUM1) <--Turn this of @ award screen. If you forgot, it will freeze the game when loading, but when you de-active it, it continues.

v2: Added One hit kill/ damage multiplier.

v3: Godmode, Player and Buddy XP multiplier and 100% affinity/crit change in battle

v4: Some weapon stuff like; Max demon gauge(dual blades), Great sword max spirit gauge and red bar, Insect glaive full extracts,
Charge blade 5 phails full, Light bow gun 5 wyvern shots, Gunlance ammo, Heavy bow gun wyvern heart and snipe. And monster loot/carving.

v5: Added scripts for editing your amount/quantity of selected item in your item box, reward screen and pouch in quest. updated the godmode and some more scripts.

v5.5: Fix the scripts that froze the game after the reward screen. And added a script for stamina

v6: Added script to change size of large monster. And a script to change size for every monster on the map.

v7: Ready for update 3.9.0.0
V8: 3.9.1.0 + Fix some scripts and added Player invisible to monsters*
* You can't hurt them.[/spoiler
Old tables
MonsterHunterRise-v7.CT
For game version: 3.9.0.0
(158.42 KiB) Downloaded 1504 times
MonsterHunterRise-v8.CT
For game version: 3.9.1.0
(185.29 KiB) Downloaded 4621 times
MonsterHunterRise-sb.CT
(111.09 KiB) Downloaded 1208 times
MonsterHunterRise-sb-v2.CT
(125.79 KiB) Downloaded 875 times
MonsterHunterRise-sb-v3.CT
(152.98 KiB) Downloaded 2321 times
MonsterHunterRise-sb-v4.CT
(208.25 KiB) Downloaded 467 times
MonsterHunterRise-sb-v5.CT
(282.79 KiB) Downloaded 1274 times
MonsterHunterRise-sb-v6.CT
(306.83 KiB) Downloaded 2623 times
MonsterHunterRise-sb-v7.CT
(303.15 KiB) Downloaded 471 times
Enjoy..
Attachments
MonsterHunterRise-sb-v10.CT
(336.18 KiB) Downloaded 4746 times
MonsterHunterRise-sb-v9.CT
(322.89 KiB) Downloaded 4716 times
MonsterHunterRise-sb-v8.5.CT
(301.98 KiB) Downloaded 1247 times
MonsterHunterRise-sb-v8.2.CT
(296.3 KiB) Downloaded 140 times
MonsterHunterRise-sb-v7.2.CT
(292.81 KiB) Downloaded 2196 times
Last edited by Tuuuup! on Thu Apr 20, 2023 6:47 pm, edited 24 times in total.

Scheimann
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Re: Monster Hunter Rise [Steam]

Post by Scheimann »

Tuuuup! wrote:
Mon Jan 24, 2022 6:10 pm
Insterluda wrote:
Mon Jan 24, 2022 3:21 pm
...
Few scripts/ more like a addon to Insterluda table. And he can add this to his table.

No reload bow gun (tested only on light bow gun)
Max sharpnes script
Modified Insterluda script for immune to knockbacks
Reward / item pickup multiplier.
No item loss for ammo/ using.(hotkey NUM1) <--Turn this of @ award screen. If you forgot, it will freeze the game when loading, but when you de-active it, it continues.

And the game is stable for me because I play in window mode??
In reward / item pickup is default x 99? If no, where i can modify to a x2, x5 or whatever other value?

Insterluda
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Re: Monster Hunter Rise [Steam]

Post by Insterluda »

Tuuuup! wrote:
Mon Jan 24, 2022 6:10 pm
Insterluda wrote:
Mon Jan 24, 2022 3:21 pm
...
Few scripts/ more like a addon to Insterluda table. And he can add this to his table.

No reload bow gun (tested only on light bow gun)
Max sharpnes script
Modified Insterluda script for immune to knockbacks
Reward / item pickup multiplier.
No item loss for ammo/ using.(hotkey NUM1) <--Turn this of @ award screen. If you forgot, it will freeze the game when loading, but when you de-active it, it continues.

And the game is stable for me because I play in window mode??
PM. me, we could work together on it, if you would like.

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