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Dungeon No Dungeon

Posted: Tue Nov 23, 2021 9:42 pm
by RTX_XXXX
Image

Code: Select all

https://store.steampowered.com/app/1251210/Dungeon_No_Dungeon 
Table include:

1- Coins/Magic Stones Drop rate Multiplier

2-EXP multiplier

Update 1: Fixed a problem that coins option can't reenable after disabling it during play

Update 1:3- Added No more fatigue option ( credit to : Dboykey)

Update (1.1) : Improved No Fatigue Option ( now you can active it without entering battle and hit )

Update (1.1) : (New feature) 4- Infinite Mana

Re: Dungeon No Dungeon

Posted: Wed Nov 24, 2021 12:41 pm
by krmit
@RTX_XXXX
Thanks for the table.

Any chance for "No fatigue/mana gain"?

And if Gold Multiplier option is disabled, cannot activate it again until relaunch the game.

Re: Dungeon No Dungeon

Posted: Thu Nov 25, 2021 12:54 am
by MadQuila
Thank You!

Re: Dungeon No Dungeon

Posted: Thu Nov 25, 2021 4:24 am
by Dboykey
@RTX_XXXX
Thanks for the table.

Any chance for "Godmode"? and "one hit kill"?

@krmit
Add a script of your own to be "No fatigue".
code:
-----------------
[ENABLE]
aobscan(fatigue,F3 0F 11 AE D0 00 00 00 F3)
alloc(newmem,$16,fatigue)

label(code)
label(return)

newmem:

code:
nop 8
jmp return

fatigue:
jmp newmem
nop 3
return:
registersymbol(fatigue)

[DISABLE]
fatigue:
db F3 0F 11 AE D0 00 00 00

unregistersymbol(*)
dealloc(*)
-----------------

Re: Dungeon No Dungeon

Posted: Thu Nov 25, 2021 4:38 am
by Dboykey
krmit wrote:
Wed Nov 24, 2021 12:41 pm
@RTX_XXXX
And if Gold Multiplier option is disabled, cannot activate it again until relaunch the game.
edit "Dungeon No Dungeon.CT"
find The second "GetStandCoins4:"
next line
"db B8 06 00 00 00" -> "db B8 08 00 00 00"

ok

Re: Dungeon No Dungeon

Posted: Thu Nov 25, 2021 5:46 am
by RTX_XXXX
Updated Script with Mana and FTG option

Re: Dungeon No Dungeon

Posted: Thu Nov 25, 2021 7:15 am
by junglelava
thank you! keep the good work!

Re: Dungeon No Dungeon

Posted: Sat Jul 06, 2024 12:05 pm
by DreadLord
Thx for the table