Final Fantasy VII: Remake Intergrade +10 (table Update4)

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

hekatoncheir wrote:
Fri Dec 31, 2021 8:51 pm
Has anyone being able to find a way to unlock the use of items in HARD MODE?
this one has
viewtopic.php?f=5&t=18527

but it seems to be for Pro users only and they didn't say if it is gonna be available for free later, they deleted my comment without even say anything, if anyone knows anything about it please share here since they are angry people that only cares for money and don't even reply a single question of the users.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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isosplx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by isosplx »

hyperspeedgx wrote:
Sat Jan 01, 2022 12:25 am
Thank you so much, but I wish it would let me set values below 1, I wanted to use something like 0.8 or 0.7 so enemies wouldn't die so fast. Is there anyway to edit it?
Easy fix.
Just use cheat engine to search the value as afloat.


1. Set the Damage Multiplier on the Trainer and Enable it.
2. Search Cheat Engine for the Float value.
3. Change the Damage Multiplier value and Enable it again.
4. Search Cheat Engine for the new Float value in next search.
5. Rinse and repeat until you have a few values left.

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hekatoncheir
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hekatoncheir »

hyperspeedgx wrote:
Sat Jan 01, 2022 12:38 am
hekatoncheir wrote:
Fri Dec 31, 2021 8:51 pm
Has anyone being able to find a way to unlock the use of items in HARD MODE?
this one has
viewtopic.php?f=5&t=18527

but it seems to be for Pro users only and they didn't say if it is gonna be available for free later, they deleted my comment without even say anything, if anyone knows anything about it please share here since they are angry people that only cares for money and don't even reply a single question of the users.
I know about him and really not going that route. Hoping that it will be found and done by another cheat creator.

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

isosplx wrote:
Sat Jan 01, 2022 5:57 am
hyperspeedgx wrote:
Sat Jan 01, 2022 12:25 am
Thank you so much, but I wish it would let me set values below 1, I wanted to use something like 0.8 or 0.7 so enemies wouldn't die so fast. Is there anyway to edit it?
Easy fix.
Just use cheat engine to search the value as afloat.


1. Set the Damage Multiplier on the Trainer and Enable it.
2. Search Cheat Engine for the Float value.
3. Change the Damage Multiplier value and Enable it again.
4. Search Cheat Engine for the new Float value in next search.
5. Rinse and repeat until you have a few values left.
thank you very much, it works (woo woo), I'm using damage multiplier with the value set to 0.68, this makes all my attacks deal half damage, normal mode with this is gorgeous, now i just need to find the pointer of it, for the table, but I dunno how to do pointers, or else I gonna have to search for it everytime I start the game. :lol:

Edit:
I used those guides but I didn't got it, it seems the pointer is protected or something bc I'm getting it from the trainer.
https://www.fearlessrevolution.com/forum/prog ... -scan.html
[Link]

if someone could make a table with it, for easy use, I would really appreciate.

IcyPurpose99
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by IcyPurpose99 »

hyperspeedgx wrote:
Sat Jan 01, 2022 12:38 am
hekatoncheir wrote:
Fri Dec 31, 2021 8:51 pm
Has anyone being able to find a way to unlock the use of items in HARD MODE?
this one has
viewtopic.php?f=5&t=18527

but it seems to be for Pro users only and they didn't say if it is gonna be available for free later, they deleted my comment without even say anything, if anyone knows anything about it please share here since they are angry people that only cares for money and don't even reply a single question of the users.
Literally the easiest, and dumbest find I have ever done. Its a bool that determines if its hard mode or not, unlike previous games and kingdom hearts it normally would be 0-4 for difficulties. But this one was just a bool. Found it in 30 minutes after reading this for a paid trainer. Releasing it now.

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isosplx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by isosplx »

hyperspeedgx wrote:
Sat Jan 01, 2022 5:51 pm
isosplx wrote:
Sat Jan 01, 2022 5:57 am
hyperspeedgx wrote:
Sat Jan 01, 2022 12:25 am
Thank you so much, but I wish it would let me set values below 1, I wanted to use something like 0.8 or 0.7 so enemies wouldn't die so fast. Is there anyway to edit it?
Easy fix.
Just use cheat engine to search the value as afloat.


1. Set the Damage Multiplier on the Trainer and Enable it.
2. Search Cheat Engine for the Float value.
3. Change the Damage Multiplier value and Enable it again.
4. Search Cheat Engine for the new Float value in next search.
5. Rinse and repeat until you have a few values left.
thank you very much, it works (woo woo), I'm using damage multiplier with the value set to 0.68, this makes all my attacks deal half damage, normal mode with this is gorgeous, now i just need to find the pointer of it, for the table, but I dunno how to do pointers, or else I gonna have to search for it everytime I start the game. :lol:

Edit:
I used those guides but I didn't got it, it seems the pointer is protected or something bc I'm getting it from the trainer.
https://www.fearlessrevolution.com/foru ... -scan.html
[Link]

if someone could make a table with it, for easy use, I would really appreciate.
Good find.
Feel free to share any pointers not already shared on the table.

delpirero
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by delpirero »

pls test
And
fix it if necessary

Hard Mode Switch
Hard Mode(CLassic) -auto battle
Use Items In Hard Mode - Non Battle
Use Items In Hard Mode - In Battle

Update1:
Benches Restore MP In HARD Mode
Hard Mode.CT
(10.49 KiB) Downloaded 218 times
Last edited by delpirero on Sun Jan 02, 2022 6:02 am, edited 1 time in total.

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hekatoncheir
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hekatoncheir »

delpirero wrote:
Sun Jan 02, 2022 1:16 am
pls test
And
fix it if necessary

Hrad Mode switch
Hard Mode(CLass) -auto battle
Use Items In Hard Mode - Non Battle
Use Items In Hard Mode - In Battle

Hard Mode.CT
Works perfectly mate. thanks so much for finally unlocking this on HardMode.

yeriano
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by yeriano »

May some master cheater create buff duration editor ( haste,manaward,barrier,algid aura,siphon,ect) . Thanks

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

isosplx wrote:
Sun Jan 02, 2022 1:10 am
hyperspeedgx wrote:
Sat Jan 01, 2022 5:51 pm
isosplx wrote:
Sat Jan 01, 2022 5:57 am


Easy fix.
Just use cheat engine to search the value as afloat.


1. Set the Damage Multiplier on the Trainer and Enable it.
2. Search Cheat Engine for the Float value.
3. Change the Damage Multiplier value and Enable it again.
4. Search Cheat Engine for the new Float value in next search.
5. Rinse and repeat until you have a few values left.
thank you very much, it works (woo woo), I'm using damage multiplier with the value set to 0.68, this makes all my attacks deal half damage, normal mode with this is gorgeous, now i just need to find the pointer of it, for the table, but I dunno how to do pointers, or else I gonna have to search for it everytime I start the game. :lol:

Edit:
I used those guides but I didn't got it, it seems the pointer is protected or something bc I'm getting it from the trainer.
https://www.fearlessrevolution.com/foru ... -scan.html
[Link]

if someone could make a table with it, for easy use, I would really appreciate.
Good find.
Feel free to share any pointers not already shared on the table.
Sure thing, but I couldn't find any any valid pointer for it. :(

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isosplx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by isosplx »

hyperspeedgx wrote:
Sun Jan 02, 2022 3:24 pm
isosplx wrote:
Sun Jan 02, 2022 1:10 am
hyperspeedgx wrote:
Sat Jan 01, 2022 5:51 pm


thank you very much, it works (woo woo), I'm using damage multiplier with the value set to 0.68, this makes all my attacks deal half damage, normal mode with this is gorgeous, now i just need to find the pointer of it, for the table, but I dunno how to do pointers, or else I gonna have to search for it everytime I start the game. :lol:

Edit:
I used those guides but I didn't got it, it seems the pointer is protected or something bc I'm getting it from the trainer.
https://www.fearlessrevolution.com/foru ... -scan.html
[Link]

if someone could make a table with it, for easy use, I would really appreciate.
Good find.
Feel free to share any pointers not already shared on the table.
Sure thing, but I couldn't find any any valid pointer for it. :(
Understood.
This comp is too slow to Pointer Scan for Addresses.

delpirero
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by delpirero »

hyperspeedgx wrote:
Sun Jan 02, 2022 3:24 pm
isosplx wrote:
Sun Jan 02, 2022 1:10 am
hyperspeedgx wrote:
Sat Jan 01, 2022 5:51 pm


thank you very much, it works (woo woo), I'm using damage multiplier with the value set to 0.68, this makes all my attacks deal half damage, normal mode with this is gorgeous, now i just need to find the pointer of it, for the table, but I dunno how to do pointers, or else I gonna have to search for it everytime I start the game. :lol:

Edit:
I used those guides but I didn't got it, it seems the pointer is protected or something bc I'm getting it from the trainer.
https://www.fearlessrevolution.com/foru ... -scan.html
[Link]

if someone could make a table with it, for easy use, I would really appreciate.
Good find.
Feel free to share any pointers not already shared on the table.
Sure thing, but I couldn't find any any valid pointer for it. :(
Last edited by delpirero on Mon Jan 03, 2022 4:07 am, edited 1 time in total.

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isosplx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by isosplx »

delpirero wrote:
Sun Jan 02, 2022 4:28 pm
try this
I think it should work
Your upload is greatly appreciated.
+1 as soon as able.

Thank You Delpirero.

Tuuuup!
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by Tuuuup! »

delpirero wrote:
Sun Jan 02, 2022 1:16 am
..
fix it if necessary
..
Not really a fix. But check it out.
hyperspeedgx wrote:
Sun Jan 02, 2022 3:24 pm
Sure thing, but I couldn't find any any valid pointer for it. :(
Don't know what to say, to all of that damage conversation. But I tell you guys this and post a quick script/table for it.(not perfect, but it works)
Damage is based on your attack/strength stat :o
Luck stat is your critical. :o :mellow:

v2: Added 2 scripts. 1 hit stagger. And stagger gauge stays full.
v2.5: Added Drop rate thanks to isosplx.
v3: Added quick ATB, stagger up and down multiplier, Dart timer and 1 dart finish, Limit breaker, 1 squat adds 10, bike HP and full bike special and a 1 hit kill script. And inf buffs and no debuffs. Still testing some scripts, but it looks good for now.

v4: Stagger damage @ 666% and inf HP, Inf MP, Stagger % multiplier, Barret inf overcharge..more..?

This is it for me, I'm done with the game...
Attachments
ff7remake_T!-v4.CT
(90.11 KiB) Downloaded 768 times
ff7remake_T!-v3.CT
(68.3 KiB) Downloaded 93 times
ff7remake_T!-v2.5.CT
(35.59 KiB) Downloaded 81 times
ff7remake_T!-v2.CT
(35 KiB) Downloaded 73 times
ff7remake_T!.CT
(30.33 KiB) Downloaded 66 times
Last edited by Tuuuup! on Fri Jan 07, 2022 5:07 pm, edited 4 times in total.

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

delpirero wrote:
Sun Jan 02, 2022 4:28 pm
hyperspeedgx wrote:
Sun Jan 02, 2022 3:24 pm
isosplx wrote:
Sun Jan 02, 2022 1:10 am


Good find.
Feel free to share any pointers not already shared on the table.
Sure thing, but I couldn't find any any valid pointer for it. :(
try this

I think it should work

Final Fantasy VII Remake Intergrade v1.0 Plus 24 Trainer.CT
Thank you for this but unfortunate doesn't work for me, values are all ???.
Last edited by hyperspeedgx on Mon Jan 03, 2022 3:17 am, edited 1 time in total.

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