Dysmantle v1.3.0.56 +22

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Impala
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Re: Dysmantle v1.1.1.18 +22

Post by Impala »

all_my_sins wrote:
Wed Mar 29, 2023 3:03 pm
Updated for v1.1.1.23. Fixed the problem with "Set Recipe To Max On Upgrade." That was the only script that needed updating, as far as I could tell. Let me know if there are other issues.
This game closes cheat engine for me when it gets attached, does it have some sort of anti cheat?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

krmit
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Re: Dysmantle v1.1.1.18 +22

Post by krmit »

A table update for v1.2.0.54 with new DLC will be very helpful.
Thanks in advance.

all_my_sins
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Re: Dysmantle v1.1.1.18 +22

Post by all_my_sins »

Impala wrote:
Wed Mar 29, 2023 11:14 pm
all_my_sins wrote:
Wed Mar 29, 2023 3:03 pm
Updated for v1.1.1.23. Fixed the problem with "Set Recipe To Max On Upgrade." That was the only script that needed updating, as far as I could tell. Let me know if there are other issues.
This game closes cheat engine for me when it gets attached, does it have some sort of anti cheat?
I have the steam version and I have not experienced that.

all_my_sins
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Re: Dysmantle v1.1.1.18 +22

Post by all_my_sins »

krmit wrote:
Thu Mar 30, 2023 6:39 pm
A table update for v1.2.0.54 with new DLC will be very helpful.
Thanks in advance.
I don't own the DLC. Someone else will have to pick up the slack there.

Sezer00
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Re: Dysmantle v1.1.1.23 +22

Post by Sezer00 »

Will there be an update?

XenoSeed
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Re: Dysmantle v1.1.1.23 +22

Post by XenoSeed »

DYSMANTLE v1.2.0.62 - update pls

qw_zzz
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Re: Dysmantle v1.1.1.23 +22

Post by qw_zzz »

pls update for 1.2.0.69

script is not activating

Hulksmashes4love
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Re: Dysmantle v1.1.1.23 +22

Post by Hulksmashes4love »

Great table I believe thank you, but I cant get it to work for my dysmantle game?

UtkuGARIP
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Re: Dysmantle v1.1.1.23 +22

Post by UtkuGARIP »

Please update the treiner table to version 1.2.0.69, I tried the previous trainer table I could not even activate it.

Baddog-11
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Re: Dysmantle v1.1.1.23 +22

Post by Baddog-11 »

I don't know what I am doing but I somehow found with some trial and error the right "code" to be able to Activate the script for version 1.2.0.68

its "41 0F 2F AA BC 04 00 00 0F"

Most functions work with this, sadly God Mode and changing the Death counter to 0 for the Surreal Key and some others don't.

UtkuGARIP
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Re: Dysmantle v1.1.1.23 +22

Post by UtkuGARIP »

Baddog-11 wrote:
Tue Apr 25, 2023 10:26 pm
I don't know what I am doing but I somehow found with some trial and error the right "code" to be able to Activate the script for version 1.2.0.68

its "41 0F 2F AA BC 04 00 00 0F"

Most functions work with this, sadly God Mode and changing the Death counter to 0 for the Surreal Key and some others don't.
Where should I enter the code you gave? I downloaded the v1.1.1.1.23 table. The script does not activate.

Baddog-11
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Re: Dysmantle v1.1.1.23 +22

Post by Baddog-11 »

UtkuGARIP wrote:
Fri Apr 28, 2023 3:51 pm
Baddog-11 wrote:
Tue Apr 25, 2023 10:26 pm
I don't know what I am doing but I somehow found with some trial and error the right "code" to be able to Activate the script for version 1.2.0.68

its "41 0F 2F AA BC 04 00 00 0F"

Most functions work with this, sadly God Mode and changing the Death counter to 0 for the Surreal Key and some others don't.
Where should I enter the code you gave? I downloaded the v1.1.1.1.23 table. The script does not activate.
Open the cheat table with a Notepad program and replace the Code on Line 45.
OLD wrote:aobscanmodule(player,prog.dll,41 0F 2F AA A4 04 00 00 0F) // should be unique
NEW wrote:aobscanmodule(player,prog.dll,41 0F 2F AA BC 04 00 00 0F) // should be unique

UtkuGARIP
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Re: Dysmantle v1.1.1.23 +22

Post by UtkuGARIP »

Baddog-11 wrote:
Fri Apr 28, 2023 4:08 pm
UtkuGARIP wrote:
Fri Apr 28, 2023 3:51 pm
Baddog-11 wrote:
Tue Apr 25, 2023 10:26 pm
I don't know what I am doing but I somehow found with some trial and error the right "code" to be able to Activate the script for version 1.2.0.68

its "41 0F 2F AA BC 04 00 00 0F"

Most functions work with this, sadly God Mode and changing the Death counter to 0 for the Surreal Key and some others don't.
Where should I enter the code you gave? I downloaded the v1.1.1.1.23 table. The script does not activate.
Open the cheat table with a Notepad program and replace the Code on Line 45.
OLD wrote:aobscanmodule(player,prog.dll,41 0F 2F AA A4 04 00 00 0F) // should be unique
NEW wrote:aobscanmodule(player,prog.dll,41 0F 2F AA BC 04 00 00 0F) // should be unique
It worked! Thank you very much. I only need the teleport cheat, of course with the fall damage cheat and the 'numpad -' shortcut. Without this cheat, I haven't entered a single crypt, except when I'm on a quest. :D Now, not in the morning! :D

all_my_sins
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Re: Dysmantle v1.2.1.5 +22

Post by all_my_sins »

Updated for v1.2.1.5. No DLC so ymmv if you do. Let me know if there are any issues.

machine4578
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Re: Dysmantle v1.2.1.5 +22

Post by machine4578 »

all_my_sins wrote:
Wed May 03, 2023 11:18 pm
Updated for v1.2.1.5. No DLC so ymmv if you do. Let me know if there are any issues.
thank you very much for updating and sharing!
btw works just fine with DLC :)

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