The Last Stand: Aftermath +31

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Table Makers
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The Last Stand: Aftermath +31

Post by Send »



Image


Enable (Note: Make sure you're in-game and move around before attempting to enable.)
No Damage Taken (1=On, 0=Off)
Can't Be Knocked Down (1=On, 0=Off)
One-Hit-Kill (Armored zombies' armor must be broken first.)
Unlimited Ammo
Unlimited Durability
Unlimited Throwables
Unlimited Armory
Infinite Stamina
Infinite Focus
Instant Container Search
Disable Infection
Infinite Carry Weight
Edit: Health (Note: Take damage.)
Edit: Max Health (Note: Take damage.)
Edit: Stamina
Edit: Mutation Points
Edit: Item Amount (Mouse-over Item To Populate)
Edit: Current Carry Weight
Edit: Carry Weight Capacity
Edit: Vehicle Fuel
Edit: Vehicle Health
Enable Weapon Editor (Open inventory, mouseover weapon.)
Enable Knowledge/Supply Editor (Note: Open inventory to populate.)

Credits: The Mogician - Zanzer - LeFiXER

Launch Game
Attach CE to Process
Load save. Wait about 30 seconds to let the game assets load.
Click 'Enable'
Enjoy.


Credits:
The Mogician for Item Amount Editor!
Zanzer for Weapon Editor, Knowledge/Supply, Infection, and Throwables!
LeFiXER for updated Infinite Stamina, Infinite Focus, Instant Search, and One-Hit-Kill!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
TheLastStandAftermath_11202021Release_PLUS_31.CT
Added scripts by LeFiXER: Instant Search, Focus, and OHK.
(29.37 KiB) Downloaded 5973 times
TheLastStandAftermath_11162021Release_PLUS_28.CT
Reduced file size, added LeFiXER's updated stamina script.
(28.07 KiB) Downloaded 369 times
TheLastStandAftermath_11162021Release_PLUS_29.CT
Note: 28 Options, cleaned up table.
(30.01 KiB) Downloaded 237 times
TheLastStandAftermath_11162021Release_PLUS_16.CT
(14.19 KiB) Downloaded 272 times
Last edited by Send on Sat Nov 20, 2021 4:34 pm, edited 19 times in total.

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KyleKatarn
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Re: The Last Stand: Aftermath +16

Post by KyleKatarn »

Thank you so much! And on release day no doubt!
I particularly like the options "No Damage Taken" and "Unlimited Ammo"

Keep up the good work!

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Table Makers
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Re: The Last Stand: Aftermath +29

Post by Send »

Table updated with 13 more options. Thanks to Zanzer for a new Knowledge/Supply pointer and Weapon stat editor.

LillyanaKabal
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Re: The Last Stand: Aftermath +29

Post by LillyanaKabal »

Ammo is weird, it seems tracked independently by reload. I got 37 bullets for my 9mm revolver, and 22 9mm bullets in my bag.

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Send
Table Makers
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Re: The Last Stand: Aftermath +29

Post by Send »

LillyanaKabal wrote:
Wed Nov 17, 2021 11:08 am
Ammo is weird, it seems tracked independently by reload. I got 37 bullets for my 9mm revolver, and 22 9mm bullets in my bag.
Yeah, ammo is odd. So I just wrote an infinite ammo script for the the amount in your magazine. You can use Mogicians or Zanzer's item amount editor to change quantity of ammo in inventory.

kruson11
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Re: The Last Stand: Aftermath +28

Post by kruson11 »

Hey , any instruction to use it step by step? i tryed many times but without results :( thanks

treeman97
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Re: The Last Stand: Aftermath +28

Post by treeman97 »

Cheers for the table 👍 any chance you know how to edit exp? The max level is 100 and thats when everything is unlocked for purchase for the armory

KS212
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Re: The Last Stand: Aftermath +28

Post by KS212 »

Inf Stamina doesn't seem to work, is it supposed to prevent decay of max Stamina or keep it topped off? Using latest Steam ver.

merahmatriz
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Re: The Last Stand: Aftermath +28

Post by merahmatriz »

uhh... keeps crashing when i change the item amount

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LeFiXER
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Re: The Last Stand: Aftermath +28

Post by LeFiXER »

KS212 wrote:
Thu Nov 18, 2021 1:43 am
Inf Stamina doesn't seem to work, is it supposed to prevent decay of max Stamina or keep it topped off? Using latest Steam ver.
Try this:

Code: Select all

{ Game   : TLSA.exe
  Version: 
  Date   : 16/11/2021
  Author : LeFiXER

  Infinite Stamina
}

[ENABLE]

aobscanmodule(aobStamina,GameAssembly.dll,F3xxxxxxxx0F2Fxx76xx8Bxxxxxxxxxx89xxxx48xxxxxxxxxxxx)
alloc(newmem,$1000,aobStamina)
label(code)
label(return)

newmem:
  movss xmm6,[rbx+3C]
  mov [rbx+48],0

code:
  movss [rbx+40],xmm6
  jmp return

aobStamina:
  jmp newmem
return:
registersymbol(aobStamina)
[DISABLE]

aobStamina:
  db F3 0F 11 73 40

unregistersymbol(aobStamina)
dealloc(newmem)

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VENOM666
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Re: The Last Stand: Aftermath +28

Post by VENOM666 »

Any chance for XP cheat, boost or something? :D

kalitbartman
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Re: The Last Stand: Aftermath +28

Post by kalitbartman »

can you add unlimited focus

thanks

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LeFiXER
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Re: The Last Stand: Aftermath +28

Post by LeFiXER »

Instantaneous searching of containers. :)

Code: Select all

{ Game   : TLSA.exe
  Version: 
  Date   : 18/11/2021
  Author : LeFiXER

  Instant Searching of Containers
}

[ENABLE]

aobscanmodule(aobInstantSearch,GameAssembly.dll,20 48 8B F2 48 8B D9 45 33 F6 44 38 35 * * * * 75 4F)
alloc(newmem,$1000,aobInstantSearch)

label(code)
label(return)

newmem:
  mov [rdx+81],1

code:
  mov rsi,rdx
  mov rbx,rcx
  jmp return

aobInstantSearch+01:
  jmp newmem
  nop
return:
registersymbol(aobInstantSearch)

[DISABLE]

aobInstantSearch+01:
  db 48 8B F2 48 8B D9

unregistersymbol(aobInstantSearch)
dealloc(newmem)

nowork
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Re: The Last Stand: Aftermath +28

Post by nowork »

@SendMe
Thank you for the amazing table.
LeFiXER wrote:
Thu Nov 18, 2021 11:02 am
KS212 wrote:
Thu Nov 18, 2021 1:43 am
Inf Stamina doesn't seem to work, is it supposed to prevent decay of max Stamina or keep it topped off? Using latest Steam ver.
Try this:

Code: Select all

{ Game   : TLSA.exe
  Version: 
  Date   : 16/11/2021
  Author : LeFiXER

  Infinite Stamina
}

[ENABLE]

aobscanmodule(aobStamina,GameAssembly.dll,F3xxxxxxxx0F2Fxx76xx8Bxxxxxxxxxx89xxxx48xxxxxxxxxxxx)
alloc(newmem,$1000,aobStamina)
label(code)
label(return)

newmem:
  movss xmm6,[rbx+3C]
  mov [rbx+48],0

code:
  movss [rbx+40],xmm6
  jmp return

aobStamina:
  jmp newmem
return:
registersymbol(aobStamina)
[DISABLE]

aobStamina:
  db F3 0F 11 73 40

unregistersymbol(aobStamina)
dealloc(newmem)
This works! Thank you to you as well.

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LeFiXER
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Re: The Last Stand: Aftermath +28

Post by LeFiXER »

nowork wrote:
Thu Nov 18, 2021 9:31 pm
This works! Thank you to you as well.
Be sure to show your appreciation by giving rep. Thanks :)
kalitbartman wrote:
Thu Nov 18, 2021 8:00 pm
can you add unlimited focus

thanks
I've attached a table for infinite focus. Is anyone interested in a one-hit-kill script?
Attachments
TLSA - Focus.CT
(1.64 KiB) Downloaded 182 times
Last edited by LeFiXER on Fri Nov 19, 2021 11:11 am, edited 1 time in total.

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