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Chorus

Posted: Fri Dec 03, 2021 7:09 pm
by ndck@ModEngine
Chorus (Codex/Steam)

Version : 1.0.0 (Compatible with v1.0.0.10.209217)

Scripts & Editors
- One Hit Kills *Hotkey Included*
- Ship's Health *Hotkey Included*
- Ship's Shield *Hotkey Included*
- Rite Of Senses *Hotkey Included*
- Gatling Gun Temperature *Hotkey Included*
- Credits *Hotkey Included*

Note: Do NOT freeze any value(s) when the game is currently loading.

So far I have only tested the only weapon in the early stages is the one above. Will add others if needed.

Changelog
Lists Of Changelog
Version : 1.0.0 v2 (Compatible with v1.6.0/1.0.0.11.210770)
- No Lasers Cooldown Added *Hotkey Included*
- Ship's Shield Editor revised
- Max health removed. Not needed
- Revised One Hit Kill Options {See details included}
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. :) The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much. :)


Re: Chorus

Posted: Fri Dec 03, 2021 11:31 pm
by acecel
Thank you for doing it this fast !

Re: Chorus

Posted: Sat Dec 04, 2021 6:24 am
by TheByteSize
Here is Easy Mastery

Re: Chorus

Posted: Sun Dec 05, 2021 8:21 pm
by Rippedgeek
Fantastic work, thank you so much for creating this!

Re: Chorus

Posted: Mon Dec 06, 2021 8:58 pm
by mrnibbs
Whilst the gatling cannon cooldown script works for base cannons, unfortunately it doesnt appear to work with the slug launchers you get later in the game.

Re: Chorus

Posted: Tue Dec 07, 2021 12:47 am
by ndck76
mrnibbs wrote:
Mon Dec 06, 2021 8:58 pm
Whilst the gatling cannon cooldown script works for base cannons, unfortunately it doesnt appear to work with the slug launchers you get later in the game.
That's because I haven't reached that level yet. Too busy to play through. If you have the save file, I can add it.

Re: Chorus

Posted: Tue Dec 07, 2021 1:10 am
by acecel
There is also a form of 'energy' later on that you catch when flying into some form of "energy sphere".
It give 2 units of this power, you can have like 8 of them max, and they allow to use a specific powerful power (or increase the power? i don't know exactly) that consume 2 units per use.

I tried to find the value of this power (searched 0-2-4-6-8 values), but the game crash every time i change or freeze them :-(
It may be saved in another way, and/or in another format, i really don't know how to handle that :mrgreen:

Re: Chorus

Posted: Tue Dec 07, 2021 5:51 pm
by vinny2k
it works well for me..thanks bro

Re: Chorus

Posted: Wed Dec 08, 2021 2:08 am
by acecel
Also on the last version of the table the values "Max Health", "Max Shields" ... have been removed, why ?

They were useful, even if theirs names were kinda wrong, they are in fact the "base health" (without loadout bonuses, so current health/shield may be higher than base values), and they can be used to change the health/shield of the ship (until the game is closed).

When you start the game again and load a save, set the values again in the table then change your loadout (like switching to another weapon/mod or something and switching back), then your health/shield should come back to the modified value.

So i think you should add them back and rename them to "base Health/Shield" instead of "Max Health".

Re: Chorus

Posted: Wed Dec 08, 2021 2:33 am
by ndck76
acecel wrote:
Wed Dec 08, 2021 2:08 am
...................
I knew it was just a base value only after upgrading the hulls and shield. Anyway, you can copy the previous health & shield offsets and paste into the current table. I will add it back later on in the next update.

Re: Chorus

Posted: Wed Dec 08, 2021 3:08 am
by acecel
ndck76 wrote:
Wed Dec 08, 2021 2:33 am
acecel wrote:
Wed Dec 08, 2021 2:08 am
...................
I knew it was just a base value only after upgrading the hulls and shield. Anyway, you can copy the previous health & shield offsets and paste into the current table. I will add it back later on in the next update.
No worries, i just found out while testing and i thought i should share the information here for you and for everyone in the topic so they can use it to edit their ship health/shield (i find the balance in the game quite strange sometimes, a little too hard even on normal on a few occasions so it helped me a lot to boost my stats :D )

Thanks again for your table and your help :wub:

Re: Chorus

Posted: Tue Dec 14, 2021 12:19 am
by joyboy79
Great script, but would love to see timer freeze option as sometimes the timer for some missions seems to be a real pain.

Re: Chorus

Posted: Mon Jan 03, 2022 6:40 am
by JonathanVQP
I am able to see the timer go down in some missions but I am unable to freeze it in Cheat Engine, how do you do that?

Re: Chorus

Posted: Thu Jun 09, 2022 2:21 am
by Shadowblade0
will the table work for the game pass version

Re: Chorus

Posted: Fri Jun 10, 2022 10:40 pm
by A sick towel
Shadowblade0 wrote:
Thu Jun 09, 2022 2:21 am
will the table work for the game pass version
So far it hasn't worked for me