made some simple scripts for Rise & Shine.re-post of the table I uploaded on the original forum. may or may not work on the latest game update.
- updated debug menu, stability improved. the instruction is updated as well.
- updated enable script, it can't be deactivate before this update because of a careless mistake.
- added debug menu.
- forgot to add the player check for undead. it won't messed up some cutscenes and boss fight now.
- health still drops but you won't die.
- instant death still apply though. (e.g. if you stand right inside the flame, you still die with your head cut off).
- you can fire the weapon with 0 ammo.
inf. double jump
- as title says
- shorten the delay in-between dashes, from 1 sec to 0.1 sec.
- press F12 in the pause menu to access the debug menu.
- allows you to load a specific STAGE and its SECTION. e.g. choose "C02-S02" for STAGE, and choose "3" for SECTION, you'll be spawned in the zombie STAGE right before the killing red laser got activated.
- note that the SECTION would be hidden if you're loading a different STAGE. to select a specific SECTION of a STAGE, access the debug menu again after you load a STAGE.
- require CE v6.6 or above.